How to use ProcessFwdUpdateOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.ProcessFwdUpdateOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...698 new InvariantMonitor.SentUpdate(this.Id, new List<SentLog>(this.SentHistory)));699 this.SendEvent(this.Successor, new ForwardUpdate(this.Id, this.NextSeqId, client, key, value));700 this.RaiseEvent(new Local());701 }702 [OnEntry(nameof(ProcessFwdUpdateOnEntry))]703 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]704 private class ProcessFwdUpdate : State705 {706 }707 private void ProcessFwdUpdateOnEntry(Event e)708 {709 var pred = (e as ForwardUpdate).Predecessor;710 var nextSeqId = (e as ForwardUpdate).NextSeqId;711 var client = (e as ForwardUpdate).Client;712 var key = (e as ForwardUpdate).Key;713 var value = (e as ForwardUpdate).Value;714 if (pred.Equals(this.Predecessor))715 {716 this.NextSeqId = nextSeqId;717 if (this.KeyValueStore.ContainsKey(key))718 {719 this.KeyValueStore[key] = value;720 }721 else...

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ProcessFwdUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;12using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Machines;14using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Machines.TailChanged;15{16 {17 static void Main(string[] args)18 {19 var bugFindingEngine = new BugFindingEngine();20 bugFindingEngine.Run(new TailChanged());21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding;32using Microsoft.Coyote.Actors.Timers;33using Microsoft.Coyote.Specifications;34using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;35using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Events;36using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Machines;37using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Machines.TailChanged;38using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Machines.TailChanged.States;39{40 {41 protected override async Task OnInitializeAsync(Event initialEvent)42 {43 var tail = this.CreateActor(typeof(Tail), new TailChanged());44 this.SendEvent(tail, new Update(1));45 this.SendEvent(tail, new Update(2));46 this.SendEvent(tail, new Update(3));47 this.SendEvent(tail, new Update(4));48 this.SendEvent(tail,

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ProcessFwdUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;9using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Tails;13using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Tails.States;14using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Tails.Types;15{16 {17 static void Main(string[] args)18 {19 TailChanged();20 }21 private static void TailChanged()22 {23 var config = Configuration.Create();24 config.SchedulingIterations = 1;25 config.SchedulingStrategy = SchedulingStrategy.DFS;26 config.MaxSchedulingSteps = 100;27 config.MaxFairSchedulingSteps = 100;28 config.MaxUnfairSchedulingSteps = 100;29 config.Verbose = 1;30 config.TestingIterations = 10;31 config.ReportActivityCoverage = true;32 config.ReportBugFindingCoverage = true;33 config.ReportCodeCoverage = true;34 config.ReportDataCoverage = true;35 config.ReportFairScheduling = true;36 config.ReportUnfairScheduling = true;37 config.ReportUnprovenAsserts = true;38 config.ReportUnprovenAssumes = true;39 config.ReportUnprovenGotos = true;40 config.ReportUnprovenSafety = true;41 config.ReportUnprovenLiveness = true;42 config.ReportUnprovenFairScheduling = true;43 config.ReportUnprovenUnfairScheduling = true;44 config.ReportUnprovenFairTermination = true;45 config.ReportUnprovenUnfairTermination = true;46 config.ReportUnprovenTermination = true;47 config.ReportUnprovenFairTermination = true;48 config.ReportUnprovenUnfairTermination = true;49 config.ReportUnprovenFairTermination = true;

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ProcessFwdUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Scheduling;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;12using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Machines;14{15 {16 public static void Main()17 {18 var config = Configuration.Create();19 config.SchedulingStrategy = SchedulingStrategy.Systematic;20 config.TestingIterations = 100;21 config.MaxFairSchedulingSteps = 100;22 config.MaxUnfairSchedulingSteps = 100;23 config.EnableCycleDetection = true;24 config.EnableDataRaceDetection = true;25 config.EnableHotStateDetection = true;26 config.EnableLivelockDetection = true;27 config.EnableDeadlockDetection = true;28 config.EnableActorGarbageCollection = true;29 config.EnableOperationInterleavings = true;30 config.EnableRandomExecution = true;31 config.EnableBuggyExecution = true;

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ProcessFwdUpdateOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 using (var runtime = RuntimeFactory.Create())13 {14 var m = runtime.CreateActor(typeof(TailChanged));15 runtime.SendEvent(m, new FwdUpdate());16 }17 }18 }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27{28 {29 static void Main(string[] args)30 {31 using (var runtime = RuntimeFactory.Create())32 {33 var m = runtime.CreateActor(typeof(TailChanged));34 runtime.SendEvent(m, new FwdUpdate());35 }36 }37 }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 {48 static void Main(string[] args)49 {50 using (var runtime = RuntimeFactory.Create())51 {52 var m = runtime.CreateActor(typeof(TailChanged));53 runtime.SendEvent(m, new FwdUpdate());54 }55 }56 }57}

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ProcessFwdUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 CoyoteRuntime runtime = CoyoteRuntime.Create();13 runtime.CreateActor(typeof(TailChanged));14 runtime.Wait();15 }16 }17}18CoyoteRuntime runtime = CoyoteRuntime.Create();19runtime.CreateActor(typeof(TailChanged), new TailChanged.Init());20runtime.Wait();

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ProcessFwdUpdateOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 TailChanged t = new TailChanged();13 t.ProcessFwdUpdateOnEntry();14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Specifications;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 static void Main(string[] args)27 {28 TailChanged t = new TailChanged();29 t.ProcessFwdUpdateOnEntry();30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Specifications;35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 TailChanged t = new TailChanged();45 t.ProcessFwdUpdateOnEntry();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Specifications;51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56{57 {58 static void Main(string[] args)59 {60 TailChanged t = new TailChanged();61 t.ProcessFwdUpdateOnEntry();62 }63 }64}65using Microsoft.Coyote.Actors.BugFinding.Tests;66using Microsoft.Coyote.Specifications;67using System;

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ProcessFwdUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(TailChanged), new ActorId());10 runtime.Run();11 }12 }13 {14 private ActorId _tailActor;15 protected override Task OnInitializeAsync(Event initialEvent)16 {17 this._tailActor = this.CreateActor(typeof(TailActor));18 return Task.CompletedTask;19 }20 protected override Task OnEventAsync(Event e)21 {22 if (e is StartEvent)23 {24 this.SendEvent(this._tailActor, new TailEvent());25 }26 return Task.CompletedTask;27 }28 }29 {30 protected override Task OnEventAsync(Event e)31 {32 if (e is TailEvent)33 {34 this.SendEvent(this.Id, new TailEvent());35 }36 return Task.CompletedTask;37 }38 }39 class StartEvent : Event { }40 class TailEvent : Event { }41}

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ProcessFwdUpdateOnEntry

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;9using Microsoft.Coyote.Specifications;10{11 {12 private List<int> _list = new List<int>();13 private int _tail;14 [OnEntry(nameof(InitOnEntry))]15 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessFwdUpdateOnEntry))]16 {17 }18 private void InitOnEntry(Event e)19 {20 this.SendEvent(this.Id, new UnitEvent());21 }22 private void ProcessFwdUpdateOnEntry(Event e)23 {24 this._tail = 0;25 this._list.Add(this._tail);26 this.SendEvent(this.Id, new UnitEvent());27 }28 }29}30using System;31using System.Collections.Generic;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;38using Microsoft.Coyote.Specifications;39{40 {41 private List<int> _list = new List<int>();42 private int _tail;43 [OnEntry(nameof(InitOnEntry))]44 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessFwdUpdateOnEntry))]45 {46 }47 private void InitOnEntry(Event e)48 {49 this.SendEvent(this.Id, new UnitEvent());50 }51 private void ProcessFwdUpdateOnEntry(Event e)52 {53 this._tail = 0;54 this._list.Add(this._tail);55 this.SendEvent(this.Id, new UnitEvent

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