How to use PumpRequestsLocalAction method of Microsoft.Coyote.Actors.BugFinding.Tests.Success class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction

ChainReplicationTests.cs

Source: ChainReplicationTests.cs Github

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...861 };862 this.RaiseEvent(new Local());863 }864 [OnEntry(nameof(PumpUpdateRequestsOnEntry))]865 [OnEventGotoState(typeof(Local), typeof(PumpUpdateRequests), nameof(PumpRequestsLocalAction))]866 [OnEventGotoState(typeof(Done), typeof(PumpQueryRequests), nameof(PumpRequestsDoneAction))]867 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]868 private class PumpUpdateRequests : State869 {870 }871 private void PumpUpdateRequestsOnEntry()872 {873 this.SendEvent(this.HeadNode, new Update(this.Id, this.Next * this.StartIn,874 this.KeyValueStore[this.Next * this.StartIn]));875 if (this.Next >= 3)876 {877 this.RaiseEvent(new Done());878 }879 else880 {881 this.RaiseEvent(new Local());882 }883 }884 [OnEntry(nameof(PumpQueryRequestsOnEntry))]885 [OnEventGotoState(typeof(Local), typeof(PumpQueryRequests), nameof(PumpRequestsLocalAction))]886 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]887 private class PumpQueryRequests : State888 {889 }890 private void PumpQueryRequestsOnEntry()891 {892 this.SendEvent(this.TailNode, new Query(this.Id, this.Next * this.StartIn));893 if (this.Next >= 3)894 {895 this.RaiseHaltEvent();896 }897 else898 {899 this.RaiseEvent(new Local());900 }901 }902 private void PumpRequestsLocalAction()903 {904 this.Next++;905 }906 private void PumpRequestsDoneAction()907 {908 this.Next = 1;909 }910 }911 private class InvariantMonitor : Monitor912 {913 internal class SetupEvent : Event914 {915 public List<ActorId> Servers;916 public SetupEvent(List<ActorId> servers)...

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PumpRequestsLocalAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.SystematicTesting.Threading;8{9 {10 public static void Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.MaxSchedulingSteps = 100000;14 configuration.TestingIterations = 100;15 configuration.SchedulingIterations = 100;16 configuration.RandomSchedulingSeed = 0;17 configuration.Verbose = 1;18 configuration.LogWriter = new LogWriter(Console.Out);19 configuration.EnableCycleDetection = true;20 configuration.EnableDataRaceDetection = true;21 configuration.EnableHotStateDetection = true;22 configuration.EnablePhasePartitioning = true;23 configuration.EnableOperationInterleavings = true;24 configuration.EnableStateGraph = true;25 configuration.EnableStateGraphScheduling = true;26 configuration.EnableFullExploration = true;27 configuration.EnableFairScheduling = true;28 configuration.EnableBuggyTraceTesting = true;29 configuration.EnableBuggyAsyncTesting = true;30 configuration.EnableActorTesting = true;31 configuration.EnableStateGraphTesting = true;32 configuration.EnableStateGraphSchedulingTesting = true;33 configuration.EnableFullExplorationTesting = true;34 configuration.EnableFairSchedulingTesting = true;35 configuration.EnablePhasePartitioningTesting = true;36 configuration.EnableOperationInterleavingsTesting = true;37 configuration.EnableHotStateDetectionTesting = true;38 configuration.EnableDataRaceDetectionTesting = true;39 configuration.EnableCycleDetectionTesting = true;40 configuration.EnableActorTesting = true;

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PumpRequestsLocalAction

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var test = new Success();12 await runtime.CreateActorAsync(typeof(Success), test);13 await runtime.PumpRequestsLocalAction(test);14 Console.WriteLine("Done");15 Console.ReadLine();16 }17 }18}

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PumpRequestsLocalAction

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.SchedulingIterations = 100;11 config.SchedulingStrategy = SchedulingStrategy.DFS;12 config.SchedulingRandomizationSeed = 1234;13 config.SchedulingVerbosity = Verbosity.Detailed;14 config.LivenessTemperatureThreshold = 100;15 config.LivenessTemperatureInferenceThreshold = 100;16 config.LivenessTemperatureInferencePeriod = 100;17 config.ReportActivityCoverage = true;18 config.ReportFairScheduling = true;19 config.ReportLivenessSafetyViolations = true;20 config.ReportFairSchedulingSetSize = 100;21 config.ReportActivityCoverageSetSize = 100;22 config.ReportStateGraphSetSize = 100;23 config.ReportStateGraph = true;24 config.ReportStateGraphDotFilePath = "stategraph.dot";25 config.ReportStateGraphGifFilePath = "stategraph.gif";26 config.ReportStateGraphMaxInstanceCount = 100;27 config.ReportStateGraphMaxStateCount = 100;28 config.ReportStateGraphMaxDepth = 100;29 config.ReportStateGraphMaxSteps = 100;30 config.ReportStateGraphMaxTransitions = 100;31 config.ReportStateGraphMaxSchedulingSteps = 100;32 config.ReportStateGraphMaxFairSchedulingSteps = 100;33 config.ReportStateGraphMaxFairSchedulingStepsPerCycle = 100;34 config.ReportStateGraphMaxFairSchedulingStepsPerState = 100;35 config.ReportStateGraphMaxFairSchedulingStepsPerTransition = 100;36 config.ReportStateGraphMaxFairSchedulingStepsPerCycle = 100;37 config.ReportStateGraphMaxFairSchedulingStepsPerState = 100;38 config.ReportStateGraphMaxFairSchedulingStepsPerTransition = 100;39 config.ReportStateGraphMaxFairSchedulingStepsPerCycle = 100;40 config.ReportStateGraphMaxFairSchedulingStepsPerState = 100;41 config.ReportStateGraphMaxFairSchedulingStepsPerTransition = 100;42 config.ReportStateGraphMaxFairSchedulingStepsPerCycle = 100;43 config.ReportStateGraphMaxFairSchedulingStepsPerState = 100;

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PumpRequestsLocalAction

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1{2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 runtime.RegisterMonitor(typeof(Monitor));7 runtime.CreateActor(typeof(Success));8 runtime.Start();9 Console.ReadLine();10 }11 }12 {13 [OnEventDoAction(typeof(Start), nameof(StartAction))]14 class Init : MonitorState { }15 void StartAction()16 {17 this.SendEvent(this.Id, new LocalAction());18 }19 [OnEventDoAction(typeof(LocalAction), nameof(LocalActionAction))]20 class LocalAction : MonitorState { }21 void LocalActionAction()22 {23 this.SendEvent(this.Id, new LocalAction());24 }25 }26 {27 [OnEventDoAction(typeof(LocalAction), nameof(LocalActionAction))]28 class Init : State { }29 void LocalActionAction()30 {31 this.PumpRequestsLocalAction();32 }33 }34}35{36 {37 static void Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 runtime.RegisterMonitor(typeof(Monitor));41 runtime.CreateActor(typeof(Failure));42 runtime.Start();43 Console.ReadLine();44 }45 }46 {47 [OnEventDoAction(typeof(Start), nameof(StartAction))]48 class Init : MonitorState { }49 void StartAction()50 {51 this.SendEvent(this.Id, new LocalAction());52 }53 [OnEventDoAction(typeof(LocalAction), nameof(LocalActionAction))]54 class LocalAction : MonitorState { }55 void LocalActionAction()56 {57 this.SendEvent(this.Id, new LocalAction());58 }59 }60 {61 [OnEventDoAction(typeof(LocalAction), nameof(LocalActionAction))]62 class Init : State { }63 void LocalActionAction()64 {65 this.PumpRequestsLocalAction();66 this.PumpRequestsLocalAction();67 }68 }69}

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PumpRequestsLocalAction

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1{2 {3 public static void PumpRequestsLocalAction()4 {5 var runtime = RuntimeFactory.Create();6 var config = Configuration.Create().WithTestingIterations(100);7 runtime.CreateActor(typeof(Success), config);8 runtime.Wait();9 }10 [OnEventDoAction(typeof(Event), nameof(HandleEvent))]11 {12 private int Counter;13 private void HandleEvent()14 {15 this.Counter++;16 this.RaiseEvent(new Event());17 }18 }19 }20}21Microsoft (R) F# Interactive version

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PumpRequestsLocalAction

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var configuration = Configuration.Create();10 configuration.TestingIterations = 1;11 configuration.Verbose = 3;12 configuration.SchedulingIterations = 1;13 configuration.MaxFairSchedulingSteps = 100;14 configuration.MaxUnfairSchedulingSteps = 100;15 configuration.RandomSchedulingSeed = 0;16 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomStrategy(configuration));17 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomStrategy(configuration));18 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomStrategy(configuration));19 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomStrategy(configuration));20 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomStrategy(configuration));21 await TestingEngine.TestAsync(configuration, async () =>22 {23 var runtime = RuntimeFactory.Create(configuration);24 var monitor = runtime.CreateMonitor<Monitor>();25 var machine = runtime.CreateActor(typeof(Machine), new ActorId("Machine"));26 var client = runtime.CreateActor(typeof(Client), new ActorId("Client"));27 runtime.SendEvent(client, new Client.Start(machine));28 });29 }30 }31 {32 [OnEventDoAction(typeof(Start), nameof(StartHandler))]33 {34 }35 {36 public ActorId Machine;37 public Start(ActorId machine)38 {39 this.Machine = machine;40 }41 }42 {43 }44 private ActorId Machine;45 private void StartHandler(Event e)46 {47 this.Machine = (e as Start).Machine;48 this.SendEvent(this.Machine, new Machine.Start());49 }50 [OnEventDoAction(typeof(Machine.Done), nameof(DoneHandler))]51 {52 }53 private void DoneHandler()54 {

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PumpRequestsLocalAction

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1{2 public static void Main(string[] args)3 {4 var configuration = Configuration.Create();5 configuration.TestingIterations = 1;6 configuration.SchedulingIterations = 1;7 configuration.MaxSchedulingSteps = 100;8 configuration.MaxFairSchedulingSteps = 100;9 configuration.TestingEngine = TestingEngine.InProcess;10 configuration.Verbose = 1;11 configuration.RandomSchedulingSeed = 1;12 configuration.SchedulingStrategy = SchedulingStrategy.DFS;13 configuration.EnableCycleDetection = true;14 configuration.EnableDataRaceDetection = true;15 configuration.EnableIntegerOverflowDetection = true;16 configuration.EnableDeadlockDetection = true;17 configuration.EnableOperationCanceledException = true;18 configuration.EnableObjectDisposedException = true;19 configuration.EnableIndexOutOfRangeException = true;20 configuration.EnableDivideByZeroException = true;21 configuration.EnableNullReferenceException = true;22 configuration.EnableActorDeadlockDetection = true;23 configuration.EnableActorTaskDeadlockDetection = true;24 configuration.EnableActorStateRaceDetection = true;25 configuration.EnableActorTimerRaceDetection = true;26 configuration.EnableActorTaskRaceDetection = true;27 configuration.EnableActorTaskCancellationRaceDetection = true;28 configuration.EnableActorTaskCompletionSourceRaceDetection = true;29 configuration.EnableActorSharedEntryRaceDetection = true;30 configuration.EnableActorTaskWaitRaceDetection = true;31 configuration.EnableActorTaskWaitAllRaceDetection = true;32 configuration.EnableActorTaskWaitAnyRaceDetection = true;33 configuration.EnableActorTaskWaitAllOrAnyRaceDetection = true;34 configuration.EnableActorTaskWaitAnyOrAllRaceDetection = true;35 configuration.EnableActorTaskWaitAnyOrAllAndTaskWaitAllOrAnyRaceDetection = true;36 configuration.EnableActorTaskWaitAnyOrAllAndTaskWaitAllOrAnyAndTaskWaitRaceDetection = true;37 configuration.EnableActorTaskWaitAnyOrAllAndTaskWaitAllOrAnyAndTaskWaitAndTaskWaitAnyOrAllRaceDetection = true;38 configuration.EnableActorTaskWaitAnyOrAllAndTaskWaitAllOrAnyAndTaskWaitAndTaskWaitAnyOrAllAndTaskWaitRaceDetection = true;39 configuration.EnableActorTaskWaitAnyOrAllAndTaskWaitAllOrAnyAndTaskWaitAndTaskWaitAnyOrAllAndTaskWaitAndTaskWaitRaceDetection = true;

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PumpRequestsLocalAction

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Success;8{9 {10 [OnEventGotoState(typeof(UnitEvent), typeof(State1))]11 class Init : State { }12 [OnEventDoAction(typeof(UnitEvent), nameof(PumpRequestsLocalAction))]13 class State1 : State { }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors.BugFinding.Tests.Success;23{24 {25 [OnEventGotoState(typeof(UnitEvent), typeof(State1))]26 class Init : State { }27 [OnEventDoAction(typeof(UnitEvent), nameof(PumpRequestsLocalAction))]28 class State1 : State { }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Actors.BugFinding.Tests.Success;38{39 {40 [OnEventGotoState(typeof(UnitEvent), typeof(State1))]41 class Init : State { }42 [OnEventDoAction(typeof(UnitEvent), nameof(PumpRequestsLocalAction))]43 class State1 : State { }44 }45}

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PumpRequestsLocalAction

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1{2 using System;3 using System.Collections.Generic;4 using System.Threading.Tasks;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Actors.BugFinding;7 using Microsoft.Coyote.Actors.BugFinding.Tests;8 using Microsoft.Coyote.Actors.BugFinding.Tests.Success;9 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction;10 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Pump;11 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank;12 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank.FuelLevel;13 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank.Tank;14 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank.Tank.FuelLevel;15 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank.Tank.Tank;16 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank.Tank.Tank.FuelLevel;17 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank.Tank.Tank.Tank;18 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank.Tank.Tank.Tank.FuelLevel;19 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank.Tank.Tank.Tank.Tank;20 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank.Tank.Tank.Tank.Tank.FuelLevel;21 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank.Tank.Tank.Tank.Tank.Tank;22 using Microsoft.Coyote.Actors.BugFinding.Tests.Success.PumpRequestsLocalAction.Tank.Tank.Tank.Tank.Tank.Tank.FuelLevel;

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