Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.AppendEntriesAsLeader
RaftTests.cs
Source:RaftTests.cs
...531 [OnEntry(nameof(LeaderOnInit))]532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539 [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540 private class Leader : State541 {542 }543 private void LeaderOnInit()544 {545 this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546 this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547 var logIndex = this.Logs.Count;548 var logTerm = this.GetLogTermForIndex(logIndex);549 this.NextIndex.Clear();550 this.MatchIndex.Clear();551 for (int idx = 0; idx < this.Servers.Length; idx++)552 {553 if (idx == this.ServerId)554 {555 continue;556 }557 this.NextIndex.Add(this.Servers[idx], logIndex + 1);558 this.MatchIndex.Add(this.Servers[idx], 0);559 }560 for (int idx = 0; idx < this.Servers.Length; idx++)561 {562 if (idx == this.ServerId)563 {564 continue;565 }566 this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567 logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568 }569 }570 private void ProcessClientRequest(Event e)571 {572 this.LastClientRequest = e as Client.Request;573 var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574 this.Logs.Add(log);575 this.BroadcastLastClientRequest();576 }577 private void BroadcastLastClientRequest()578 {579 var lastLogIndex = this.Logs.Count;580 this.VotesReceived = 1;581 for (int idx = 0; idx < this.Servers.Length; idx++)582 {583 if (idx == this.ServerId)584 {585 continue;586 }587 var server = this.Servers[idx];588 if (lastLogIndex < this.NextIndex[server])589 {590 continue;591 }592 var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593 var prevLogIndex = this.NextIndex[server] - 1;594 var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595 this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596 prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597 }598 }599 private void VoteAsLeader(Event e)600 {601 var request = e as VoteRequest;602 if (request.Term > this.CurrentTerm)603 {604 this.CurrentTerm = request.Term;605 this.VotedFor = null;606 this.RedirectLastClientRequestToClusterManager();607 this.Vote(e as VoteRequest);608 this.RaiseEvent(new BecomeFollower());609 }610 else611 {612 this.Vote(e as VoteRequest);613 }614 }615 private void RespondVoteAsLeader(Event e)616 {617 var request = e as VoteResponse;618 if (request.Term > this.CurrentTerm)619 {620 this.CurrentTerm = request.Term;621 this.VotedFor = null;622 this.RedirectLastClientRequestToClusterManager();623 this.RaiseEvent(new BecomeFollower());624 }625 }626 private void AppendEntriesAsLeader(Event e)627 {628 var request = e as AppendEntriesRequest;629 if (request.Term > this.CurrentTerm)630 {631 this.CurrentTerm = request.Term;632 this.VotedFor = null;633 this.RedirectLastClientRequestToClusterManager();634 this.AppendEntries(e as AppendEntriesRequest);635 this.RaiseEvent(new BecomeFollower());636 }637 }638 private void RespondAppendEntriesAsLeader(Event e)639 {640 var request = e as AppendEntriesResponse;641 if (request.Term > this.CurrentTerm)642 {643 this.CurrentTerm = request.Term;644 this.VotedFor = null;645 this.RedirectLastClientRequestToClusterManager();646 this.RaiseEvent(new BecomeFollower());647 }648 else if (request.Term != this.CurrentTerm)649 {650 return;651 }652 if (request.Success)...
AppendEntriesAsLeader
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;10using Microsoft.Coyote.Actors.Timers;11using Microsoft.Coyote.Actors.TestingServices;12using Microsoft.Coyote.Actors.TestingServices.Runtime;13using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;14using Microsoft.Coyote.Actors.TestingServices.StateCaching;15using Microsoft.Coyote.Actors.TestingServices.Threading;16using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule;17using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default;18using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies;19using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;20using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule;21using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.RandomWalk;22using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.RandomWalk.RandomWalkStrategies;23using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.RandomWalk.RandomWalkStrategies.SelectionStrategies;24using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.RandomWalk.RandomWalkStrategies.StateSelectionStrategies;25using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.RandomWalk.RandomWalkStrategies.StateSelectionStrategies.StateSelectionStrategies;26using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.RandomWalk.RandomWalkStrategies.StateSelectionStrategies.StateSelectionStrategies.DPOR;27using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.RandomWalk.RandomWalkStrategies.StateSelectionStrategies.StateSelectionStrategies.FairSchedule;28using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.RandomWalk.RandomWalkStrategies.StateSelectionStrategies.StateSelectionStrategies.FairSchedule.DPOR;
AppendEntriesAsLeader
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(Unavailable));14 Console.WriteLine("Press enter to exit...");15 Console.ReadLine();16 }17 }18}19I am using the latest version of Coyote (
AppendEntriesAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Unavailable));11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(Unavailable));25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(Unavailable));39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(Unavailable));53 Console.ReadLine();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 var runtime = RuntimeFactory.Create();66 runtime.CreateActor(typeof(Unavailable));67 Console.ReadLine();68 }69 }70}
AppendEntriesAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 protected override async Task OnInitializeAsync(Event initialEvent)5 {6 this.AppendEntriesAsLeader(1, 1, 1, 1);7 }8 }9}10using Microsoft.Coyote.Actors.BugFinding.Tests;11{12 {13 protected override async Task OnInitializeAsync(Event initialEvent)14 {15 this.AppendEntriesAsLeader(1, 1, 1, 1);16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 protected override async Task OnInitializeAsync(Event initialEvent)23 {24 this.AppendEntriesAsLeader(1, 1, 1, 1);25 }26 }27}28using Microsoft.Coyote.Actors.BugFinding.Tests;29{30 {31 protected override async Task OnInitializeAsync(Event initialEvent)32 {33 this.AppendEntriesAsLeader(1, 1, 1, 1);34 }35 }36}
AppendEntriesAsLeader
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.BugFinding;4using Microsoft.Coyote.BugFinding.SchedulingStrategies;5using Microsoft.Coyote.BugFinding.Strategies;6using Microsoft.Coyote.BugFinding.Tests;7using Microsoft.Coyote.BugFinding.Tests.Unavailable;8using Microsoft.Coyote.BugFinding.TestingServices;9using System;10using System.Collections.Generic;11using System.Threading.Tasks;12{13 {14 protected override Task OnInitializeAsync(Event initialEvent)15 {16 this.SendEvent(this.Id, new E());17 return Task.CompletedTask;18 }19 protected void HandleEvent(E e)20 {21 this.SendEvent(this.Id, new F());22 }23 protected void HandleEvent(F e)24 {25 this.SendEvent(this.Id, new E());26 }27 }28 {29 }30 {31 }32}33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.BugFinding;36using Microsoft.Coyote.BugFinding.SchedulingStrategies;37using Microsoft.Coyote.BugFinding.Strategies;38using Microsoft.Coyote.BugFinding.Tests;39using Microsoft.Coyote.BugFinding.Tests.Unavailable;40using Microsoft.Coyote.BugFinding.TestingServices;41using System;42using System.Collections.Generic;43using System.Threading.Tasks;44{45 {46 protected override Task OnInitializeAsync(Event initialEvent)47 {48 this.SendEvent(this.Id, new E());49 return Task.CompletedTask;50 }51 protected void HandleEvent(E e)52 {53 this.SendEvent(this.Id, new F());54 }55 protected void HandleEvent(F e)56 {57 this.SendEvent(this.Id, new E());58 }59 }60 {61 }62 {63 }64}
AppendEntriesAsLeader
Using AI Code Generation
1{2 {3 [OnEventDoAction(typeof(StartEvent), nameof(Start))]4 {5 }6 void Start()7 {8 this.Send(this.Id, new StartEvent());9 }10 }11}12{13 {14 [OnEventDoAction(typeof(StartEvent), nameof(Start))]15 {16 }17 void Start()18 {19 this.Send(this.Id, new StartEvent());20 }21 }22}23{24 {25 [OnEventDoAction(typeof(StartEvent), nameof(Start))]26 {27 }28 void Start()29 {30 this.Send(this.Id, new StartEvent());31 }32 }33}34{35 {36 [OnEventDoAction(typeof(StartEvent), nameof(Start))]37 {38 }39 void Start()40 {41 this.Send(this.Id, new StartEvent());42 }43 }44}45{46 {47 [OnEventDoAction(typeof(StartEvent), nameof(Start))]48 {49 }50 void Start()51 {52 this.Send(this
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