Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TwoActorIntegrationTests.OnHaltAsync
TwoActorIntegrationTests.cs
Source: TwoActorIntegrationTests.cs
...306 return;307 }308 this.RaiseEvent(new SuccessE());309 }310 protected override Task OnHaltAsync(Event e)311 {312 this.Assert(false, "Reached test assertion.");313 return Task.CompletedTask;314 }315 }316 [Fact(Timeout = 5000)]317 public void TestTwoActorIntegration4()318 {319 this.TestWithError(r =>320 {321 r.CreateActor(typeof(M4a));322 },323 configuration: this.GetConfiguration().WithTestingIterations(100),324 expectedError: "Reached test assertion.",...
OnHaltAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Coverage;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairExponentialRandomStrategy;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilisticRandomStrategy;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomStrategy;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairSchedule;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairTraceSchedule;20{21 {22 {23 public override async Task OnHaltAsync(Event e)24 {25 await Task.CompletedTask;26 }27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.TestingServices;37using Microsoft.Coyote.TestingServices.Coverage;38using Microsoft.Coyote.TestingServices.SchedulingStrategies;39using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;40using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;41using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;
OnHaltAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13 {14 public TwoActorIntegrationTests(ITestOutputHelper output)15 : base(output)16 {17 }18 [Fact(Timeout = 5000)]19 public void TestTwoActors()20 {21 this.TestWithError(r =>22 {23 r.RegisterMonitor(typeof(Monitor));24 r.RegisterMonitor(typeof(Monitor2));25 r.CreateActor(typeof(A));26 r.CreateActor(typeof(B));27 },28 configuration: GetConfiguration().WithTestingIterations(100),29 replay: true);30 }31 {32 [OnEventGotoState(typeof(UnitEvent), typeof(State1))]33 {34 }35 [OnEventGotoState(typeof(UnitEvent), typeof(State2))]36 {37 }38 [OnEventGotoState(typeof(UnitEvent), typeof(State1))]39 {40 }41 }42 {43 [OnEventGotoState(typeof(UnitEvent), typeof(State1))]44 {45 }46 [OnEventGotoState(typeof(UnitEvent), typeof(State2))]47 {48 }49 [OnEventGotoState(typeof(UnitEvent), typeof(State1))]50 {51 }52 }53 {54 private ActorId B;55 protected override async Task OnInitializeAsync(Event initialEvent)56 {57 this.B = (ActorId)initialEvent.Payload;58 this.SendEvent(this.B, UnitEvent.Instance);59 this.SendEvent(this.B, UnitEvent.Instance);60 this.SendEvent(this.B, UnitEvent.Instance);61 }62 protected override Task OnHaltAsync(Event e)63 {64 this.SendEvent(this.B,
OnHaltAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task OnHaltAsync()7 {8 var actor = Actor.CreateFromTask(async () =>9 {10 await Task.CompletedTask;11 });12 actor.Halt();13 await actor.OnHaltAsync();14 }15 }16}17Error CS1061 'TwoActorIntegrationTests' does not contain a definition for 'OnHaltAsync' and no accessible extension method 'OnHaltAsync' accepting a first argument of type 'TwoActorIntegrationTests' could be found (are you missing a using directive or an assembly reference?) CoyoteTests C:\Users\mohit\source\repos\CoyoteTests\CoyoteTests\2.cs 12 Active
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