Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.CheckInprocessRequestsInvariant
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...973 this.TempSeq = new List<int>();974 this.RaiseEvent(new Local());975 }976 [OnEventDoAction(typeof(HistoryUpdate), nameof(CheckUpdatePropagationInvariant))]977 [OnEventDoAction(typeof(SentUpdate), nameof(CheckInprocessRequestsInvariant))]978 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]979 private class WaitForUpdateMessage : State980 {981 }982 private void CheckUpdatePropagationInvariant(Event e)983 {984 var server = (e as HistoryUpdate).Server;985 var history = (e as HistoryUpdate).History;986 this.IsSorted(history);987 if (this.History.ContainsKey(server))988 {989 this.History[server] = history;990 }991 else992 {993 this.History.Add(server, history);994 }995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);997 if (this.Next != null && this.History.ContainsKey(this.Next))998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();...
CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create();15 config.EnableBuggyActorDebugging = true;16 config.EnableActorLogging = true;17 config.EnableActorTracing = true;18 config.EnableBuggyActorTracing = true;19 config.EnableCycleDetection = true;20 config.EnableDataRaceDetection = true;21 config.EnableStateGraphChecking = true;22 var bugFindingConfig = BugFindingConfiguration.Create(config);
CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;10using Microsoft.Coyote.Actors.TestingServices;11using Microsoft.Coyote.Actors.TestingServices.BugFinding;12using Microsoft.Coyote.Actors.TestingServices.BugFinding.Strategies;13using Microsoft.Coyote.Actors.TestingServices.Liveness;14using Microsoft.Coyote.Actors.TestingServices.Scheduling;15using Microsoft.Coyote.Actors.TestingServices.Scheduling.Strategies;16using Microsoft.Coyote.Actors.Timers;17using Microsoft.Coyote.Actors.Utilities;18using Microsoft.Coyote.IO;19using Microsoft.Coyote.Specifications;20using Microsoft.Coyote.SystematicTesting;21using Microsoft.Coyote.SystematicTesting.Strategies;22using Microsoft.Coyote.Tasks;23using Microsoft.Coyote.Tests.Common;24using Microsoft.Coyote.Tests.Common.TestingServices;25using Microsoft.Coyote.Tests.Common.TestingServices.Strategies;26using Microsoft.Coyote.Tests.Common.Utilities;27using Microsoft.Coyote.Tests.Common.Utilities.Tasks;28using Microsoft.Coyote.Tests.Common.Utilities.Timers;29using Microsoft.Coyote.Tests.Systematic;30using Microsoft.Coyote.Tests.Systematic.Strategies;31using Microsoft.Coyote.Tests.Systematic.TestingServices;32using Microsoft.Coyote.Tests.Systematic.TestingServices.Strategies;33using Microsoft.Coyote.Tests.Timers;34using Microsoft.Coyote.Tests.Timers.Strategies;35using Microsoft.Coyote.Tests.Utilities;36using Microsoft.Coyote.Tests.Utilities.Tasks;37using Microsoft.Coyote.Tests.Utilities.Timers;38using Microsoft.Coyote.Tests.Tasks;39using Microsoft.Coyote.Tests.Tasks.Strategies;40using Microsoft.Coyote.Tests.Tasks.Utilities;41using Microsoft.Coyote.Tests.Tasks.Utilities.Tasks;42using Microsoft.Coyote.Tests.Tasks.Utilities.Timers;43using Microsoft.Coyote.Tests.Tasks.Timers;44using Microsoft.Coyote.Tests.Tasks.Timers.Strategies;45using Microsoft.Coyote.Tests.Timers.Strategies;46using Microsoft.Coyote.Tests.Timers.Utilities;47using Microsoft.Coyote.Tests.Timers.Utilities.Tasks;48using Microsoft.Coyote.Tests.Timers.Utilities.Timers;49using Microsoft.Coyote.Tests.Timers.Tasks;
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 TailChanged tailChanged = new TailChanged();14 tailChanged.CheckInprocessRequestsInvariant();15 }16 }17}18tailChanged.CheckInprocessRequestsInvariant();
CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Systematic;8using Microsoft.Coyote.Testing.Systematic.Strategies;9using Microsoft.Coyote.Testing.Systematic.Threading;10using Microsoft.Coyote.Testing.Systematic.Threading.Strategies;11{12 {13 static void Main(string[] args)14 {15 var configuration = Configuration.Create();16 configuration.TestingIterations = 100;17 configuration.Verbose = 1;18 configuration.SchedulingIterations = 100;19 configuration.MaxFairSchedulingSteps = 100;20 configuration.Strategy = SchedulingStrategy.DFS;21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableHotStateDetection = true;24 configuration.EnableOperationInterleavings = true;25 configuration.EnableStateGraph = true;26 configuration.EnableActorTracking = true;27 configuration.EnableActorStateTracking = true;28 configuration.EnableActorGroupTracking = true;29 configuration.EnableActorTimerTracking = true;30 configuration.EnableActorEventTracking = true;31 configuration.EnableActorTaskTracking = true;32 configuration.EnableActorMailboxTracking = true;33 configuration.EnableActorStateHashing = true;34 configuration.EnableActorStateValueTracking = true;35 configuration.EnableActorStateValueTrackingDepth = 3;36 configuration.EnableActorStateValueTrackingHashing = true;37 configuration.EnableActorStateValueTrackingMaxValues = 100;38 configuration.EnableActorStateValueTrackingMaxStringLength = 100;39 configuration.EnableActorStateValueTrackingMaxArrayOrSetLength = 100;40 configuration.EnableActorStateValueTrackingMaxDictionaryLength = 100;41 configuration.EnableActorStateValueTrackingMaxMapLength = 100;42 configuration.EnableActorStateValueTrackingMaxTupleLength = 100;43 configuration.EnableActorStateValueTrackingMaxValueGraphDepth = 3;44 configuration.EnableActorStateValueTrackingMaxValueGraphNodes = 100;45 configuration.EnableActorStateValueTrackingMaxValueGraphEdges = 100;46 configuration.EnableActorStateValueTrackingMaxValueGraphValueNodes = 100;47 configuration.EnableActorStateValueTrackingMaxValueGraphValueEdges = 100;48 configuration.EnableActorStateValueTrackingMaxValueGraphValueStringLength = 100;
CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;5using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TailChanged;6using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TailChanged.TailChanged;7using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TailChanged.TailChanged.TailChanged;8using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged;9using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged;10using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged;11using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged;12using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged;13using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged.TailChanged;
CheckInprocessRequestsInvariant
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged;9using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Actors;11using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Machines;12using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Machines.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Machines.States;14using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers;15using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.States;17using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines;18using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.States;19using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.Machines;21using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.Machines.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.Machines.States;23using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.Machines.Machines;24using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.Machines.Machines.Events;25using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.Machines.Machines.States;26using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.Machines.Machines.Machines;27using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.Machines.Machines.Machines.Events;28using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.Machines.Machines.Machines.States;29using Microsoft.Coyote.Actors.BugFinding.Tests.TailChanged.Controllers.Machines.Machines.Machines.Machines.Machines;
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(TailChanged));11 runtime.CreateActor(typeof(Actor1));12 runtime.CreateActor(typeof(Actor2));13 runtime.Wait();14 }15 }16 {17 [OnEventDoAction(typeof(UnitEvent), nameof(FirstAction))]18 {19 }20 private async Task FirstAction()21 {22 var actor2 = this.CreateActor(typeof(Actor
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 TailChanged tailChanged = new TailChanged();8 tailChanged.CheckInprocessRequestsInvariant();9 }10 }11}
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 TailChanged tailChanged = new TailChanged();10 tailChanged.CheckInprocessRequestsInvariant();11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16using System.Threading.Tasks;17{18 {19 static async Task Main(string[] args)20 {21 Console.WriteLine("Hello World!");22 TailChanged tailChanged = new TailChanged();23 tailChanged.CheckInprocessRequestsInvariant();24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29using System.Threading.Tasks;30{31 {32 static async Task Main(string[] args)33 {34 Console.WriteLine("Hello World!");35 TailChanged tailChanged = new TailChanged();36 tailChanged.CheckInprocessRequestsInvariant();37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Threading.Tasks;43{44 {45 static async Task Main(string[] args)46 {47 Console.WriteLine("Hello World!");48 TailChanged tailChanged = new TailChanged();49 tailChanged.CheckInprocessRequestsInvariant();50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Threading.Tasks;56{57 {58 static async Task Main(string[] args)59 {60 Console.WriteLine("Hello World!");61 TailChanged tailChanged = new TailChanged();62 tailChanged.CheckInprocessRequestsInvariant();
CheckInprocessRequestsInvariant
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using System.Threading;5{6 {7 static void Main(string[] args)8 {9 TailChanged tailChanged = new TailChanged();10 tailChanged.CheckInprocessRequestsInvariant();11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16using System.Threading.Tasks;17using System.Threading;18{19 {20 static void Main(string[] args)21 {22 TailChanged tailChanged = new TailChanged();23 tailChanged.CheckInprocessRequestsInvariant();24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29using System.Threading.Tasks;30using System.Threading;31{32 {33 static void Main(string[] args)34 {35 TailChanged tailChanged = new TailChanged();36 tailChanged.CheckInprocessRequestsInvariant();37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Threading.Tasks;43using System.Threading;44{45 {46 static void Main(string[] args)47 {48 TailChanged tailChanged = new TailChanged();49 tailChanged.CheckInprocessRequestsInvariant();50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Threading.Tasks;56using System.Threading;57{58 {59 static void Main(string[] args)60 {61 TailChanged tailChanged = new TailChanged();62 tailChanged.CheckInprocessRequestsInvariant();63 }64 }65}
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