Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.EntryOnInit
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...47 private int NumberOfFaults;48 private ActorId Client;49 private ActorId FailureTimer;50 [Start]51 [OnEntry(nameof(EntryOnInit))]52 [OnEventGotoState(typeof(LocalEvent), typeof(Configuring))]53 private class Init : State54 {55 }56 private void EntryOnInit()57 {58 this.NumberOfReplicas = 3;59 this.NumberOfFaults = 1;60 this.AliveNodes = new List<ActorId>();61 this.Monitor<LivenessMonitor>(new LivenessMonitor.ConfigureEvent(this.NumberOfReplicas));62 this.NodeManager = this.CreateActor(typeof(NodeManager));63 this.Client = this.CreateActor(typeof(Client));64 this.RaiseEvent(new LocalEvent());65 }66 [OnEntry(nameof(ConfiguringOnInit))]67 [OnEventGotoState(typeof(LocalEvent), typeof(Active))]68 [DeferEvents(typeof(FailureTimer.Timeout))]69 private class Configuring : State70 {71 }72 private void ConfiguringOnInit()73 {74 this.SendEvent(this.NodeManager, new NodeManager.ConfigureEvent(this.Id, this.NumberOfReplicas));75 this.SendEvent(this.Client, new Client.ConfigureEvent(this.NodeManager));76 this.RaiseEvent(new LocalEvent());77 }78 [OnEventDoAction(typeof(NotifyNode), nameof(UpdateAliveNodes))]79 [OnEventDoAction(typeof(FailureTimer.Timeout), nameof(InjectFault))]80 private class Active : State81 {82 }83 private void UpdateAliveNodes(Event e)84 {85 var node = (e as NotifyNode).Node;86 this.AliveNodes.Add(node);87 if (this.AliveNodes.Count == this.NumberOfReplicas &&88 this.FailureTimer is null)89 {90 this.FailureTimer = this.CreateActor(typeof(FailureTimer));91 this.SendEvent(this.FailureTimer, new FailureTimer.ConfigureEvent(this.Id));92 }93 }94 private void InjectFault()95 {96 if (this.NumberOfFaults is 0 ||97 this.AliveNodes.Count is 0)98 {99 return;100 }101 int nodeId = this.RandomInteger(this.AliveNodes.Count);102 var node = this.AliveNodes[nodeId];103 this.SendEvent(node, new FaultInject());104 this.SendEvent(this.NodeManager, new NodeManager.NotifyFailure(node));105 this.AliveNodes.Remove(node);106 this.NumberOfFaults--;107 if (this.NumberOfFaults is 0)108 {109 this.SendEvent(this.FailureTimer, HaltEvent.Instance);110 }111 }112 }113 private class NodeManager : StateMachine114 {115 public class ConfigureEvent : Event116 {117 public ActorId Environment;118 public int NumberOfReplicas;119 public ConfigureEvent(ActorId env, int numOfReplicas)120 : base()121 {122 this.Environment = env;123 this.NumberOfReplicas = numOfReplicas;124 }125 }126 public class NotifyFailure : Event127 {128 public ActorId Node;129 public NotifyFailure(ActorId node)130 : base()131 {132 this.Node = node;133 }134 }135 internal class ShutDown : Event136 {137 }138 private class LocalEvent : Event139 {140 }141 private ActorId Environment;142 private List<ActorId> StorageNodes;143 private int NumberOfReplicas;144 private Dictionary<int, bool> StorageNodeMap;145 private Dictionary<int, int> DataMap;146 private ActorId RepairTimer;147 [Start]148 [OnEntry(nameof(EntryOnInit))]149 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]150 [OnEventGotoState(typeof(LocalEvent), typeof(Active))]151 [DeferEvents(typeof(Client.Request), typeof(RepairTimer.Timeout))]152 private class Init : State153 {154 }155 private void EntryOnInit()156 {157 this.StorageNodes = new List<ActorId>();158 this.StorageNodeMap = new Dictionary<int, bool>();159 this.DataMap = new Dictionary<int, int>();160 this.RepairTimer = this.CreateActor(typeof(RepairTimer));161 this.SendEvent(this.RepairTimer, new RepairTimer.ConfigureEvent(this.Id));162 }163 private void SetupEvent(Event e)164 {165 this.Environment = (e as ConfigureEvent).Environment;166 this.NumberOfReplicas = (e as ConfigureEvent).NumberOfReplicas;167 for (int idx = 0; idx < this.NumberOfReplicas; idx++)168 {169 this.CreateNewNode();170 }171 this.RaiseEvent(new LocalEvent());172 }173 private void CreateNewNode()174 {175 var idx = this.StorageNodes.Count;176 var node = this.CreateActor(typeof(StorageNode));177 this.StorageNodes.Add(node);178 this.StorageNodeMap.Add(idx, true);179 this.SendEvent(node, new StorageNode.ConfigureEvent(this.Environment, this.Id, idx));180 }181 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]182 [OnEventDoAction(typeof(RepairTimer.Timeout), nameof(RepairNodes))]183 [OnEventDoAction(typeof(StorageNode.SyncReport), nameof(ProcessSyncReport))]184 [OnEventDoAction(typeof(NotifyFailure), nameof(ProcessFailure))]185 private class Active : State186 {187 }188 private void ProcessClientRequest(Event e)189 {190 var command = (e as Client.Request).Command;191 var aliveNodeIds = this.StorageNodeMap.Where(n => n.Value).Select(n => n.Key);192 foreach (var nodeId in aliveNodeIds)193 {194 this.SendEvent(this.StorageNodes[nodeId], new StorageNode.StoreRequest(command));195 }196 }197 private void RepairNodes()198 {199 if (this.DataMap.Count is 0)200 {201 return;202 }203 var latestData = this.DataMap.Values.Max();204 var numOfReplicas = this.DataMap.Count(kvp => kvp.Value == latestData);205 if (numOfReplicas >= this.NumberOfReplicas)206 {207 return;208 }209 foreach (var node in this.DataMap)210 {211 if (node.Value != latestData)212 {213 this.SendEvent(this.StorageNodes[node.Key], new StorageNode.SyncRequest(latestData));214 numOfReplicas++;215 }216 if (numOfReplicas == this.NumberOfReplicas)217 {218 break;219 }220 }221 }222 private void ProcessSyncReport(Event e)223 {224 var nodeId = (e as StorageNode.SyncReport).NodeId;225 var data = (e as StorageNode.SyncReport).Data;226 // LIVENESS BUG: can fail to ever repair again as it thinks there227 // are enough replicas. Enable to introduce a bug fix.228 // if (!this.StorageNodeMap.ContainsKey(nodeId))229 // {230 // return;231 // }232 if (!this.DataMap.ContainsKey(nodeId))233 {234 this.DataMap.Add(nodeId, 0);235 }236 this.DataMap[nodeId] = data;237 }238 private void ProcessFailure(Event e)239 {240 var node = (e as NotifyFailure).Node;241 var nodeId = this.StorageNodes.IndexOf(node);242 this.StorageNodeMap.Remove(nodeId);243 this.DataMap.Remove(nodeId);244 this.CreateNewNode();245 }246 }247 private class StorageNode : StateMachine248 {249 public class ConfigureEvent : Event250 {251 public ActorId Environment;252 public ActorId NodeManager;253 public int Id;254 public ConfigureEvent(ActorId env, ActorId manager, int id)255 : base()256 {257 this.Environment = env;258 this.NodeManager = manager;259 this.Id = id;260 }261 }262 public class StoreRequest : Event263 {264 public int Command;265 public StoreRequest(int cmd)266 : base()267 {268 this.Command = cmd;269 }270 }271 public class SyncReport : Event272 {273 public int NodeId;274 public int Data;275 public SyncReport(int id, int data)276 : base()277 {278 this.NodeId = id;279 this.Data = data;280 }281 }282 public class SyncRequest : Event283 {284 public int Data;285 public SyncRequest(int data)286 : base()287 {288 this.Data = data;289 }290 }291 internal class ShutDown : Event292 {293 }294 private class LocalEvent : Event295 {296 }297 private ActorId Environment;298 private ActorId NodeManager;299 private int NodeId;300 private int Data;301 private ActorId SyncTimer;302 [Start]303 [OnEntry(nameof(EntryOnInit))]304 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]305 [OnEventGotoState(typeof(LocalEvent), typeof(Active))]306 [DeferEvents(typeof(SyncTimer.Timeout))]307 private class Init : State308 {309 }310 private void EntryOnInit()311 {312 this.Data = 0;313 this.SyncTimer = this.CreateActor(typeof(SyncTimer));314 this.SendEvent(this.SyncTimer, new SyncTimer.ConfigureEvent(this.Id));315 }316 private void SetupEvent(Event e)317 {318 this.Environment = (e as ConfigureEvent).Environment;319 this.NodeManager = (e as ConfigureEvent).NodeManager;320 this.NodeId = (e as ConfigureEvent).Id;321 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeCreated(this.NodeId));322 this.SendEvent(this.Environment, new Environment.NotifyNode(this.Id));323 this.RaiseEvent(new LocalEvent());324 }...
EntryOnInit
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.Coverage;11using Microsoft.Coyote.TestingServices.Runtime;12using Microsoft.Coyote.TestingServices.SchedulingStrategies;13using Microsoft.Coyote.TestingServices.Tracing.Schedule;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR.Strategies;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR.Strategies.Default;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR.Strategies.Default.Strategies;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR.Strategies.Default.Strategies.Default;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR.Strategies.Default.Strategies.Default.Strategies;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR.Strategies.Default.Strategies.Default.Strategies.Default;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;28using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.DPOR.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;
EntryOnInit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 public static async Task Main(string[] args)10 {11 using (var runtime = RuntimeFactory.Create())12 {13 var actorId = await runtime.CreateActorAsync(typeof(StoreRequest));14 await runtime.SendEventAsync(actorId, new Request());15 }16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 public static async Task Main(string[] args)28 {29 using (var runtime = RuntimeFactory.Create())30 {31 var actorId = await runtime.CreateActorAsync(typeof(StoreRequest));32 await runtime.SendEventAsync(actorId, new Request());33 }34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 public static async Task Main(string[] args)46 {47 using (var runtime = RuntimeFactory.Create())48 {49 var actorId = await runtime.CreateActorAsync(typeof(StoreRequest));50 await runtime.SendEventAsync(actorId, new Request());51 }52 }53 }54}
EntryOnInit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.RaceDetection;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.ModelChecking;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.ModelChecking.Strategies;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.ModelChecking.Strategies.DPOR;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.ModelChecking.Strategies.DPOR.Strategies;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.ModelChecking.Strategies.DPOR.Strategies.StateGraph;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.ModelChecking.Strategies.DPOR.Strategies.StateGraph.Strategies;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.ModelChecking.Strategies.DPOR.Strategies.StateGraph.Strategies.Visitors;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.ModelChecking.Strategies.DPOR.Strategies.StateGraph.Strategies.Visitors.Strategies;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.ModelChecking.Strategies.DPOR.Strategies.StateGraph.Strategies.Visitors.Strategies.DataStructures;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.ModelChecking.Strategies.DPOR.Strategies.StateGraph.Strategies.Visitors.Strategies.DataStructures.Strategies;
EntryOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest;4using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Interfaces;5using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Models;6using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Services;7using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Services.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.States;9using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.States.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Utilities;11using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Utilities.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Utilities.Models;13using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Utilities.Models.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Utilities.Models.Interfaces.Request;15using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Utilities.Models.Interfaces.Response;16using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Utilities.Models.Request;17using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Utilities.Models.Response;18using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.Utilities.Models.Response.Interfaces;19using System;20using System.Collections.Generic;21using System.Text;22using System.Threading.Tasks;23{24 {25 private readonly IStoreRequestState _state;26 private readonly IStoreRequestUtilities _utilities;27 private readonly IStoreRequestServices _services;28 public StoreRequest(IActorRuntime runtime, IActorId actorId, IStoreRequestState state, IStoreRequestUtilities utilities, IStoreRequestServices services)29 : base(runtime, actorId)30 {31 _state = state;32 _utilities = utilities;33 _services = services;34 }35 [OnEventDoAction(typeof(StoreRequestEvent), nameof(EntryOnInit))]36 private class Init : State { }37 private async Task EntryOnInit(Event e)38 {39 await _services.Log("Started");40 await _services.Log($"Request: {((StoreRequestEvent)e).Request}");41 await _services.Log($"Request: {((StoreRequestEvent)e).Request}");
EntryOnInit
Using AI Code Generation
1var entryOnInit = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.EntryOnInit();2entryOnInit.Run();3var entryOnEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.EntryOnEvent();4entryOnEvent.Run();5var entryOnRaiseEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.EntryOnRaiseEvent();6entryOnRaiseEvent.Run();7var entryOnSendEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.EntryOnSendEvent();8entryOnSendEvent.Run();9var entryOnReceiveEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.EntryOnReceiveEvent();10entryOnReceiveEvent.Run();11var entryOnPopEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.EntryOnPopEvent();12entryOnPopEvent.Run();13var entryOnWaitEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.EntryOnWaitEvent();14entryOnWaitEvent.Run();15var entryOnPushState = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.EntryOnPushState();16entryOnPushState.Run();17var entryOnPopState = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest.EntryOnPopState();18entryOnPopState.Run();
EntryOnInit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.BugFinding;6using Microsoft.Coyote.BugFinding.Strategies;7using Microsoft.Coyote.BugFinding.TestingServices;8using Microsoft.Coyote.BugFinding.TestingServices.SchedulingStrategies;
EntryOnInit
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest storeRequest = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest();2storeRequest.EntryOnInit();3Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest storeRequest = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest();4storeRequest.EntryOnInit();5Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest storeRequest = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest();6storeRequest.EntryOnInit();7Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest storeRequest = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest();8storeRequest.EntryOnInit();9Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest storeRequest = new Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest();10storeRequest.EntryOnInit();
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