Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent.ProcessNodeUpdate
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...658 }659 [Cold]660 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]661 [OnEventDoAction(typeof(NotifyNodeFail), nameof(FailAndCheckRepair))]662 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(ProcessNodeUpdate))]663 [OnEventGotoState(typeof(LocalEvent), typeof(Repairing))]664 private class Repaired : State665 {666 }667 private void ProcessNodeCreated(Event e)668 {669 var nodeId = (e as NotifyNodeCreated).NodeId;670 this.DataMap.Add(nodeId, 0);671 }672 private void FailAndCheckRepair(Event e)673 {674 this.ProcessNodeFail(e);675 this.RaiseEvent(new LocalEvent());676 }677 private void ProcessNodeUpdate(Event e)678 {679 var nodeId = (e as NotifyNodeUpdate).NodeId;680 var data = (e as NotifyNodeUpdate).Data;681 this.DataMap[nodeId] = data;682 }683 [Hot]684 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]685 [OnEventDoAction(typeof(NotifyNodeFail), nameof(ProcessNodeFail))]686 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(CheckIfRepaired))]687 [OnEventGotoState(typeof(LocalEvent), typeof(Repaired))]688 private class Repairing : State689 {690 }691 private void ProcessNodeFail(Event e)692 {693 var nodeId = (e as NotifyNodeFail).NodeId;694 this.DataMap.Remove(nodeId);695 }696 private void CheckIfRepaired(Event e)697 {698 this.ProcessNodeUpdate(e);699 var consensus = this.DataMap.Select(kvp => kvp.Value).GroupBy(v => v).700 OrderByDescending(v => v.Count()).FirstOrDefault();701 var numOfReplicas = consensus.Count();702 if (numOfReplicas >= this.NumberOfReplicas)703 {704 this.RaiseEvent(new LocalEvent());705 }706 }707 }708 [Theory(Timeout = 10000)]709 [InlineData(1)]710 public void TestReplicatingStorageLivenessBug(uint seed)711 {712 var configuration = this.GetConfiguration();...
ProcessNodeUpdate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var machine = new StartTimerEvent();11 machine.ProcessNodeUpdate();12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20using Microsoft.Coyote.Actors.BugFinding.Tests;21{22 {23 static void Main(string[] args)24 {25 var machine = new StartTimerEvent();26 machine.ProcessNodeUpdate();27 }28 }29}30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35using Microsoft.Coyote.Actors.BugFinding.Tests;36{37 {38 static void Main(string[] args)39 {40 var machine = new StartTimerEvent();41 machine.ProcessNodeUpdate();42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using Microsoft.Coyote.Actors.BugFinding.Tests;51{52 {53 static void Main(string[] args)54 {55 var machine = new StartTimerEvent();56 machine.ProcessNodeUpdate();57 }58 }59}60using System;61using System.Collections.Generic;62using System.Linq;63using System.Text;64using System.Threading.Tasks;65using Microsoft.Coyote.Actors.BugFinding.Tests;66{67 {68 static void Main(string[]
ProcessNodeUpdate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var config = Configuration.Create();12 config.AssemblyToBeAnalyzed = typeof(StartTimerEvent).Assembly;13 runtime.Configure(config);14 runtime.Start();15 runtime.Wait();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 static void Main(string[] args)27 {28 var runtime = RuntimeFactory.Create();29 var config = Configuration.Create();30 config.AssemblyToBeAnalyzed = typeof(StartTimerEvent).Assembly;31 runtime.Configure(config);32 runtime.Start();33 runtime.Wait();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 static void Main(string[] args)45 {46 var runtime = RuntimeFactory.Create();47 var config = Configuration.Create();48 config.AssemblyToBeAnalyzed = typeof(StartTimerEvent).Assembly;49 runtime.Configure(config);50 runtime.Start();51 runtime.Wait();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 var runtime = RuntimeFactory.Create();65 var config = Configuration.Create();66 config.AssemblyToBeAnalyzed = typeof(StartTimerEvent).Assembly;67 runtime.Configure(config);68 runtime.Start();69 runtime.Wait();70 }71 }72}
ProcessNodeUpdate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public void ProcessNodeUpdate()9 {10 Console.WriteLine("ProcessNodeUpdate");11 }12 }13}14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19{20 {21 public void ProcessNodeUpdate()22 {23 Console.WriteLine("ProcessNodeUpdate");24 }25 }26}27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32{33 {34 public void ProcessNodeUpdate()35 {36 Console.WriteLine("ProcessNodeUpdate");37 }38 }39}40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45{46 {47 public void ProcessNodeUpdate()48 {49 Console.WriteLine("ProcessNodeUpdate");50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58{59 {60 public void ProcessNodeUpdate()61 {62 Console.WriteLine("ProcessNodeUpdate");63 }64 }65}66using System;67using System.Collections.Generic;68using System.Linq;69using System.Text;70using System.Threading.Tasks;
ProcessNodeUpdate
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100000;11 config.EnableCycleDetection = true;12 config.EnableFairScheduling = true;13 config.EnableActorTracking = true;14 config.EnableDataRaceDetection = true;15 config.EnableOperationInterleavings = true;16 config.EnableRandomExecution = true;17 config.EnableStateGraph = true;18 config.EnableStateGraphScheduling = true;19 config.EnableStateGraphTracing = true;20 config.EnableStateGraphVisualization = true;21 config.EnableTaskInterleavings = true;22 config.EnableVerboseTrace = true;
ProcessNodeUpdate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 StartTimerEvent startTimerEvent = new StartTimerEvent();11 startTimerEvent.ProcessNodeUpdate();12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 StartTimerEvent startTimerEvent = new StartTimerEvent();25 startTimerEvent.ProcessNodeUpdate();26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34{35 {36 static void Main(string[] args)37 {38 StartTimerEvent startTimerEvent = new StartTimerEvent();39 startTimerEvent.ProcessNodeUpdate();40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48{49 {50 static void Main(string[] args)51 {52 StartTimerEvent startTimerEvent = new StartTimerEvent();53 startTimerEvent.ProcessNodeUpdate();54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62{63 {
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