How to use AppendEntriesAsFollower method of Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.AppendEntriesAsFollower

RaftTests.cs

Source:RaftTests.cs Github

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...356 [OnEntry(nameof(FollowerOnInit))]357 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]358 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366 [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367 private class Follower : State368 {369 }370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));385 }386 }387 private void StartLeaderElection()388 {389 this.RaiseEvent(new BecomeCandidate());390 }391 private void VoteAsFollower(Event e)392 {393 var request = e as VoteRequest;394 if (request.Term > this.CurrentTerm)395 {396 this.CurrentTerm = request.Term;397 this.VotedFor = null;398 }399 this.Vote(e as VoteRequest);400 }401 private void RespondVoteAsFollower(Event e)402 {403 var request = e as VoteResponse;404 if (request.Term > this.CurrentTerm)405 {406 this.CurrentTerm = request.Term;407 this.VotedFor = null;408 }409 }410 private void AppendEntriesAsFollower(Event e)411 {412 var request = e as AppendEntriesRequest;413 if (request.Term > this.CurrentTerm)414 {415 this.CurrentTerm = request.Term;416 this.VotedFor = null;417 }418 this.AppendEntries(e as AppendEntriesRequest);419 }420 private void RespondAppendEntriesAsFollower(Event e)421 {422 var request = e as AppendEntriesResponse;423 if (request.Term > this.CurrentTerm)424 {425 this.CurrentTerm = request.Term;426 this.VotedFor = null;427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]...

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AppendEntriesAsFollower

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.AppendEntriesAsFollower();2Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.AppendEntriesAsCandidate();3Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.AppendEntriesAsLeader();4Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RequestVoteAsFollower();5Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RequestVoteAsCandidate();6Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.RequestVoteAsLeader();7Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.VoteForCandidate();8Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.VoteForSelf();9Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.VoteForOther();10Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.VoteForCandidateAsFollower();11Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.VoteForCandidateAsCandidate();12Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.VoteForCandidateAsLeader();

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11{12 {13 static void Main(string[] args)14 {15 Console.WriteLine("Hello World!");16 Console.WriteLine("Press any key to start testing...");17 Console.ReadKey();18 var configuration = Configuration.Create();19 configuration.TestingIterations = 100;20 var test = new Unavailable(configuration);21 test.Run();22 Console.WriteLine("Press any key to exit...");23 Console.ReadKey();24 }25 }26}27using System;28using System.Collections.Generic;29using System.Linq;30using System.Threading.Tasks;31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Specifications;35using Microsoft.Coyote.SystematicTesting;36using Microsoft.Coyote.Tasks;37{38 {39 static void Main(string[] args)40 {41 Console.WriteLine("Hello World!");42 Console.WriteLine("Press any key to start testing...");43 Console.ReadKey();44 var configuration = Configuration.Create();45 configuration.TestingIterations = 100;46 var test = new Unavailable(configuration);47 test.Run();48 Console.WriteLine("Press any key to exit...");49 Console.ReadKey();50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Threading.Tasks;57using Microsoft.Coyote;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.Specifications;61using Microsoft.Coyote.SystematicTesting;62using Microsoft.Coyote.Tasks;63{64 {65 static void Main(string[] args)66 {67 Console.WriteLine("Hello World!");68 Console.WriteLine("Press any key to start testing...");69 Console.ReadKey();

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;13using Microsoft.Coyote.Tests.Common;14using Microsoft.Coyote.Tests.Common.Actors;15using Microsoft.Coyote.Tests.Common.Events;16using Microsoft.Coyote.Tests.Common.TestingServices;17using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;18using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;19using Microsoft.Coyote.Tests.Common.TestingServices.Tracing;20using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;21using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default;22using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies;23using System.Collections.Generic;24using System.Threading.Tasks;25{26 {27 private int Value;28 private int LeaderId;29 private int LastLogIndex;30 private int LastLogTerm;31 private int CommitIndex;32 private int Term;33 private int LeaderCommit;34 private int NextIndex;35 private int PrevLogIndex;36 private int PrevLogTerm;37 private int LeaderId;38 private int LastLogIndex;39 private int LastLogTerm;40 private int CommitIndex;41 private int Term;42 private int LeaderCommit;43 private int NextIndex;44 private int PrevLogIndex;45 private int PrevLogTerm;46 private int LeaderId;47 private int LastLogIndex;48 private int LastLogTerm;49 private int CommitIndex;50 private int Term;51 private int LeaderCommit;52 private int NextIndex;53 private int PrevLogIndex;54 private int PrevLogTerm;55 private int LeaderId;56 private int LastLogIndex;57 private int LastLogTerm;58 private int CommitIndex;59 private int Term;60 private int LeaderCommit;

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable;8using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Services;9using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Services.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Services.Interfaces.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Services.Interfaces.Messages;12using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Services.Interfaces.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Services.Interfaces.Types;14using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Services.Messages;15using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Services.States;16using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Services.Types;17using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types;18using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Messages;20using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types;22using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types.Messages;24using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types.States;25using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types.Types;26using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types.Types.Events;27using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types.Types.Messages;28using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types.Types.States;29using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types.Types.Types;30using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types.Types.Types.Events;31using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types.Types.Types.Messages;32using Microsoft.Coyote.Actors.BugFinding.Tests.Unavailable.Types.Types.Types.Types.States;

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AppendEntriesAsFollower

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(A));13 runtime.Start();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 var b = this.CreateActor(typeof(B));20 var e = new E();21 await this.SendEventAndExecuteAsync(b, e);22 }23 }24 {25 protected override async Task OnInitializeAsync(Event initialEvent)26 {27 await this.ReceiveEventAsync(typeof(E));28 }29 }30 {31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39{40 {41 static void Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 runtime.CreateActor(typeof(A));45 runtime.Start();46 }47 }48 {49 protected override async Task OnInitializeAsync(Event initialEvent)50 {51 var b = this.CreateActor(typeof(B));52 var e = new E();53 await this.SendEventAndExecuteAsync(b, e);54 }55 }56 {57 protected override async Task OnInitializeAsync(Event initialEvent)58 {59 await this.ReceiveEventAsync(typeof(E));60 }61 }62 {63 }64}65using Microsoft.Coyote.Actors.BugFinding.Tests;66using System;67using System.Collections.Generic;68using System.Linq;69using System.Text;70using System.Threading.Tasks;71{72 {73 static void Main(string[] args

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AppendEntriesAsFollower

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var config = Configuration.Create().WithNumberOfIterations(1000);14 runtime.Test("Unavailable", config);15 Console.ReadLine();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 static void Main(string[] args)29 {30 var runtime = RuntimeFactory.Create();31 var config = Configuration.Create().WithNumberOfIterations(1000);32 runtime.Test("Unavailable", config);33 Console.ReadLine();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45 {46 static void Main(string[] args)47 {48 var runtime = RuntimeFactory.Create();49 var config = Configuration.Create().WithNumberOfIterations(1000);50 var test = new Unavailable();51 runtime.Test(test, config);52 Console.ReadLine();53 }54 }55}56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;

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AppendEntriesAsFollower

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2Unavailable u = new Unavailable();3u.AppendEntriesAsFollower();4using Microsoft.Coyote.Actors.BugFinding.Tests;5Unavailable u = new Unavailable();6u.AppendEntriesAsLeader();7using Microsoft.Coyote.Actors.BugFinding.Tests;8Unavailable u = new Unavailable();9u.AppendEntriesAsCandidate();10using Microsoft.Coyote.Actors.BugFinding.Tests;11Unavailable u = new Unavailable();12u.RequestVoteAsFollower();13using Microsoft.Coyote.Actors.BugFinding.Tests;14Unavailable u = new Unavailable();15u.RequestVoteAsLeader();16using Microsoft.Coyote.Actors.BugFinding.Tests;17Unavailable u = new Unavailable();18u.RequestVoteAsCandidate();19using Microsoft.Coyote.Actors.BugFinding.Tests;20Unavailable u = new Unavailable();21u.AppendEntriesAsFollower();22using Microsoft.Coyote.Actors.BugFinding.Tests;23Unavailable u = new Unavailable();24u.AppendEntriesAsLeader();25using Microsoft.Coyote.Actors.BugFinding.Tests;26Unavailable u = new Unavailable();27u.AppendEntriesAsCandidate();

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AppendEntriesAsFollower

Using AI Code Generation

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1{2 {3 public async Task AppendEntriesAsFollower()4 {5 var config = Configuration.Create();6 var runtime = RuntimeFactory.Create(config);7 var monitor = runtime.CreateMonitor<UnavailableMonitor>();8 var leader = runtime.CreateActor(typeof(Leader));9 var follower = runtime.CreateActor(typeof(Follower), new ActorId("follower"), monitor);10 var client = runtime.CreateActor(typeof(Client), new ActorId("client"), monitor, leader);11 await Task.Delay(1000);12 runtime.Dispose();13 }14 }15}16{17 {18 public async Task AppendEntriesAsFollower()19 {20 var config = Configuration.Create();21 var runtime = RuntimeFactory.Create(config);22 var monitor = runtime.CreateMonitor<UnavailableMonitor>();23 var leader = runtime.CreateActor(typeof(Leader));24 var follower = runtime.CreateActor(typeof(Follower), new ActorId("follower"), monitor);25 var client = runtime.CreateActor(typeof(Client), new ActorId("client"), monitor, leader);26 await Task.Delay(1000);27 runtime.Dispose();28 }29 }30}31{32 {33 public async Task AppendEntriesAsFollower()34 {35 var config = Configuration.Create();36 var runtime = RuntimeFactory.Create(config);37 var monitor = runtime.CreateMonitor<UnavailableMonitor>();38 var leader = runtime.CreateActor(typeof(Leader));39 var follower = runtime.CreateActor(typeof(Follower), new ActorId("follower"), monitor);40 var client = runtime.CreateActor(typeof(Client), new ActorId("client"), monitor, leader);41 await Task.Delay(1000);42 runtime.Dispose();43 }44 }45}

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 Unavailable.AppendEntriesAsFollower();12 }13 }14}

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