Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Success.NewPredecessor
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...473 {474 this.NextSeqId = nextSeqId;475 }476 }477 internal class NewPredecessor : Event478 {479 public ActorId Main;480 public ActorId Predecessor;481 public NewPredecessor(ActorId main, ActorId pred)482 : base()483 {484 this.Main = main;485 this.Predecessor = pred;486 }487 }488 internal class NewSuccessor : Event489 {490 public ActorId Main;491 public ActorId Successor;492 public int LastUpdateReceivedSucc;493 public int LastAckSent;494 public NewSuccessor(ActorId main, ActorId succ,495 int lastUpdateReceivedSucc, int lastAckSent)496 : base()497 {498 this.Main = main;499 this.Successor = succ;500 this.LastUpdateReceivedSucc = lastUpdateReceivedSucc;501 this.LastAckSent = lastAckSent;502 }503 }504 internal class NewSuccInfo : Event505 {506 public int LastUpdateReceivedSucc;507 public int LastAckSent;508 public NewSuccInfo(int lastUpdateReceivedSucc, int lastAckSent)509 : base()510 {511 this.LastUpdateReceivedSucc = lastUpdateReceivedSucc;512 this.LastAckSent = lastAckSent;513 }514 }515 internal class ResponseToQuery : Event516 {517 public int Value;518 public ResponseToQuery(int val)519 : base()520 {521 this.Value = val;522 }523 }524 internal class ResponseToUpdate : Event525 {526 }527 private class Local : Event528 {529 }530 private int ServerId;531 private bool IsHead;532 private bool IsTail;533 private ActorId Predecessor;534 private ActorId Successor;535 private Dictionary<int, int> KeyValueStore;536 private List<int> History;537 private List<SentLog> SentHistory;538 private int NextSeqId;539 [Start]540 [OnEntry(nameof(InitOnEntry))]541 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]542 [OnEventDoAction(typeof(PredSucc), nameof(SetupPredSucc))]543 [DeferEvents(typeof(Client.Update), typeof(Client.Query),544 typeof(BackwardAck), typeof(ForwardUpdate))]545 private class Init : State546 {547 }548 private void InitOnEntry(Event e)549 {550 this.ServerId = (e as SetupEvent).Id;551 this.IsHead = (e as SetupEvent).IsHead;552 this.IsTail = (e as SetupEvent).IsTail;553 this.KeyValueStore = new Dictionary<int, int>();554 this.History = new List<int>();555 this.SentHistory = new List<SentLog>();556 this.NextSeqId = 0;557 }558 private void SetupPredSucc(Event e)559 {560 this.Predecessor = (e as PredSucc).Predecessor;561 this.Successor = (e as PredSucc).Successor;562 this.RaiseEvent(new Local());563 }564 [OnEventGotoState(typeof(Client.Update), typeof(ProcessUpdate), nameof(ProcessUpdateAction))]565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)619 {620 var target = (e as FailureDetector.Ping).Target;621 this.SendEvent(target, new FailureDetector.Pong());622 }623 private void UpdatePredecessor(Event e)624 {625 var main = (e as NewPredecessor).Main;626 this.Predecessor = (e as NewPredecessor).Predecessor;627 if (this.History.Count > 0)628 {629 if (this.SentHistory.Count > 0)630 {631 this.SendEvent(main, new NewSuccInfo(632 this.History[this.History.Count - 1],633 this.SentHistory[0].NextSeqId));634 }635 else636 {637 this.SendEvent(main, new NewSuccInfo(638 this.History[this.History.Count - 1],639 this.History[this.History.Count - 1]));640 }...
NewPredecessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Success;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Coverage;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Specifications;13using Microsoft.Coyote.Specifications.Tasks;14using Microsoft.Coyote.Tasks;15using Microsoft.Coyote.Tests.Common;16using Microsoft.Coyote.Tests.Common.TestingServices;17using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;18using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;19using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;20using Microsoft.Coyote.Tests.Common.Tasks;21using Microsoft.Coyote.Tests.Common.Utilities;22using Microsoft.Coyote.Tests.Common.Wrappers;23using Microsoft.Coyote.Tests.Systematic;24using Microsoft.Coyote.Tests.Systematic.Tasks;25using Microsoft.Coyote.Tests.Systematic.TestingServices;26using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage;27using Microsoft.Coyote.Tests.Systematic.TestingServices.SchedulingStrategies;28using Microsoft.Coyote.Tests.Systematic.TestingServices.Tracing.Schedule;29using Microsoft.Coyote.Tests.Systematic.Utilities;30using Microsoft.Coyote.Tests.Systematic.Wrappers;31using Microsoft.Coyote.Tests.Systematic.Wrappers.Tasks;32using Microsoft.Coyote.Tests.Systematic.Wrappers.Timers;33using Microsoft.Coyote.Tests.Systematic.Wrappers.Timers.Mocks;34using Microsoft.Coyote.Tests.Systematic.Wrappers.Timers.Mocks.Native;35using Microsoft.Coyote.Tests.Systematic.Wrappers.Timers.Mocks.System;36using Microsoft.Coyote.Tests.Systematic.Wrappers.Timers.Mocks.System.Threading;37using Microsoft.Coyote.Tests.Systematic.Wrappers.Timers.Mocks.System.Threading.Tasks;38using Microsoft.Coyote.Tests.Systematic.Wrappers.Timers.Mocks.System.Timers;39using Microsoft.Coyote.Tests.Systematic.Wrappers.Timers.Mocks.System.Windows.Forms;40using Microsoft.Coyote.Tests.Systematic.Wrappers.Timers.Mocks.System.Windows.Threading;
NewPredecessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Success;6using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested;10using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested;11using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested.Nested;12using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested.Nested.Nested;13using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested.Nested.Nested.Nested;14using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested.Nested.Nested.Nested.Nested;15using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested.Nested.Nested.Nested.Nested.Nested;16using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested;17using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested;18using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested;19using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested;20using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested;21using Microsoft.Coyote.Actors.BugFinding.Tests.Success.Machines.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested.Nested;
NewPredecessor
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.SchedulingIterations = 100000;11 config.SchedulingStrategy = SchedulingStrategy.PCT;12 config.SchedulingSeed = 1;13 config.SchedulingLogLevel = SchedulingLogLevel.Verbose;14 config.SchedulingVerbosity = 3;15 config.SchedulingMaxFairSchedulingSteps = 100;
NewPredecessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100000;11 config.MaxFairSchedulingSteps = 100000;12 config.MaxStepsFromEntryToExit = 100000;13 config.MaxStepsFromAnyActionToExit = 100000;14 config.MaxStepsFromAnyActionToNextAction = 100000;15 config.MaxStepsFromAnyActionToAnyAction = 100000;16 config.MaxStepsFromAnyActionToAnyActionWithSameEvent = 100000;17 config.MaxStepsFromAnyActionToAnyActionWithSameEventGroup = 100000;18 config.MaxStepsFromAnyActionToAnyActionWithSameTarget = 100000;19 config.MaxStepsFromAnyActionToAnyActionWithSameTargetAndEvent = 100000;20 config.MaxStepsFromAnyActionToAnyActionWithSameTargetAndEventGroup = 100000;21 config.MaxStepsFromAnyActionToAnyActionWithSameSender = 100000;22 config.MaxStepsFromAnyActionToAnyActionWithSameSenderAndEvent = 100000;23 config.MaxStepsFromAnyActionToAnyActionWithSameSenderAndEventGroup = 100000;24 config.MaxStepsFromAnyActionToAnyActionWithSameSenderAndTarget = 100000;25 config.MaxStepsFromAnyActionToAnyActionWithSameSenderAndTargetAndEvent = 100000;26 config.MaxStepsFromAnyActionToAnyActionWithSameSenderAndTargetAndEventGroup = 100000;27 config.MaxStepsFromAnyActionToAnyActionWithSameEventAndSameTarget = 100000;28 config.MaxStepsFromAnyActionToAnyActionWithSameEventAndSameSender = 100000;29 config.MaxStepsFromAnyActionToAnyActionWithSameEventAndSameSenderAndTarget = 100000;30 config.MaxStepsFromAnyActionToAnyActionWithSameEventGroupAndSameTarget = 100000;31 config.MaxStepsFromAnyActionToAnyActionWithSameEventGroupAndSameSender = 100000;32 config.MaxStepsFromAnyActionToAnyActionWithSameEventGroupAndSameSenderAndTarget = 100000;
NewPredecessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using System.Collections.Generic;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 100;13 config.MaxFairSchedulingSteps = 100;14 config.MaxStepsFromEntryToExit = 100;15 var res = BugFindingEngine.Execute(config, () =>16 {17 var m = ActorId.CreateActor(typeof(Machine));18 var s = ActorId.CreateActor(typeof(Success));19 var f = ActorId.CreateActor(typeof(Failure));20 var t1 = Task.Run(async () =>21 {22 await s.NewPredecessor(m);23 });24 var t2 = Task.Run(async () =>25 {26 await f.NewPredecessor(m);27 });28 Task.WaitAll(t1, t2);29 });30 if (res == BugFindingEngine.ExecutionResult.BugFound)31 {32 Console.WriteLine("Found bug");33 }34 {35 Console.WriteLine("No bug found");36 }37 }38 }39}40using System;41using System.Threading.Tasks;42using System.Collections.Generic;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46{47 {48 static void Main(string[] args)49 {50 var config = Configuration.Create();51 config.MaxSchedulingSteps = 100;52 config.MaxFairSchedulingSteps = 100;53 config.MaxStepsFromEntryToExit = 100;54 var res = BugFindingEngine.Execute(config, () =>55 {56 var m = ActorId.CreateActor(typeof(Machine));57 var s = ActorId.CreateActor(typeof(Success));58 var f = ActorId.CreateActor(typeof(Failure));59 var t1 = Task.Run(async () =>60 {61 await s.NewPredecessor(m);62 });63 var t2 = Task.Run(async () =>64 {65 await f.NewPredecessor(m);66 });67 Task.WaitAll(t1, t2);68 });69 if (res == BugFinding
NewPredecessor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var a = runtime.CreateActor(typeof(Success));11 runtime.SendEvent(a, new NewPredecessor(1));12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors;17using System;18using System.Threading.Tasks;19{20 {21 static async Task Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 var a = runtime.CreateActor(typeof(Success));25 runtime.SendEvent(a, new NewSuccessor(1));26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors;31using System;32using System.Threading.Tasks;33{34 {35 static async Task Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 var a = runtime.CreateActor(typeof(Success));39 runtime.SendEvent(a, new NewSuccessor(1));40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors;45using System;46using System.Threading.Tasks;47{48 {49 static async Task Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 var a = runtime.CreateActor(typeof(Success));53 runtime.SendEvent(a, new NewSuccessor(1));54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using Microsoft.Coyote.Actors;59using System;60using System.Threading.Tasks;61{
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