Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.CheckLessOrEqualThan
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);997 if (this.Next != null && this.History.ContainsKey(this.Next))998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {...
CheckLessOrEqualThan
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.CheckLessOrEqualThan(1, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.CheckLessOrEqualThan(2, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.CheckLessOrEqualThan(2, 1);4Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.CheckLessOrEqualThan(2, 0);5Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.CheckLessOrEqualThan(3, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.CheckLessOrEqualThan(3, 1);7Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.CheckLessOrEqualThan(3, 0);8Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.CheckLessOrEqualThan(4, 2);9Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.CheckLessOrEqualThan(4, 1);
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 TailChanged tc = new TailChanged();12 tc.CheckLessOrEqualThan(10, 5);13 }14 }15}16{17 "dependencies": {
CheckLessOrEqualThan
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 TailChanged t = new TailChanged();10 Task.Run(async () =>11 {12 await t.CheckLessOrEqualThan(1, 2);13 });14 Console.ReadLine();15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 TailChanged t = new TailChanged();27 Task.Run(async () =>28 {29 await t.CheckLessOrEqualThan(2, 1);30 });31 Console.ReadLine();32 }33 }34}
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;3{4 {5 static void Main(string[] args)6 {7 var test = new TailChanged();8 test.CheckLessOrEqualThan(1, 2);9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;14{15 {16 static void Main(string[] args)17 {18 var test = new TailChanged();19 test.CheckLessOrEqualThan(1, 2);20 }21 }22}
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;3using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices;4using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers;5using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.StateProviders;7using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.StateProviders.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.TestingServices;9using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.TestingServices.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.TestingServices.TestingServices;11using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.TestingServices.TestingServices.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.TestingServices.TestingServices.TestingServices;13using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.TestingServices.TestingServices.TestingServices.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.TestingServices.TestingServices.TestingServices.TestingServices;15using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.TestingServices.TestingServices.TestingServices.TestingServices.Interfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices;17using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.Interfaces;18using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TestingServices.Providers.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices;
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public int TailLength;7 public TailChanged(int tailLength)8 {9 this.TailLength = tailLength;10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 public static void Assert(bool condition, string message = null)19 {20 if (!condition)21 {22 throw new Exception(message);23 }24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29using System.Threading.Tasks;30{31 {32 public static void CheckLessOrEqualThan(int a, int b, string message = null)33 {34 if (a > b)35 {36 throw new Exception(message);37 }38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System;43using System.Threading.Tasks;44{45 {46 public static void CheckLessOrEqualThan(int a, int b, string message = null)47 {48 if (a > b)49 {50 throw new Exception(message);51 }52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using System;57using System.Threading.Tasks;58{59 {60 public static void CheckLessOrEqualThan(int a, int b, string message = null)61 {
CheckLessOrEqualThan
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 ActorRuntime.RegisterMonitor(typeof(TailChanged));9 ActorRuntime.RegisterMonitor(typeof(TailChanged));10 var runtime = ActorRuntime.Create();11 var id = runtime.CreateActor(typeof(Actor1));12 runtime.SendEvent(id, new E());13 Console.ReadLine();14 }15 }16}17using System;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 static void Main(string[] args)23 {24 ActorRuntime.RegisterMonitor(typeof(TailChanged));25 var runtime = ActorRuntime.Create();26 var id = runtime.CreateActor(typeof(Actor1));27 runtime.SendEvent(id, new E());28 Console.ReadLine();29 }30 }31}
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var actor_0 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();10 var actor_1 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();11 var actor_2 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();12 var actor_3 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();13 var actor_4 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();14 var actor_5 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();15 var actor_6 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();16 var actor_7 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();17 var actor_8 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();18 var actor_9 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();19 var actor_10 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();20 var actor_11 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();21 var actor_12 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();22 var actor_13 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();23 var actor_14 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();24 var actor_15 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();25 var actor_16 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();26 var actor_17 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();27 var actor_18 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();28 var actor_19 = new Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged();
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