Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate.QueryingOnEntry
ChordTests.cs
Source:ChordTests.cs
...597 this.Keys.Add(17);598 this.QueryCounter = 0;599 this.RaiseEvent(new Local());600 }601 [OnEntry(nameof(QueryingOnEntry))]602 [OnEventGotoState(typeof(Local), typeof(Waiting))]603 private class Querying : State604 {605 }606 private void QueryingOnEntry()607 {608 if (this.QueryCounter < 5)609 {610 if (this.RandomBoolean())611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }...
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Xunit;13using Xunit.Abstractions;14{15 {16 public Terminate(ITestOutputHelper output)17 : base(output)18 {19 }20 {21 public ActorId Id;22 public Config(ActorId id)23 {24 this.Id = id;25 }26 }27 {28 }29 {30 }31 {32 }33 {34 private ActorId B;35 protected override Task OnInitializeAsync(Event initialEvent)36 {37 this.B = (initialEvent as Config).Id;38 return Task.CompletedTask;39 }40 protected override async Task OnEventAsync(Event e)41 {42 switch (e)43 {44 this.SendEvent(this.B, new M());45 break;46 this.SendEvent(this.B, new M());47 break;48 this.Assert(false, "Reached default.");49 break;50 }51 }52 }53 {54 protected override Task OnInitializeAsync(Event initialEvent)55 {56 this.CreateActor(typeof(A), new Config(this.Id));57 return Task.CompletedTask;58 }59 protected override async Task OnEventAsync(Event e)60 {61 switch (e)62 {63 this.SendEvent(this.Id, new N());64 break;65 this.Assert(false, "Reached default.");66 break;67 }68 }69 }70 [Fact(Timeout = 5000)]71 public void TestTerminate()72 {73 this.TestWithError(r =>74 {75 r.RegisterMonitor<DeadlockMonitor>();76 r.CreateActor(typeof(B));77 },78 configuration: GetConfiguration().WithTestingIterations(100),79 replay: true);
QueryingOnEntry
Using AI Code Generation
1using System.Collections.Generic;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate;7using Microsoft.Coyote.Specifications;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create().WithTestingIterations(100);13 var test = new Terminate();14 var result = BugFindingEngine.QueryingOnEntry(test, config);15 if (result is null)16 {17 System.Console.WriteLine("No bugs found.");18 }19 {20 System.Console.WriteLine("Bug found: " + result);21 }22 }23 }24}25using System.Collections.Generic;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate;31using Microsoft.Coyote.Specifications;32{33 {34 static void Main(string[] args)35 {36 var config = Configuration.Create().WithTestingIterations(100);37 var test = new Terminate();38 var result = BugFindingEngine.QueryingOnExit(test, config);39 if (result is null)40 {41 System.Console.WriteLine("No bugs found.");42 }43 {44 System.Console.WriteLine("Bug found: " + result);45 }46 }47 }48}49using System.Collections.Generic;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate;55using Microsoft.Coyote.Specifications;56{57 {58 static void Main(string[] args)59 {60 var config = Configuration.Create().WithTestingIterations(100);
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.Tests.Common;12{13 {14 public static async Task Main(string[] args)15 {16 var configuration = Configuration.Create().WithTestingIterations(100);17 configuration.SchedulingStrategy = SchedulingStrategy.DPOR;18 var test = new Terminate();19 var bugFindingEngine = new BugFindingEngine(test, configuration);20 bugFindingEngine.Run();21 }22 }23}24using System;25using System.Threading.Tasks;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Specifications;29using Microsoft.Coyote.SystematicTesting;30using Microsoft.Coyote.TestingServices;31using Microsoft.Coyote.TestingServices.SchedulingStrategies;32using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;33using Microsoft.Coyote.TestingServices.Tracing.Schedule;34using Microsoft.Coyote.Tests.Common;35{36 {37 public static async Task Main(string[] args)38 {39 var configuration = Configuration.Create().WithTestingIterations(100);40 configuration.SchedulingStrategy = SchedulingStrategy.DPOR;41 var test = new Terminate();42 var bugFindingEngine = new BugFindingEngine(test, configuration);43 bugFindingEngine.Run();44 }45 }46}47using System;48using System.Threading.Tasks;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using Microsoft.Coyote.Specifications;
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Terminate));11 Console.ReadLine();12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(Terminate));25 Console.ReadLine();26 }27 }28}
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 Task.Run(() => CoyoteRuntime.RunAsync(QueryingOnEntry)).Wait();10 }11 static async Task QueryingOnEntry()12 {13 var runtime = RuntimeFactory.Create();14 var m = new Terminate();15 runtime.RegisterMonitor(m);16 var id = await runtime.CreateActorAndExecuteAsync(typeof(Terminate), new Event());17 await runtime.SendEventAsync(id, new Event());18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 static void Main(string[] args)28 {29 Task.Run(() => CoyoteRuntime.RunAsync(QueryingOnEntry)).Wait();30 }31 static async Task QueryingOnEntry()32 {33 var runtime = RuntimeFactory.Create();34 var m = new Terminate();35 runtime.RegisterMonitor(m);36 var id = await runtime.CreateActorAndExecuteAsync(typeof(Terminate), new Event());37 await runtime.SendEventAsync(id, new Event());38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45{46 {47 static void Main(string[] args)48 {49 Task.Run(() => CoyoteRuntime.RunAsync(QueryingOnEntry)).Wait();50 }51 static async Task QueryingOnEntry()52 {53 var runtime = RuntimeFactory.Create();54 var m = new Terminate();55 runtime.RegisterMonitor(m);56 var id = await runtime.CreateActorAndExecuteAsync(typeof(Terminate), new Event());57 await runtime.SendEventAsync(id, new Event());58 }59 }60}
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.ConfigureLogWriter(new Microsoft.Coyote.IO.ConsoleLogWriter());11 runtime.CreateActor(typeof(Terminate), new ActorId(1));12 runtime.WaitAllTasks();13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 static void Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 runtime.ConfigureLogWriter(new Microsoft.Coyote.IO.ConsoleLogWriter());26 runtime.CreateActor(typeof(Terminate), new ActorId(1));27 runtime.WaitAllTasks();28 }29 }30}
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Terminate), new ActorId());11 runtime.Wait();12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(Terminate), new ActorId());25 runtime.Wait();26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(Terminate), new ActorId());39 runtime.Wait();40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(Terminate), new ActorId());53 runtime.Wait();54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61{62 {63 static void Main(string
QueryingOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate;3using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate.Monitor;4using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate.Monitor.Test;5using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate.Monitor.Test.Event;6using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate.Monitor.Test.State;7using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate.Monitor.Test.StateMachine;8using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate.Monitor.Test.StateMachine.Event;9using Microsoft.Coyote.Actors.BugFinding.Tests.Terminate.Monitor.Test.StateMachine.State;10using Microsoft.Coyote.Testing;11using Microsoft.Coyote.Testing.Coverage;12using Microsoft.Coyote.Testing.Fuzzing;13using Microsoft.Coyote.Testing.Systematic;14using System;15using System.Collections.Generic;16using System.Diagnostics;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20{21 {22 public static void Main(string[] args)23 {24 var configuration = Configuration.Create().WithTestingIterations(1000);25 configuration.SchedulingStrategy = SchedulingStrategy.Fuzzing;26 configuration.FuzzingIterations = 1000;27 configuration.FuzzingRandomSeed = 1;28 configuration.SchedulingIterations = 1000;29 configuration.SchedulingRandomSeed = 1;30 configuration.ReportCodeCoverage = true;31 configuration.ReportActivityCoverage = true;32 configuration.ReportFairScheduling = true;33 configuration.ReportStateGraph = true;34 configuration.ReportStateGraphStatistics = true;35 var test = new QueryingOnEntry();36 var result = test.Execute(configuration);37 Console.WriteLine(result);38 }39 public string Execute(Configuration configuration)40 {41 var test = new QueryingOnEntry();42 var result = new SystematicTestingEngine().Test(test.Test, configuration);43 return result;44 }45 public void Test(IActorRuntime runtime)46 {47 var m = runtime.CreateActor(typeof(M));48 var a = runtime.CreateActor(typeof(A), new A.SetupEvent(m));49 var b = runtime.CreateActor(typeof(B), new
QueryingOnEntry
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.BugFinding;4using Microsoft.Coyote.BugFinding.Strategies;5using Microsoft.Coyote.BugFinding.TestingServices;6using Microsoft.Coyote.BugFinding.Tracing.Schedule;7using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom;8using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes;9using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomEventTraces;10using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomStateTraces;11using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomTransitionTraces;12using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomValueTraces;13using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomVariableTraces;14using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWaitTraces;15using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWitnessTraces;16using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWorkTraces;17using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWorkTraces.CustomActorWorkTraces;18using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWorkTraces.CustomMachineWorkTraces;19using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWorkTraces.CustomMonitorWorkTraces;20using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWorkTraces.CustomTaskWorkTraces;21using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWorkTraces.CustomTimerWorkTraces;22using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWorkTraces.CustomWaitWorkTraces;23using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWorkTraces.CustomWorkUnitTraces;24using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWorkTraces.CustomWorkUnitTraces.CustomActorWorkUnitTraces;25using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomWorkTraces.CustomWorkUnitTraces.CustomMachineWorkUnitTraces;
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