Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.InitOnEntry
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...559 }560 private ActorId NodeManager;561 private int Counter;562 [Start]563 [OnEntry(nameof(InitOnEntry))]564 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]565 [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]566 private class Init : State567 {568 }569 private void InitOnEntry()570 {571 this.Counter = 0;572 }573 private void SetupEvent(Event e)574 {575 this.NodeManager = (e as ConfigureEvent).NodeManager;576 this.RaiseEvent(new LocalEvent());577 }578 [OnEntry(nameof(PumpRequestOnEntry))]579 [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]580 private class PumpRequest : State581 {582 }583 private void PumpRequestOnEntry()584 {585 int command = this.RandomInteger(100) + 1;586 this.Counter++;587 this.SendEvent(this.NodeManager, new Request(this.Id, command));588 if (this.Counter is 1)589 {590 this.RaiseHaltEvent();591 }592 else593 {594 this.RaiseEvent(new LocalEvent());595 }596 }597 }598 private class LivenessMonitor : Monitor599 {600 public class ConfigureEvent : Event601 {602 public int NumberOfReplicas;603 public ConfigureEvent(int numOfReplicas)604 : base()605 {606 this.NumberOfReplicas = numOfReplicas;607 }608 }609 public class NotifyNodeCreated : Event610 {611 public int NodeId;612 public NotifyNodeCreated(int id)613 : base()614 {615 this.NodeId = id;616 }617 }618 public class NotifyNodeFail : Event619 {620 public int NodeId;621 public NotifyNodeFail(int id)622 : base()623 {624 this.NodeId = id;625 }626 }627 public class NotifyNodeUpdate : Event628 {629 public int NodeId;630 public int Data;631 public NotifyNodeUpdate(int id, int data)632 : base()633 {634 this.NodeId = id;635 this.Data = data;636 }637 }638 private class LocalEvent : Event639 {640 }641 private Dictionary<int, int> DataMap;642 private int NumberOfReplicas;643 [Start]644 [OnEntry(nameof(InitOnEntry))]645 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]646 [OnEventGotoState(typeof(LocalEvent), typeof(Repaired))]647 private class Init : State648 {649 }650 private void InitOnEntry()651 {652 this.DataMap = new Dictionary<int, int>();653 }654 private void SetupEvent(Event e)655 {656 this.NumberOfReplicas = (e as ConfigureEvent).NumberOfReplicas;657 this.RaiseEvent(new LocalEvent());658 }659 [Cold]660 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]661 [OnEventDoAction(typeof(NotifyNodeFail), nameof(FailAndCheckRepair))]662 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(ProcessNodeUpdate))]663 [OnEventGotoState(typeof(LocalEvent), typeof(Repairing))]664 private class Repaired : State...
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Events;14using Microsoft.Coyote.Tests.Common.Stress;15using Microsoft.Coyote.Tests.Common.Timers;16using Microsoft.Coyote.Tests.Common.Utilities;17using Microsoft.Coyote.Tests.Systematic;18using Microsoft.Coyote.Tests.Systematic.Actors;19using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding;20using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests;21using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest;22using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.Monitor;23using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug;24using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug2;25using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug3;26using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug4;27using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug5;28using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug6;29using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug7;30using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug8;31using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug9;32using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug10;33using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug11;34using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.StoreRequest.MonitorWithBug12;
InitOnEntry
Using AI Code Generation
1using System;2using System.Linq;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests;8using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest;9using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest;10using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest;11using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest.StoreRequest;12using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest;13using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest;14using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest;15using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest;16using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest;17using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest;18using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest;19using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest;20using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest;21using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest.StoreRequest;
InitOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var store = runtime.CreateActor(typeof(StoreRequest));14 runtime.SendEvent(store, new Request("1"));15 runtime.SendEvent(store, new Request("2"));16 runtime.SendEvent(store, new Request("3"));17 runtime.SendEvent(store, new Request("4"));18 runtime.SendEvent(store, new Request("5"));19 runtime.SendEvent(store, new Request("6"));20 runtime.SendEvent(store, new Request("7"));21 runtime.SendEvent(store, new Request("8"));22 runtime.SendEvent(store, new Request("9"));23 runtime.SendEvent(store, new Request("10"));24 runtime.SendEvent(store, new Request("11"));25 runtime.SendEvent(store, new Request("12"));26 runtime.SendEvent(store, new Request("13"));27 runtime.SendEvent(store, new Request("14"));28 runtime.SendEvent(store, new Request("15"));29 runtime.SendEvent(store, new Request("16"));30 runtime.SendEvent(store, new Request("17"));31 runtime.SendEvent(store, new Request("18"));32 runtime.SendEvent(store, new Request("19"));33 runtime.SendEvent(store, new Request("20"));34 runtime.SendEvent(store, new Request("21"));35 runtime.SendEvent(store, new Request("22"));36 runtime.SendEvent(store, new Request("23"));37 runtime.SendEvent(store, new Request("24"));38 runtime.SendEvent(store, new Request("25"));39 runtime.SendEvent(store, new Request("26"));40 runtime.SendEvent(store, new Request("27"));41 runtime.SendEvent(store, new Request("28"));42 runtime.SendEvent(store, new Request("29"));43 runtime.SendEvent(store, new Request("30"));44 runtime.SendEvent(store, new Request("31"));45 runtime.SendEvent(store, new Request("32"));46 runtime.SendEvent(store, new Request("33"));47 runtime.SendEvent(store, new Request("34"));48 runtime.SendEvent(store, new Request("35"));49 runtime.SendEvent(store, new Request("36"));50 runtime.SendEvent(store, new Request("37"));51 runtime.SendEvent(store, new Request
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(StoreRequest));11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(StoreRequest));25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(StoreRequest));39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(StoreRequest));53 Console.ReadLine();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 var runtime = RuntimeFactory.Create();66 runtime.CreateActor(typeof(StoreRequest));67 Console.ReadLine();68 }69 }70}
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var id = new ActorId(1);11 runtime.CreateActor(typeof(StoreRequest), new ActorId(1));12 runtime.SendEvent(id, new Request());13 Task.Delay(1000).Wait();14 }15 }16}
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest;4using System;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100;11 config.MaxFairSchedulingSteps = 100;12 config.MaxStepsInPath = 1000;13 config.IsFairSchedulingEnabled = true;14 config.IsRandomSchedulingEnabled = false;15 config.IsDeterministicExecutionEnabled = true;16 config.IsStateGraphVisualizationEnabled = false;17 config.IsStateGraphSchedulingEnabled = false;18 config.IsReproducibilityAnalysisEnabled = false;
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices.Runtime;6{7 {8 public static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.TestingIterations = 1000;12 config.MaxSchedulingSteps = 1000;13 config.Verbose = 1;14 config.ProbabilisticRandomScheduling = true;15 config.EnableCycleDetection = true;16 config.EnableDataRaceDetection = true;17 config.EnableIntegerOverflowDetection = true;18 config.EnableActorGarbageCollection = true;19 config.EnableActorTaskInlining = true;20 config.EnableHotStateDetection = true;21 config.EnableHotStateStatisticsCollection = true;22 config.EnableHotStateStatisticsCollection = true;23 config.EnableStateGraphSlicing = true;24 config.EnableStateGraphSlicing = true;
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 public static void Main()7 {8 var runtime = RuntimeFactory.Create();9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100;11 config.MaxFairSchedulingSteps = 100;12 config.MaxStepsFromAnyEntry = 100;13 config.MaxStepsFromAnyExit = 100;14 config.MaxStepsFromAnyChoice = 100;15 config.MaxStepsFromAnySend = 100;16 config.MaxStepsFromAnyReceive = 100;17 config.MaxStepsFromAnyWait = 100;18 config.MaxStepsFromAnyWaitAny = 100;19 config.MaxStepsFromAnyMachineAction = 100;20 config.MaxStepsFromAnyActorAction = 100;21 config.MaxStepsFromAnyMonitorAction = 100;22 config.MaxStepsFromAnyAsyncOperation = 100;23 config.MaxStepsFromAnyCreateMachine = 100;24 config.MaxStepsFromAnyCreateActor = 100;25 config.MaxStepsFromAnyCreateMonitor = 100;26 config.MaxStepsFromAnyCreateAsyncOperation = 100;27 config.MaxStepsFromAnyDequeue = 100;28 config.MaxStepsFromAnyEnqueue = 100;29 config.MaxStepsFromAnyPush = 100;30 config.MaxStepsFromAnyPop = 100;31 config.MaxStepsFromAnyLock = 100;32 config.MaxStepsFromAnyUnlock = 100;33 config.MaxStepsFromAnyWaitEvent = 100;34 config.MaxStepsFromAnyRaiseEvent = 100;35 config.MaxStepsFromAnyWaitEventGroup = 100;36 config.MaxStepsFromAnyRaiseEventGroup = 100;37 config.MaxStepsFromAnyWaitEventSet = 100;38 config.MaxStepsFromAnyRaiseEventSet = 100;39 config.MaxStepsFromAnyWaitEventSetGroup = 100;40 config.MaxStepsFromAnyRaiseEventSetGroup = 100;41 config.MaxStepsFromAnyWaitEventDequeue = 100;42 config.MaxStepsFromAnyRaiseEventDequeue = 100;43 config.MaxStepsFromAnyWaitEventDequeueGroup = 100;44 config.MaxStepsFromAnyRaiseEventDequeueGroup = 100;
InitOnEntry
Using AI Code Generation
1{2 public void RunTest()3 {4 var config = Configuration.Create();5 config.TestingIterations = 200;6 config.MaxSchedulingSteps = 1000;7 config.MaxFairSchedulingSteps = 1000;8 config.SchedulingIterations = 200;9 config.Verbose = 2;10 config.EnableDataRaceDetection = true;11 config.EnableCycleDetection = true;12 config.EnableIntegerOverflowChecks = true;13 config.EnableDeadlockDetection = true;14 config.EnableOperationInterleavings = true;15 config.EnableOperationTimeoutChecks = true;16 config.EnableActorGarbageCollection = true;17 config.EnableActorTaskInterleavings = true;18 config.EnableActorTaskFairInterleavings = true;19 config.EnableActorTaskFairScheduling = true;20 config.EnableActorTaskPriorityScheduling = true;21 config.EnableActorTaskRoundRobinScheduling = true;22 config.EnableActorTaskFairRoundRobinScheduling = true;23 config.EnableActorTaskFairPriorityScheduling = true;24 config.EnableActorTaskFairFairScheduling = true;25 config.EnableActorTaskFairFairRoundRobinScheduling = true;26 config.EnableActorTaskFairFairPriorityScheduling = true;27 config.EnableActorTaskFairFairFairScheduling = true;28 config.EnableActorTaskFairFairFairRoundRobinScheduling = true;29 config.EnableActorTaskFairFairFairPriorityScheduling = true;30 config.EnableActorTaskFairFairFairFairScheduling = true;31 config.EnableActorTaskFairFairFairFairRoundRobinScheduling = true;32 config.EnableActorTaskFairFairFairFairPriorityScheduling = true;33 config.EnableActorTaskFairFairFairFairFairScheduling = true;34 config.EnableActorTaskFairFairFairFairFairRoundRobinScheduling = true;35 config.EnableActorTaskFairFairFairFairFairPriorityScheduling = true;36 config.EnableActorTaskFairFairFairFairFairFairScheduling = true;37 config.EnableActorTaskFairFairFairFairFairFairRoundRobinScheduling = true;38 config.EnableActorTaskFairFairFairFairFairFairPriorityScheduling = true;39 config.EnableActorTaskFairFairFairFairFairFairFairScheduling = true;40 config.EnableActorTaskFairFairFairFairFairFairFairRoundRobinScheduling = true;
InitOnEntry
Using AI Code Generation
1{2 {3 internal int Id;4 internal string State;5 internal StoreRequest(int id)6 {7 this.Id = id;8 this.InitOnEntry();9 }10 private void InitOnEntry()11 {12 this.State = "Pending";13 }14 }15}16{17 {18 internal int Id;19 internal string State;20 internal StoreRequest(int id)21 {22 this.Id = id;23 this.InitOnEntry();24 }25 private void InitOnEntry()26 {27 this.State = "Pending";28 }29 }30}31{32 {33 internal int Id;34 internal string State;35 internal StoreRequest(int id)36 {37 this.Id = id;38 this.InitOnEntry();39 }40 private void InitOnEntry()41 {42 this.State = "Pending";43 }44 }45}46{47 {48 internal int Id;49 internal string State;
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