How to use ProcessUpdateOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.Success class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Success.ProcessUpdateOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...671 }672 }673 this.SendEvent(main, new ChainReplicationMaster.Success());674 }675 [OnEntry(nameof(ProcessUpdateOnEntry))]676 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]677 private class ProcessUpdate : State678 {679 }680 private void ProcessUpdateOnEntry(Event e)681 {682 var client = (e as Client.Update).Client;683 var key = (e as Client.Update).Key;684 var value = (e as Client.Update).Value;685 if (this.KeyValueStore.ContainsKey(key))686 {687 this.KeyValueStore[key] = value;688 }689 else690 {691 this.KeyValueStore.Add(key, value);692 }693 this.History.Add(this.NextSeqId);694 this.Monitor<InvariantMonitor>(...

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ProcessUpdateOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var test = new Success();12 test.ProcessUpdateOnEntry();13 }14 }15}16{17 {18 public void ProcessUpdateOnEntry()19 {20 var machine = new ProcessUpdateOnEntry();21 machine.Run();22 }23 }24}25{26 {27 [OnEntry(nameof(InitOnEntry))]28 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessUpdate))]29 class Init : MachineState { }30 void InitOnEntry()31 {32 this.Raise(new UnitEvent());33 }34 void ProcessUpdate()35 {36 this.Raise(new Halt());37 }38 }39}

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ProcessUpdateOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActor(typeof(Success));11 await Task.Delay(1000);12 }13 }14}15 at Microsoft.Coyote.Actors.BugFinding.Tests.Success.ProcessUpdateOnEntry(Event e, Int32 currentIteration)16 at Microsoft.Coyote.Actors.BugFinding.Tests.Success.ProcessUpdate(Event e, Int32 currentIteration)

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ProcessUpdateOnEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using Microsoft.Coyote.TestingServices.Runtime.Loggers;7using Microsoft.Coyote.Tests.Common;8using Xunit;9using Xunit.Abstractions;10{11 {12 public Success(ITestOutputHelper output)13 : base(output)14 {15 }16 {17 public TaskCompletionSource<bool> tcs;18 public E(TaskCompletionSource<bool> tcs)19 {20 this.tcs = tcs;21 }22 }23 {24 }25 {26 }27 {28 private TaskCompletionSource<bool> tcs;29 [OnEventDoAction(typeof(M), nameof(Foo))]30 {31 }32 private void Foo(Event e)33 {34 this.tcs = (e as E).tcs;35 this.RaiseEvent(new N());36 }37 [OnEventDoAction(typeof(N), nameof(Bar))]38 {39 }40 private void Bar()41 {42 this.tcs.SetResult(true);43 }44 }45 [Fact(Timeout = 5000)]46 public void TestSuccess()47 {48 var tcs = new TaskCompletionSource<bool>();49 this.Test(async r =>50 {51 r.CreateActor(typeof(A), new E(tcs));52 await tcs.Task;53 },54 configuration: GetConfiguration().WithTestingIterations(100));55 }56 }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.TestingServices;62using Microsoft.Coyote.TestingServices.Runtime;63using Microsoft.Coyote.TestingServices.Runtime.Loggers;64using Microsoft.Coyote.Tests.Common;65using Xunit;66using Xunit.Abstractions;67{68 {69 public Success(ITestOutputHelper output)

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public Success(ActorId id)8 : base(id)9 {10 }11 [OnEntry(nameof(ProcessUpdateOnEntry))]12 {13 }14 private void ProcessUpdateOnEntry(Event e)15 {16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 public Success(ActorId id)26 : base(id)27 {28 }29 [OnEntry(nameof(ProcessUpdateOnEntry))]30 {31 }32 private void ProcessUpdateOnEntry(Event e)33 {34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41{42 {43 public Success(ActorId id)44 : base(id)45 {46 }47 [OnEntry(nameof(ProcessUpdateOnEntry))]48 {49 }50 private void ProcessUpdateOnEntry(Event e)51 {52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59{60 {61 public Success(ActorId id)62 : base(id)63 {64 }65 [OnEntry(nameof(ProcessUpdateOnEntry))]

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using System.Threading.Tasks;6using System.Diagnostics;7{8 {9 protected override Task OnInitializeAsync(Event initialEvent)10 {11 this.SendEvent(this.Id, new E());12 return Task.CompletedTask;13 }14 protected override Task OnEventAsync(Event e)15 {16 this.ProcessUpdateOnEntry(e);17 return Task.CompletedTask;18 }19 private void ProcessUpdateOnEntry(Event e)20 {21 if (e is E)22 {23 this.SendEvent(this.Id, new E());24 }25 }26 }27 {28 }29}30{31 {32 public static void Main()33 {34 ActorRuntime.RegisterActor(typeof(Success));35 ActorId id = ActorId.CreateRandom();36 ActorRuntime.CreateActor(typeof(Success), new ActorId(id));37 ActorRuntime.SendEvent(id, new E());38 ActorRuntime.SendEvent(id, new E());39 }40 }41}42using System;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System.Threading.Tasks;47using System.Diagnostics;48{49 {50 protected override Task OnInitializeAsync(Event initialEvent)51 {52 this.SendEvent(this.Id, new E());53 return Task.CompletedTask;54 }55 protected override Task OnEventAsync(Event e)56 {57 this.ProcessUpdateOnEntry(e);58 return Task.CompletedTask;59 }60 private void ProcessUpdateOnEntry(Event e)61 {62 if (e is E)63 {64 this.SendEvent(this.Id, new E());65 }66 }67 }68 {69 }70}71{72 {73 public static void Main()74 {75 ActorRuntime.RegisterActor(typeof(Success));

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ProcessUpdateOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;6using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies.Reward;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies.Selection;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies.Simulation;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies.TreePolicy;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies.TreePolicy.Selection;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies.TreePolicy.Selection.Fair;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies.TreePolicy.Selection.Unfair;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies.TreePolicy.Selection.Unfair.Strategies;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies.TreePolicy.Selection.Unfair.Strategies.Heuristics;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies.TreePolicy.Selection.Unfair.Strategies.Heuristics.Cost;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExploration.Strategies.MCTS.Policies.TreePolicy.Selection.Unfair.Strategies.Heuristics.Simulation;

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Success;8using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug;9using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.Actors;12using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.Actors.Interfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States.Interfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States.Interfaces.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States.Interfaces.Actors.Interfaces;18using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States.Interfaces.Actors.Interfaces.Interfaces;19using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States.Interfaces.Actors.Interfaces.Interfaces.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States.Interfaces.Actors.Interfaces.Interfaces.Interfaces.Interfaces;21using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States.Interfaces.Actors.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces;22using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States.Interfaces.Actors.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces;23using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States.Interfaces.Actors.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces;24using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States.Interfaces.Actors.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces;25using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Bug.Machines.States.Interfaces.Actors.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces.Interfaces;

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Success;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.TestingServices;8using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime;9using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies;10using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.DPOR;11using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.Fuzzing;12using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.Probabilistic;13using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.Random;14using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.RandomWalk;15using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.RandomWalk.Probabilistic;16using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.RandomWalk.Random;17using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.RandomWalk.RandomProbabilistic;18using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.RandomWalk.RandomProbabilisticFair;19using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.RandomWalk.RandomProbabilisticFairFair;20using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.RandomWalk.RandomProbabilisticFairFairFair;21using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.RandomWalk.RandomProbabilisticFairFairFairFair;22using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.RandomWalk.RandomProbabilisticFairFairFairFairFair;23using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.RandomWalk.RandomProbabilisticFairFairFairFairFairFair;24using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime.SchedulingStrategies.RandomWalk.RandomProbabilisticFairFairFairFairFairFairFair;

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