How to use States2S1OnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.States2S1OnEntry

StateGroupTests.cs

Source: StateGroupTests.cs Github

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...28 }29 }30 private class States2 : StateGroup31 {32 [OnEntry(nameof(States2S1OnEntry))]33 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]34 public class S1 : State35 {36 }37 [OnEntry(nameof(States2S2OnEntry))]38 public class S2 : State39 {40 }41 }42 private void States1S2OnEntry() => this.RaiseEvent(UnitEvent.Instance);43 private void States2S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);44 private void States2S2OnEntry()45 {46 this.Assert(false, "Reached test assertion.");47 }48 }49 [Fact(Timeout = 5000)]50 public void TestStateGroup()51 {52 this.TestWithError(r =>53 {54 r.RegisterMonitor<Safety>();55 r.Monitor<Safety>(UnitEvent.Instance);56 },57 expectedError: "Reached test assertion.",...

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States2S1OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;3using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S1;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S2;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S2.S2S1;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S2.S2S2;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S2.S2S2.S2S2S1;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S2.S2S2.S2S2S2;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S3;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S3.S3S1;15using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S3.S3S2;16using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S3.S3S2.S3S2S1;17using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S3.S3S2.S3S2S2;18using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S3.S3S3;19using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machine.States.S3.S3S3.S3S3S1;

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States2S1OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.Specifications.Tasks;5using System;6using System.Threading.Tasks;7{8 {9 [OnEntry(nameof(InitOnEntry))]10 [OnEventDoAction(typeof(UnitEvent), nameof(InitAction))]11 {12 }13 private void InitOnEntry()14 {15 this.RaiseEvent(new UnitEvent());16 }17 private void InitAction()18 {19 this.RaiseEvent(new UnitEvent());20 }21 [OnEntry(nameof(States2S1OnEntry))]22 [OnEventDoAction(typeof(UnitEvent), nameof(States2S1Action))]23 {24 }25 private void States2S1OnEntry()26 {27 this.Assert(false, "Error");28 }29 private void States2S1Action()30 {31 this.Assert(false, "Error");32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;37using Microsoft.Coyote.Specifications;38using Microsoft.Coyote.Specifications.Tasks;39using System;40using System.Threading.Tasks;41{42 {43 [OnEntry(nameof(InitOnEntry))]44 [OnEventDoAction(typeof(UnitEvent), nameof(InitAction))]45 {46 }47 private void InitOnEntry()48 {49 this.RaiseEvent(new UnitEvent());50 }51 private void InitAction()52 {53 this.RaiseEvent(new UnitEvent());54 }55 [OnEntry(nameof(States2S2OnEntry))]56 [OnEventDoAction(typeof(UnitEvent), nameof(States2S2Action))]57 {58 }59 private void States2S2OnEntry()60 {61 this.Assert(false, "Error");62 }

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States2S1OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.Specifications.Tasks;4using Microsoft.Coyote.Tasks;5{6 {7 [OnEventDoAction(typeof(UnitEvent), nameof(States2S1OnEntry))]8 {9 protected override void OnEntry(Event e)10 {11 this.RaiseEvent(new UnitEvent());12 }13 }14 private void States2S1OnEntry(Event e)15 {16 this.Assert(false);17 }18 [OnEventDoAction(typeof(UnitEvent), nameof(States2S2OnEntry))]19 {20 protected override void OnEntry(Event e)21 {22 this.RaiseEvent(new UnitEvent());23 }24 }25 private void States2S2OnEntry(Event e)26 {27 this.Assert(false);28 }29 [OnEventDoAction(typeof(UnitEvent), nameof(States2S3OnEntry))]30 {31 protected override void OnEntry(Event e)32 {33 this.RaiseEvent(new UnitEvent());34 }35 }36 private void States2S3OnEntry(Event e)37 {38 this.Assert(false);39 }40 [OnEventDoAction(typeof(UnitEvent), nameof(States2S4OnEntry))]41 {42 protected override void OnEntry(Event e)43 {44 this.RaiseEvent(new UnitEvent());45 }46 }47 private void States2S4OnEntry(Event e)48 {49 this.Assert(false);50 }51 [OnEventDoAction(typeof(UnitEvent), nameof(States2S5OnEntry))]52 {53 protected override void OnEntry(Event e)54 {55 this.RaiseEvent(new UnitEvent());56 }57 }58 private void States2S5OnEntry(Event e)59 {60 this.Assert(false);61 }62 [OnEventDoAction(typeof(UnitEvent), nameof(States2S6OnEntry))]63 {64 protected override void OnEntry(Event e)65 {66 this.RaiseEvent(new UnitEvent());67 }68 }69 private void States2S6OnEntry(Event e)70 {

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States2S1OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Testing;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using System.Threading;11using System.Diagnostics;12using System.IO;13{14 {15 public StateGroupTests()16 {17 var config = Configuration.Create();18 config.MaxSchedulingSteps = 1000;19 config.MaxFairSchedulingSteps = 1000;20 config.MaxStepsFromReproBug = 1000;21 config.EnableCycleDetection = true;22 config.EnableDataRaceDetection = true;

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States2S1OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.States;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S1;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S2;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S3;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S4;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S5;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S6;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S7;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S8;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S9;15using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S10;16using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S11;17using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S12;18using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S13;19using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S14;20using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S15;21using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S16;22using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S17;23using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.Machines.S18;

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States2S1OnEntry

Using AI Code Generation

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1{2 using Microsoft.Coyote.Actors;3 using Microsoft.Coyote.Actors.Specifications;4 using Microsoft.Coyote.SystematicTesting;5 using Xunit;6 using Xunit.Abstractions;7 {8 public StateGroupTests(ITestOutputHelper output)9 : base(output)10 {11 }12 [Fact(Timeout = 5000)]13 public void TestStateGroup()14 {15 this.Test(r =>16 {17 r.RegisterMonitor(typeof(StateGroupTests));18 r.CreateActor(typeof(M));19 });20 }21 {22 [OnEntry(nameof(InitOnEntry))]23 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]24 {25 }26 private void InitOnEntry()27 {28 this.RaiseEvent(UnitEvent.Instance);29 }30 [OnEntry(nameof(S1OnEntry))]31 {32 }33 private void S1OnEntry()34 {35 this.Assert(false, "Bug found.");36 }37 }38 }39}40 Assert.True() Failure41 at Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.StateGroupTests.<>c__DisplayClass1_0.<TestStateGroup>b__0() in D:\a\1\s\tests\Microsoft.Coyote.Actors.BugFinding.Tests\Specifications\StateGroupTests.cs:line 3642 at Microsoft.Coyote.SystematicTesting.TestingEngine.Test(Action`1 test, Configuration configuration) in D:\a\1\s\Source\SystematicTesting\SystematicTesting\TestingEngine.cs:line 7343 at Microsoft.Coyote.SystematicTesting.TestingEngine.Test(Action`1 test) in D:\a\1\s\Source\SystematicTesting\SystematicTesting\TestingEngine.cs:line 4444 at Microsoft.Coyote.SystematicTesting.BaseSystematicTest.Test(Action`1 test) in D:\a

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