Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.GetNext
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...992 {993 this.History.Add(server, history);994 }995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);997 if (this.Next != null && this.History.ContainsKey(this.Next))998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)...
GetNext
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;4using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.States;7using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types;8using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.States;10using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types;11using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types;14using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Events;15using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.States;16using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Types;17using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Types.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Types.States;19using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Types.Types;20using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Types.Types.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Types.Types.States;22using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Types.Types.Types;23using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Types.Types.Types.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Types.Types.Types.States;25using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Types.Types.Types.Types;26using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Types.Types.Types.Types.Types.Types.Types.Events;
GetNext
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged tailChanged = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();2tailChanged.GetNext();3Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged tailChanged = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();4tailChanged.GetNext();5Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged tailChanged = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();6tailChanged.GetNext();7Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged tailChanged = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();8tailChanged.GetNext();9Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged tailChanged = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();10tailChanged.GetNext();11Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged tailChanged = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();12tailChanged.GetNext();13Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged tailChanged = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();14tailChanged.GetNext();15Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged tailChanged = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();16tailChanged.GetNext();
GetNext
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(TailChanged));14 runtime.Wait();15 }16 }17}
GetNext
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 public static void Main()6 {7 ActorRuntime runtime = ActorRuntime.Create();8 runtime.RegisterActor(typeof(TailChanged));9 runtime.CreateActor(typeof(TailChanged));10 }11 }12}
GetNext
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;8using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators;9using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine;10using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine.Generators;11using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine.Generators.Random;12using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine.Generators.Random.RandomGenerators;13using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine.Generators.Random.RandomGenerators.Integers;14using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine.Generators.Random.RandomGenerators.Integers.RandomIntegers;15using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine.Generators.Random.RandomGenerators.Integers.RandomIntegers.RandomIntegers;16using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine.Generators.Random.RandomGenerators.Integers.RandomIntegers.RandomIntegers.RandomIntegers;17using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine.Generators.Random.RandomGenerators.Integers.RandomIntegers.RandomIntegers.RandomIntegers.RandomIntegers;18using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine.Generators.Random.RandomGenerators.Integers.RandomIntegers.RandomIntegers.RandomIntegers.RandomIntegers.RandomIntegers;19using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine.Generators.Random.RandomGenerators.Integers.RandomIntegers.RandomIntegers.RandomIntegers.RandomIntegers.RandomIntegers.RandomIntegers;20using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Generators.StateMachine.Generators.Random.RandomGenerators.Integers.RandomIntegers.RandomIntegers.RandomIntegers.RandomIntegers.RandomIntegers.RandomIntegers.RandomIntegers;
GetNext
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.MaxSchedulingSteps = 1000000;15 configuration.MaxFairSchedulingSteps = 1000000;16 var runtime = RuntimeFactory.Create(configuration);17 runtime.RegisterMonitor(typeof(TailChanged));18 runtime.CreateActor(typeof(Actor1));19 runtime.Run();20 }21 }22 {23 protected override Task OnInitializeAsync(Event initialEvent)24 {25 var tail = TailChanged.GetNext();26 var head = TailChanged.GetNext(tail);27 var value = TailChanged.GetNext(head);28 return Task.CompletedTask;29 }30 }31}32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Actors.BugFinding;40{41 {42 static void Main(string[] args)43 {44 var configuration = Configuration.Create();45 configuration.MaxSchedulingSteps = 1000000;46 configuration.MaxFairSchedulingSteps = 1000000;47 var runtime = RuntimeFactory.Create(configuration);48 runtime.RegisterMonitor(typeof(TailChanged));49 runtime.CreateActor(typeof(Actor1));50 runtime.Run();51 }52 }53 {54 protected override Task OnInitializeAsync(Event initialEvent)55 {56 var tail = TailChanged.GetNext();57 var head = TailChanged.GetNext(tail);
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