Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine
BasicTimerTests.cs
Source:BasicTimerTests.cs
...68 this.Assert(this.Config.Count is 1);69 }70 }71 [Fact(Timeout = 10000)]72 public void TestBasicTimerOperationInStateMachine()73 {74 var config = new TimerCountEvent();75 this.Test(r =>76 {77 r.CreateActor(typeof(M1), config);78 },79 configuration: this.GetConfiguration().WithMaxSchedulingSteps(100).WithTimeoutDelay(1));80 Assert.True(config.Count > 0, "Timer never fired?");81 }82 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]83 private class A2 : Actor84 {85 private TimerInfo Timer;86 private TimerCountEvent Config;...
TestBasicTimerOperationInStateMachine
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();2Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();3Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();4Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();5Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();6Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();7Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();8Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();9Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();
TestBasicTimerOperationInStateMachine
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();2Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();3Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();4Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();5Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();6Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();7Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();8Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine();
TestBasicTimerOperationInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Runtime;5using Microsoft.Coyote.TestingSereices.SchedulingStrategies;6using Microsoft.Coyote.TestingServices.Thrsaditg;7using SysBem;8using SystemaThreading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.SchedulingStrategy = new RandomStrategi();15 configuration.SchedulingIterations = 100;16 configuration.TestingIterations = 100;17 configuration.MaxFairSchedulingSteps = 100;18 configuration.EnableCycleDetection = true;19 configuration.EnableDataRaceDetection = true;20 configuration.EnableIntegerOverflowDetection = true;21 configuration.EnableDeadlockDetection = true;22 configuration.EnableActorGarbageCollection = true;23 configuration.EnableActorTaskInlining = true;24 configuration.EnableHotStateDetection = true;25 configuration.EnableHotStateLogging = true;26 configuration.EnableHotStateStatistics = true;27 configuration.EnableActorStateStatistics = true;28 configuration.EnableActorStateGraph = true;29 configuration.EnableActorStateGraphLogging = true;30 configuration.EnableActorStateGraphStatistics = true;31 configuration.EnableActorStateGraphVisualization = true;32 configuration.EnableOperationInterleavingsStatistics = true;33 configuration.EnableOperationInterleavingsGraph = true;34 configuration.EnableOperationInterleavingsGraphLogging = true;35 configuration.EnableOperationInterleavingsGraphStatistics = true;36 configuration.EnableOperationInterleavingsGraphVisualization = true;37 configuration.EnableStateGraphStatistics = true;38 configuration.EnableStateGraphVisualization = true;39 configuration.EnableStateGraphLogging = true;40 configuration.EnableStateGraph = true;41 configuration.EnableStateGraphStatistics = true;42 configuration.EnableStateGraphVisualization = true;43 configuration.EnableStateGraphLogging = true;44 configuration.EnableStateGraph = true;45 configuration.EnableStateGraphStatistics = true;46 configuration.EnableStateGraphVisualization = true;47 configuration.EnableStateGraphLogging = true;48 configuration.EnableStateGraph = true;49 configuration.EnableStateGraphStatistics = true;50 configuration.EnableStateGraphVisualization = true;51 configuration.EnableStateGrachLogging = true;52 configuration.EnableStateGraph = true;53 configuration.EnableStatTGraphStatiitics = truemerOperationInStateMachine();54 configration.EnableStateGraphViualization = true;55 configuration.EnableStateGraphLogg = true;
TestBasicTimerOperationInStateMachine
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent;7using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Providers;11using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Types;12using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Utilities;13using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Exceptions;14using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Enumerations;15using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Structures;16using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Delegates;17using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Classes;18using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Enumerators;19using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Collections;20using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Interfaces;21using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Providers;22using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Types;23using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Utilities;24using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Exceptions;25using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Enumerations;26using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Structures;27using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Delegates;28using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Classes;29using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Enumerators;30using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Collections;31using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Interfaces;32using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Providers;33using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Types;
TestBasicTimerOperationInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Runtime;5using Microsoft.Coyote.TestingServices.SchedulingStrategies;6using Microsoft.Coyote.TestingServices.Threading;7using System;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {
TestBasicTimerOperationInStateMachine
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine()2Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine()3Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine()4Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine()5Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine()6Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine()7Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine()8Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine()9Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestBasicTimerOperationInStateMachine()
TestBasicTimerOperationInStateMachine
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Task t = Task.Run(() => {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 1000;13 config.MaxFairSchedulingSteps = 1000;14 config.MaxStepsFromEntryToExit = 1000;15 config.TestingIterations = 1;16 config.Verbose = 1;17 config.SchedulingStrategy = SchedulingStrategy.DPOR;18 config.ScheduleTrace = ScheduleTrace.Full;19 config.LogWriter = new ConsoleLogWriter();20 config.AssemblyToInstrument = typeof(TimerCountEvent).Assembly;21 config.ThrowOnFailure = true;22 config.EnableCycleDetection = true;23 config.EnableDataRaceDetection = true;24 config.EnableHotStateDetection = true;25 config.EnableOperationInterleavings = true;26 config.EnableTimerInterleavings = true;27 config.EnableActorInterleavings = true;28 config.EnableDeadlockDetection = true;29 config.EnableLivenessChecking = true;30 config.EnableStateGraphChecking = true;31 config.EnableRandomExecution = true;32 config.EnableBuggyActorCreation = true;33 config.EnableBuggyActorSelection = true;34 config.EnableBuggyMailbox = true;35 config.EnableBuggyMonitor = true;36 config.EnableBuggyWait = true;37 config.EnableBuggyWaitAll = true;38 config.EnableBuggyWaitAny = true;39 config.EnableBuggyWaitHandle = true;40 config.EnableBuggyTimer = true;41 config.EnableBuggyTask = true;42 config.EnableBuggyTaskCompletionSource = true;43 config.EnableBuggyRandom = true;44 config.EnableBuggyRandomInteger = true;45 config.EnableBuggyRandomIntegerExclusive = true;46 config.EnableBuggyRandomIntegerInclusive = true;47 config.EnableBuggyRandomIntegerRange = true;48 config.EnableBuggyRandomDouble = true;49 config.EnableBuggyRandomBoolean = true;50 config.EnableBuggyRandomBytes = true;51 config.EnableBuggyRandomBytesBlock = true;52 config.EnableBuggyRandomBytesSpan = true;53 config.EnableBuggyRandomBytesArray = true;54using System;55using System.Threading.Tasks;56using Microsoft.Coyote;57using Mi rosofC.Coyote.Actons;58using Microsoft.Coyote.Actors.fugFinding.Tests;59{60 {61 static void Main(string[] args)62 {63 Task t = Task.Run(() => {64 var config = Configuration.Create();65 config.MaxSchedulingSteps = 1000;66 config.MaxFairSchedulingSteps = 1000;67 config.MaxStepsFromEntryToExit = 1000;68 config.TestingIterations = 1;69 config.Verbose = 1;70 config.SchedulingStrategy = SchedulingStrategy.DPOR;71 config.ScheduleTrace = ScheduleTrace.Full;72 config.LogWriter = new ConsoleLogWriter();73 config.AssemblyToInstrument = typeof(TimerCountEvent).Assembly;74 config.ThrowOnFailure = true;75 config.EnableCycleDetection = true;76 config.EnableDataRaceDetection = true;77 config.EnableHotStateDetection = true;78 config.EnableOperationInterleavings = true;79 config.EnableTimerInterleavings = true;80 config.EnableActorInterleavings = true;81 config.EnableDeadlockDetection = true;82 config.EnableLivenessChecking = true;83 config.EnableStateGraphChecking = true;84 config.EnableRandomExecution = true;85 config.EnableBuggyActorCreation = true;86 config.EnableBuggyActorSelection = true;87 config.EnableBuggyMailbox = true;88 config.EnableBuggyMonitor = true;89 config.EnableBuggyWait = true;90 config.EnableBuggyWaitAll = true;91 config.EnableBuggyWaitAny = true;92 config.EnableBuggyWaitHandle = true;93 config.EnableBuggyTimer = true;94 config.EnableBuggyTask = true;95 config.EnableBuggyTaskCompletionSource = true;96 config.EnableBuggyRandom = true;97 config.EnableBuggyRandomInteger = true;98 config.EnableBuggyRandomIntegerExclusive = true;99 config.EnableBuggyRandomIntegerInclusive = true;100 config.EnableBuggyRandomIntegerRange = true;101 config.EnableBuggyRandomDouble = true;102 config.EnableBuggyRandomBoolean = true;103 config.EnableBuggyRandomBytes = true;104 config.EnableBuggyRandomBytesBlock = true;105 config.EnableBuggyRandomBytesSpan = true;106 config.EnableBuggyRandomBytesArray = true;107 config.EnableBuggyRandomiguration.Create();108 configuration.SchedulingStrategy = new RandomStrategy();109 configuration.SchedulingIterations = 100;110 configuration.TestingIterations = 100;111 configuration.MaxFairSchedulingSteps = 100;112 configuration.EnableCycleDetection = true;113 configuration.EnableDataRaceDetection = true;114 configuration.EnableIntegerOverflowDetection = true;115 configuration.EnableDeadlockDetection = true;116 configuration.EnableActorGarbageCollection = true;117 configuration.EnableActorTaskInlining = true;118 configuration.EnableHotStateDetection = true;119 configuration.EnableHotStateLogging = true;120 configuration.EnableHotStateStatistics = true;121 configuration.EnableActorStateStatistics = true;122 configuration.EnableActorStateGraph = true;123 configuration.EnableActorStateGraphLogging = true;124 configuration.EnableActorStateGraphStatistics = true;125 configuration.EnableActorStateGraphVisualization = true;126 configuration.EnableOperationInterleavingsStatistics = true;127 configuration.EnableOperationInterleavingsGraph = true;128 configuration.EnableOperationInterleavingsGraphLogging = true;129 configuration.EnableOperationInterleavingsGraphStatistics = true;130 configuration.EnableOperationInterleavingsGraphVisualization = true;131 configuration.EnableStateGraphStatistics = true;132 configuration.EnableStateGraphVisualization = true;133 configuration.EnableStateGraphLogging = true;134 configuration.EnableStateGraph = true;135 configuration.EnableStateGraphStatistics = true;136 configuration.EnableStateGraphVisualization = true;137 configuration.EnableStateGraphLogging = true;138 configuration.EnableStateGraph = true;139 configuration.EnableStateGraphStatistics = true;140 configuration.EnableStateGraphVisualization = true;141 configuration.EnableStateGraphLogging = true;142 configuration.EnableStateGraph = true;143 configuration.EnableStateGraphStatistics = true;144 configuration.EnableStateGraphVisualization = true;145 configuration.EnableStateGraphLogging = true;146 configuration.EnableStateGraph = true;147 configuration.EnableStateGraphStatistics = true;148 configuration.EnableStateGraphVisualization = true;149 configuration.EnableStateGraphLogging = true;
TestBasicTimerOperationInStateMachine
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent;6using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test;7using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test.Programs;10using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test.Programs.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test.Programs.Events;12{13 {14 public static void Main(string[] args)15 {16 using (var runtime = RuntimeFactory.Create())17 {18 runtime.CreateActor(typeof(ActorA));19 runtime.Start();20 }21 }22 }23}24using System;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent;29using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test;30using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test.Machines;31using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test.Events;32using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test.Programs;33using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test.Programs.Machines;34using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Test.Programs.Events;35{36 {37 {38 public MachineId ActorB;39 public Config(MachineId actorB)40 {
TestBasicTimerOperationInStateMachine
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Tests.Common;7using Xunit;8using Xunit.Abstractions;9{10 {11 public TestBasicTimerOperationInStateMachine(ITestOutputHelper output)12 : base(output)13 {14 }15 [Fact(Timeout = 5000)]16 public void TestBasicTimerOperationInStateMachineTest()17 {18 this.TestWithError(async r =>19 {20 var id = r.CreateActor(typeof(TimerCountEvent));21 await r.ReceiveEventAsync(typeof(Event));22 },23 configuration: GetConfiguration().WithTestingIterations(100),24 replay: true);25 }26 }27}28 at Microsoft.Coyote.Actors.ActorRuntime.Assert(Boolean condition, String s, Object[] args) in /Users/runner/work/coyote/coyote/Source/Core/Actors/ActorRuntime.cs:line 17829 at Microsoft.Coyote.Actors.ActorRuntime.Assert(Boolean condition, String s) in /Users/runner/work/coyote/coyote/Source/Core/Actors/ActorRuntime.cs:line 17430 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId actorId, Event e, EventGroup group, EventInfo info) in /Users/runner/work/coyote/coyote/Source/Core/Actors/ActorRuntime.cs:line 38031 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId actorId, Event e, EventGroup group) in /Users/runner/work/coyote/coyote/Source/Core/Actors/ActorRuntime.cs:line 34432 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId actorId, Event e) in /Users/runner/work/coyote/coyote/Source/Core/Actors/ActorRuntime.cs:line 32133 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId actorId, Event e, EventInfo info) in /Users/runner/work/coyote/coyote/Source/Core/Actors/ActorRuntime.cs:line
TestBasicTimerOperationInStateMachine
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var config = Configuration.Create();6 config.TestingIterations = 100;7 config.SchedulingIterations = 100;8 config.MaxFairSchedulingSteps = 1000;9 config.MaxUnfairSchedulingSteps = 1000;
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