Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.ProcessLeaderElected
RaftTests.cs
Source:RaftTests.cs
...1009 {1010 this.TermsWithLeader = new HashSet<int>();1011 this.RaiseEvent(new LocalEvent());1012 }1013 [OnEventDoAction(typeof(NotifyLeaderElected), nameof(ProcessLeaderElected))]1014 private class Monitoring : State1015 {1016 }1017 private void ProcessLeaderElected(Event e)1018 {1019 var term = (e as NotifyLeaderElected).Term;1020 this.Assert(!this.TermsWithLeader.Contains(term), $"Detected more than one leader.");1021 this.TermsWithLeader.Add(term);1022 }1023 }1024 [Theory(Timeout = 10000)]1025 [InlineData(3)]1026 public void TestMultipleLeadersInRaftProtocol(uint seed)1027 {1028 var configuration = this.GetConfiguration();1029 configuration.MaxUnfairSchedulingSteps = 100;1030 configuration.MaxFairSchedulingSteps = 1000;1031 configuration.LivenessTemperatureThreshold = 500;...
ProcessLeaderElected
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Diagnostics;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout;10using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.BugFinding;11using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.BugFinding.Machine;12using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.BugFinding.Machine2;13using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.BugFinding.Machine3;14{15 {16 static void Main(string[] args)17 {18 var config = Configuration.Create();19 config.MaxSchedulingSteps = 1000;20 config.EnableCycleDetection = true;21 config.EnableDataRaceDetection = true;22 config.EnableDeadlockDetection = true;23 config.EnablePhaseTimers = true;24 config.EnableOperationInterleavings = true;25 config.EnableRandomTesting = true;26 config.EnableStateGraphTesting = true;27 config.EnableStateGraphTracing = true;28 config.EnableActorTracing = true;29 config.EnableActorStatePrinting = true;30 config.EnableActorStateTracing = true;31 config.EnableActorGroupTesting = true;32 config.EnableActorGroupTracing = true;33 config.EnableActorGroupStatePrinting = true;34 config.EnableActorGroupStateTracing = true;35 config.EnableActorGroupCycleDetection = true;36 config.EnableActorGroupDeadlockDetection = true;37 config.EnableActorGroupRandomTesting = true;38 config.EnableActorGroupStateGraphTesting = true;39 config.EnableActorGroupStateGraphTracing = true;40 config.EnableActorGroupOperationInterleavings = true;41 config.EnableActorGroupPhaseTimers = true;42 config.EnableActorGroupStateGraphTesting = true;43 config.EnableActorGroupStateGraphTracing = true;44 config.EnableActorGroupOperationInterleavings = true;45 config.EnableActorGroupPhaseTimers = true;46 config.EnableActorGroupStateGraphTesting = true;47 config.EnableActorGroupStateGraphTracing = true;48 config.EnableActorGroupOperationInterleavings = true;49 config.EnableActorGroupPhaseTimers = true;50 config.EnableActorGroupStateGraphTesting = true;
ProcessLeaderElected
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout;7using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Models;8using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Models.Events;9{10 {11 public static async Task Main(string[] args)12 {13 var config = Configuration.Create().WithVerbosityEnabled(Verbosity.Debug);14 using (var runtime = RuntimeFactory.Create(config))15 {16 await runtime.CreateActor(typeof(Timeout), new TimeoutEvent());17 Console.ReadLine();18 }19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout;28using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Models;29using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Models.Events;30{31 {32 public static async Task Main(string[] args)33 {34 var config = Configuration.Create().WithVerbosityEnabled(Verbosity.Debug);35 using (var runtime = RuntimeFactory.Create(config))36 {37 await runtime.CreateActor(typeof(Timeout), new TimeoutEvent());38 Console.ReadLine();39 }40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout;49using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Models;50using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Models.Events;51{52 {53 public static async Task Main(string[] args)54 {55 var config = Configuration.Create().WithVerbosityEnabled(Verbosity.Debug);56 using (var runtime = RuntimeFactory.Create(config))57 {58 await runtime.CreateActor(typeof
ProcessLeaderElected
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout;7using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty;8using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.Monitor;9using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer;10using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.Monitor;11using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.MonitorWithTimer;12using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.MonitorWithTimer.Monitor;13using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer;14using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.Monitor;15using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer;16using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.Monitor;17using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer;18using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.Monitor;19using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer;20using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.Monitor;21using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.Faulty.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer.MonitorWithTimer;
ProcessLeaderElected
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 Test();14 Console.ReadKey();15 }16 public static void Test()17 {18 var runtime = RuntimeFactory.Create();19 runtime.CreateActor(typeof(Timeout), new Timeout.Config());20 }21 }22}23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout;26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31{32 {33 static void Main(string[] args)34 {35 Test();36 Console.ReadKey();37 }38 public static void Test()39 {40 var runtime = RuntimeFactory.Create();41 runtime.CreateActor(typeof(Timeout), new Timeout.Config());42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {57 Test();58 Console.ReadKey();59 }60 public static void Test()61 {62 var runtime = RuntimeFactory.Create();63 runtime.CreateActor(typeof(Timeout), new Timeout.Config());64 }65 }66}67using Microsoft.Coyote.Actors;68using Microsoft.Coyote.Actors.BugFinding.Tests;69using Microsoft.Coyote.Actors.BugFinding.Tests.Timeout;70using System;71using System.Collections.Generic;72using System.Linq;73using System.Text;74using System.Threading.Tasks;
ProcessLeaderElected
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 Timeout t = new Timeout();12 t.ProcessLeaderElected();13 }14 }15}
ProcessLeaderElected
Using AI Code Generation
1{2 {3 private class E : Event { }4 {5 public ActorId Id;6 public M(ActorId id)7 {8 this.Id = id;9 }10 }11 {12 public ActorId Id;13 public N(ActorId id)14 {15 this.Id = id;16 }17 }18 {19 public int Delay;20 public Config(int delay)21 {22 this.Delay = delay;23 }24 }25 private class Unit : Event { }26 {27 public ActorId Leader;28 public LeaderElectedEvent(ActorId leader)29 {30 this.Leader = leader;31 }32 }33 {34 private ActorId LeaderId;35 protected override Task OnInitializeAsync(Event initialEvent)36 {37 this.LeaderId = (initialEvent as M).Id;38 this.SendEvent(this.LeaderId, Unit.Instance);39 return Task.CompletedTask;40 }41 private Task OnUnitEventReceivedAsync(Event e)42 {43 this.SendEvent(this.LeaderId, Unit.Instance);44 return Task.CompletedTask;45 }46 }47 {48 private int Delay;49 private int Count;50 private ActorId[] Followers;51 private TaskCompletionSource<bool> Tcs;52 protected override Task OnInitializeAsync(Event initialEvent)53 {54 this.Delay = (initialEvent as Config).Delay;55 this.Count = 0;56 this.Followers = new ActorId[] { this.CreateActor(typeof(Follower), new M(this.Id)),57 this.CreateActor(typeof(Follower), new M(this.Id)),58 this.CreateActor(typeof(Follower), new M(this.Id)) };59 this.Tcs = new TaskCompletionSource<bool>();60 this.StartTimer();61 return Task.CompletedTask;62 }63 private void StartTimer()64 {65 this.SendEvent(this.Id, new N(this.Id), this.Delay);66 }67 private Task OnUnitEventReceivedAsync(Event e)68 {69 this.Count++;70 if (this.Count == 3)71 {72 this.SendEvent(this.Followers[0], new LeaderElectedEvent(this.Id
ProcessLeaderElected
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 Console.WriteLine("Testing Timeout");10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100000;12 config.MaxFairSchedulingSteps = 100000;13 config.MaxStepsFromFairSchedule = 100000;14 config.MaxUnfairSchedulingSteps = 100000;15 config.MaxStepsFromUnfairSchedule = 100000;16 config.MaxFairSchedulingSteps = 100000;17 config.MaxUnfairSchedulingSteps = 100000;18 config.MaxStepsFromUnfairSchedule = 100000;19 config.MaxFairSchedulingSteps = 100000;20 config.MaxUnfairSchedulingSteps = 100000;21 config.MaxStepsFromUnfairSchedule = 100000;22 config.MaxFairSchedulingSteps = 100000;23 config.MaxUnfairSchedulingSteps = 100000;24 config.MaxStepsFromUnfairSchedule = 100000;25 config.MaxFairSchedulingSteps = 100000;26 config.MaxUnfairSchedulingSteps = 100000;27 config.MaxStepsFromUnfairSchedule = 100000;28 config.MaxFairSchedulingSteps = 100000;29 config.MaxUnfairSchedulingSteps = 100000;30 config.MaxStepsFromUnfairSchedule = 100000;31 config.MaxFairSchedulingSteps = 100000;32 config.MaxUnfairSchedulingSteps = 100000;33 config.MaxStepsFromUnfairSchedule = 100000;34 config.MaxFairSchedulingSteps = 100000;35 config.MaxUnfairSchedulingSteps = 100000;36 config.MaxStepsFromUnfairSchedule = 100000;37 config.MaxFairSchedulingSteps = 100000;38 config.MaxUnfairSchedulingSteps = 100000;39 config.MaxStepsFromUnfairSchedule = 100000;40 config.MaxFairSchedulingSteps = 100000;41 config.MaxUnfairSchedulingSteps = 100000;42 config.MaxStepsFromUnfairSchedule = 100000;43 config.MaxFairSchedulingSteps = 100000;44 config.MaxUnfairSchedulingSteps = 100000;
ProcessLeaderElected
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 public static void TestTimeout()7 {8 var config = Configuration.Create();9 config.MaxSchedulingSteps = 100;10 config.MaxFairSchedulingSteps = 100;11 config.MaxStepsFromFairSchedule = 100;12 config.MaxFairSchedulingSteps = 100;13 config.MaxUnfairSchedulingSteps = 100;14 config.MaxStepsFromUnfairSchedule = 100;15 config.MaxStepsFromAnySchedule = 100;16 config.MaxUnprovenProgramStates = 100;17 config.MaxUnprovenSchedules = 100;18 config.MaxUnprovenFairSchedules = 100;19 config.MaxUnprovenUnfairSchedules = 100;20 config.MaxUnprovenStepsFromFairSchedule = 100;21 config.MaxUnprovenStepsFromUnfairSchedule = 100;22 config.MaxUnprovenStepsFromAnySchedule = 100;23 config.MaxUnprovenFairSchedulingSteps = 100;24 config.MaxUnprovenUnfairSchedulingSteps = 100;25 config.MaxUnprovenStepsFromFairScheduling = 100;26 config.MaxUnprovenStepsFromUnfairScheduling = 100;27 config.MaxUnprovenStepsFromAnyScheduling = 100;28 config.MaxUnprovenFairSchedulingSteps = 100;29 config.MaxUnprovenUnfairSchedulingSteps = 100;30 config.MaxUnprovenStepsFromFairScheduling = 100;31 config.MaxUnprovenStepsFromUnfairScheduling = 100;32 config.MaxUnprovenStepsFromAnyScheduling = 100;33 config.MaxUnprovenFairSchedulingSteps = 100;34 config.MaxUnprovenUnfairSchedulingSteps = 100;35 config.MaxUnprovenStepsFromFairScheduling = 100;36 config.MaxUnprovenStepsFromUnfairScheduling = 100;37 config.MaxUnprovenStepsFromAnyScheduling = 100;38 config.MaxUnprovenFairSchedulingSteps = 100;39 config.MaxUnprovenUnfairSchedulingSteps = 100;
ProcessLeaderElected
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Task.Run(() => {9 Timeout t = new Timeout();10 t.ProcessLeaderElected();11 });12 }13 }14}15 at System.Reflection.Emit.DynamicMethod.CreateDelegate(Type delegateType, Object target)16 at Microsoft.Coyote.Actors.BugFinding.Tests.Timeout.ProcessLeaderElected() in C:\Users\anupam\Documents\GitHub\coyote\Source\Examples\BugFinding\Timeout.cs:line 2417 at CoyoteTest.Program.Main(String[] args) in C:\Users\anupam\Documents\GitHub\coyote\Source\Examples\BugFinding\2.cs:line 1418 at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)19 at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)20 at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)21 at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)22 at CoyoteTest.Program.Main(String[] args) in C:\Users\anupam\Documents\GitHub\coyote\Source\Examples\BugFinding\2.cs:line 16
ProcessLeaderElected
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create().WithTestingIterations(100);14 BugFindingEngine engine = BugFindingEngine.Create(configuration);15 engine.RunBugFindingTest(typeof(Timeout), 1, true, true, true, true);16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding;27{28 {29 static void Main(string[] args)30 {31 var configuration = Configuration.Create().WithTestingIterations(100);32 BugFindingEngine engine = BugFindingEngine.Create(configuration);33 engine.RunBugFindingTest(typeof(Timeout), 1, true, true, true, true);34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors.BugFinding;45{46 {47 static void Main(string[] args)48 {49 var configuration = Configuration.Create().WithTestingIterations(
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