Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);997 if (this.Next != null && this.History.ContainsKey(this.Next))998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {...
CheckLessOrEqualThan
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(1,2);2Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(2,2);3Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(3,2);4Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(4,2);5Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(5,2);6Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(6,2);7Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(7,2);8Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(8,2);9Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(9,2);10Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(10,2);
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public static void Main(string[] args)10 {11 int a = 2;12 int b = 3;13 bool result = Success.CheckLessOrEqualThan(a, b);14 Console.WriteLine(result);15 }16 }17}
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public void CheckLessOrEqualThan(int a, int b)10 {11 if (a > b)12 throw new Exception("a is not less than or equal to b");13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 public void CheckLessOrEqualThan(int a, int b)25 {26 if (a > b)27 throw new Exception("a is not less than or equal to b");28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 public void CheckLessOrEqualThan(int a, int b)40 {41 if (a > b)42 throw new Exception("a is not less than or equal to b");43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 public void CheckLessOrEqualThan(int a, int b)55 {56 if (a > b)57 throw new Exception("a is not less than or equal to b");58 }59 }60}
CheckLessOrEqualThan
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(0, 0);2Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(0, 1);3Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(1, 0);4Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(1, 1);5Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(1, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(2, 1);7Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(2, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(2, 3);9Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(3, 2);10Microsoft.Coyote.Actors.BugFinding.Tests.Success.CheckLessOrEqualThan(3, 3
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static void CheckLessOrEqualThan(int a, int b)7 {8 Console.WriteLine("CheckLessOrEqualThan");9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 public static void CheckLessOrEqualThan(int a, int b)18 {19 Console.WriteLine("CheckLessOrEqualThan");20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 {28 public static void CheckLessOrEqualThan(int a, int b)29 {30 Console.WriteLine("CheckLessOrEqualThan");31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 {39 public static void CheckLessOrEqualThan(int a, int b)40 {41 Console.WriteLine("CheckLessOrEqualThan");42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Threading.Tasks;48{49 {50 public static void CheckLessOrEqualThan(int a, int b)51 {52 Console.WriteLine("CheckLessOrEqualThan");53 }54 }55}
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 int a = 5;13 int b = 4;14 int c = 3;15 int d = 2;16 int e = 1;17 BugFinding.Tests.Success.CheckLessOrEqualThan(a, b, c, d, e);18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Specifications;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 int a = 5;33 int b = 4;34 int c = 3;35 int d = 2;36 int e = 1;37 BugFinding.Tests.Success.CheckLessOrEqualThan(a, b, c, d, e);38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Specifications;43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48{49 {50 static void Main(string[] args)51 {52 int a = 5;53 int b = 4;54 int c = 3;55 int d = 2;56 int e = 1;57 BugFinding.Tests.Success.CheckLessOrEqualThan(a, b, c, d, e);58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using Microsoft.Coyote.Specifications;63using System;64using System.Collections.Generic;65using System.Linq;66using System.Text;
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public static void Main()5 {6 Success.CheckLessOrEqualThan(1, 2);7 }8 }9}
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.Testing.Fuzzing;5using System;6using System.Threading.Tasks;7{8 {9 [OnEventDoAction(typeof(UnitEvent), nameof(CheckLessOrEqualThan))]10 private class Init : State { }11 private void CheckLessOrEqualThan()12 {13 int a = 1;14 int b = 2;15 Assert.LessOrEqualThan(a, b);16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Testing;22using Microsoft.Coyote.Testing.Fuzzing;23using System;24using System.Threading.Tasks;25{26 {27 [OnEventDoAction(typeof(UnitEvent), nameof(CheckGreaterThan))]28 private class Init : State { }29 private void CheckGreaterThan()30 {31 int a = 1;32 int b = 2;33 Assert.GreaterThan(a, b);34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Testing;40using Microsoft.Coyote.Testing.Fuzzing;41using System;42using System.Threading.Tasks;43{44 {45 [OnEventDoAction(typeof(UnitEvent), nameof(CheckGreaterOrEqualThan))]
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Success;3using Microsoft.Coyote.Actors.BugFinding.Tests.Success.TestingServices;4{5 public static void Main()6 {7 var test = new Success();8 var testService = new TestingServices();9 testService.CheckLessOrEqualThan(test, 1, 1);10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using Microsoft.Coyote.Actors.BugFinding.Tests.Success;14using Microsoft.Coyote.Actors.BugFinding.Tests.Success.TestingServices;15{16 public static void Main()17 {18 var test = new Success();19 var testService = new TestingServices();20 testService.CheckLessOrEqualThan(test, 1, 1);21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors.BugFinding.Tests.Success;25using Microsoft.Coyote.Actors.BugFinding.Tests.Success.TestingServices;26{27 public static void Main()28 {29 var test = new Success();30 var testService = new TestingServices();31 testService.CheckLessOrEqualThan(test, 1, 1);32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding.Tests.Success;36using Microsoft.Coyote.Actors.BugFinding.Tests.Success.TestingServices;37{38 public static void Main()39 {40 var test = new Success();41 var testService = new TestingServices();42 testService.CheckLessOrEqualThan(test, 1, 1);43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;
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