How to use StateGroupTests method of Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.StateGroupTests.StateGroupTests

StateGroupTests.cs

Source: StateGroupTests.cs Github

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...5using Xunit;6using Xunit.Abstractions;7namespace Microsoft.Coyote.Actors.BugFinding.Tests.Specifications8{9 public class StateGroupTests : BaseActorBugFindingTest10 {11 public StateGroupTests(ITestOutputHelper output)12 : base(output)13 {14 }15 private class Safety : Monitor16 {17 private class States1 : StateGroup18 {19 [Start]20 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]21 public class S1 : State22 {23 }24 [OnEntry(nameof(States1S2OnEntry))]25 [OnEventGotoState(typeof(UnitEvent), typeof(States2.S1))]...

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StateGroupTests

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;10{11 {12 static async Task Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.SchedulingStrategy = SchedulingStrategy.DFS;16 configuration.TestingIterations = 100;17 configuration.MaxSchedulingSteps = 1000;18 configuration.TraceSchedule = true;19 configuration.ReportCodeCoverage = true;20 configuration.ReportActivityCoverage = true;21 configuration.ReportFairScheduling = true;22 configuration.ReportStateGraphCoverage = true;23 configuration.ReportStateGraphScheduleCoverage = true;24 configuration.ReportStateGraphStateCoverage = true;25 configuration.ReportStateGraphTransitionCoverage = true;26 configuration.ReportStateGraphUsedStateCoverage = true;27 configuration.ReportStateGraphUsedTransitionCoverage = true;28 configuration.ReportStateGraphUsedFairSetCoverage = true;29 configuration.ReportStateGraphFairSetCoverage = true;30 configuration.ReportStateGraphUsedStateGroupCoverage = true;31 configuration.ReportStateGraphStateGroupCoverage = true;32 configuration.ReportStateGraphUsedFairTransitionCoverage = true;33 configuration.ReportStateGraphFairTransitionCoverage = true;34 configuration.ReportStateGraphUsedFairStateCoverage = true;35 configuration.ReportStateGraphFairStateCoverage = true;36 configuration.ReportStateGraphUsedFairStateGroupCoverage = true;37 configuration.ReportStateGraphFairStateGroupCoverage = true;38 configuration.LivenessTemperatureThreshold = 500;39 configuration.LivenessTemperatureIncreaseFactor = 1.5;40 configuration.LivenessTemperatureDecreaseFactor = 0.5;41 configuration.LivenessTemperatureCoolDownFactor = 0.1;42 var test = new StateGroupTests();43 test.TestInitialize(configuration);44 var result = await test.RunAsync();45 Console.WriteLine(result);46 Console.WriteLine("Done");47 Console.ReadLine();48 }49 }50}

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StateGroupTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;6using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;7using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.Tests.Common;12using System;13using System.Collections.Generic;14using System.Reflection;15using System.Text;16using System.Threading.Tasks;17using Xunit;18using Xunit.Abstractions;19{20 {21 public StateGroupTests(ITestOutputHelper output)22 : base(output)23 {24 }25 [Fact(Timeout = 5000)]26 public void TestStateGroup()27 {28 this.Test(r =>29 {30 r.RegisterMonitor(typeof(StateGroupMonitor));31 r.CreateActor(typeof(M));32 });33 }34 {35 [OnEntry(nameof(InitOnEntry))]36 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]37 {38 }39 void InitOnEntry()40 {41 this.RaiseGotoStateEvent<UnitEvent>(typeof(S1));42 }43 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]44 {45 }46 [OnEventGotoState(typeof(UnitEvent), typeof(S3))]47 {48 }49 [OnEventGotoState(typeof(UnitEvent), typeof(S4))]50 {51 }52 [OnEventGotoState(typeof(UnitEvent), typeof(S5))]53 {54 }55 [OnEventGotoState(typeof(UnitEvent), typeof(S6))]56 {57 }58 [OnEventGotoState(typeof(UnitEvent), typeof(S7))]

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StateGroupTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2StateGroupTests sgt = new StateGroupTests();3sgt.StateGroupTests();4using Microsoft.Coyote.Actors.BugFinding.Tests;5StateGroupTests sgt = new StateGroupTests();6sgt.StateGroupTests();7using Microsoft.Coyote.Actors.BugFinding.Tests;8StateGroupTests sgt = new StateGroupTests();9sgt.StateGroupTests();10using Microsoft.Coyote.Actors.BugFinding.Tests;11StateGroupTests sgt = new StateGroupTests();12sgt.StateGroupTests();13using Microsoft.Coyote.Actors.BugFinding.Tests;14StateGroupTests sgt = new StateGroupTests();15sgt.StateGroupTests();16using Microsoft.Coyote.Actors.BugFinding.Tests;17StateGroupTests sgt = new StateGroupTests();18sgt.StateGroupTests();19using Microsoft.Coyote.Actors.BugFinding.Tests;20StateGroupTests sgt = new StateGroupTests();21sgt.StateGroupTests();22using Microsoft.Coyote.Actors.BugFinding.Tests;23StateGroupTests sgt = new StateGroupTests();24sgt.StateGroupTests();25using Microsoft.Coyote.Actors.BugFinding.Tests;

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StateGroupTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2StateGroupTests t = new StateGroupTests();3t.StateGroupTests();4using Microsoft.Coyote.Actors.BugFinding.Tests;5StateGroupTests t = new StateGroupTests();6t.TestStateGroup();7using Microsoft.Coyote.Actors.BugFinding.Tests;8StateGroupTests t = new StateGroupTests();9t.TestStateGroup();10using Microsoft.Coyote.Actors.BugFinding.Tests;11StateGroupTests t = new StateGroupTests();12t.TestStateGroup();13using Microsoft.Coyote.Actors.BugFinding.Tests;14StateGroupTests t = new StateGroupTests();15t.TestStateGroup();16using Microsoft.Coyote.Actors.BugFinding.Tests;17StateGroupTests t = new StateGroupTests();18t.TestStateGroup();19using Microsoft.Coyote.Actors.BugFinding.Tests;20StateGroupTests t = new StateGroupTests();21t.TestStateGroup();22using Microsoft.Coyote.Actors.BugFinding.Tests;23StateGroupTests t = new StateGroupTests();24t.TestStateGroup();25using Microsoft.Coyote.Actors.BugFinding.Tests;26StateGroupTests t = new StateGroupTests();27t.TestStateGroup();

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StateGroupTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Testing;5using Microsoft.Coyote.Testing.Fuzzing;6using System.Collections.Generic;7using System;8using System.Threading.Tasks;9using System.Diagnostics;10using System.IO;11using System.Linq;12using System.Text;13using System.Threading;14using System.Runtime.Serialization;15using System.Runtime.Serialization.Formatters.Binary;16using System.Reflection;17using System.Runtime.InteropServices;18using System.Runtime.CompilerServices;19using System.Collections.Concurrent;20using System.Collections;21{22 {23 public void TestStateGroup()24 {25 this.Test(r =>26 {27 r.RegisterMonitor<StateGroupMonitor>();28 r.RegisterMonitor<StateGroupMonitor2>();29 r.CreateActor(typeof(M));30 });31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote;37using Microsoft.Coyote.Testing;38using Microsoft.Coyote.Testing.Fuzzing;39using System.Collections.Generic;40using System;41using System.Threading.Tasks;42using System.Diagnostics;43using System.IO;44using System.Linq;45using System.Text;46using System.Threading;47using System.Runtime.Serialization;48using System.Runtime.Serialization.Formatters.Binary;49using System.Reflection;50using System.Runtime.InteropServices;51using System.Runtime.CompilerServices;52using System.Collections.Concurrent;53using System.Collections;54{55 {56 public void TestStateGroup()57 {58 this.Test(r =>59 {60 r.RegisterMonitor<StateGroupMonitor>();61 r.RegisterMonitor<StateGroupMonitor2>();62 r.CreateActor(typeof(M));63 });64 }65 }66}67using Microsoft.Coyote.Actors.BugFinding.Tests;68using Microsoft.Coyote.Actors;69using Microsoft.Coyote;70using Microsoft.Coyote.Testing;71using Microsoft.Coyote.Testing.Fuzzing;72using System.Collections.Generic;

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StateGroupTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Testing;4using System.Threading.Tasks;5using System;6{7 {8 public static async Task Main(string[] args)9 {10 await TestingEngine.RunAsync(new Configuration(), async r =>11 {12 var actor = r.CreateActor(typeof(StateGroupTests));13 await r.SendEventAsync(actor, new Start());14 });15 }16 }17}

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