How to use States2S1OnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2 class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S1OnEntry

StateGroupTests.cs

Source:StateGroupTests.cs Github

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...28 }29 }30 private class States2 : StateGroup31 {32 [OnEntry(nameof(States2S1OnEntry))]33 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]34 public class S1 : State35 {36 }37 [OnEntry(nameof(States2S2OnEntry))]38 public class S2 : State39 {40 }41 }42 private void States1S2OnEntry() => this.RaiseEvent(UnitEvent.Instance);43 private void States2S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);44 private void States2S2OnEntry()45 {46 this.Assert(false, "Reached test assertion.");47 }48 }49 [Fact(Timeout = 5000)]50 public void TestStateGroup()51 {52 this.TestWithError(r =>53 {54 r.RegisterMonitor<Safety>();55 r.Monitor<Safety>(UnitEvent.Instance);56 },57 expectedError: "Reached test assertion.",...

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States2S1OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2S2 s2 = new S2();3s2.States2S1OnEntry();4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;5S2 s2 = new S2();6s2.States2S1OnEntry();7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;8S2 s2 = new S2();9s2.States2S1OnEntry();10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;11S2 s2 = new S2();12s2.States2S1OnEntry();13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;14S2 s2 = new S2();15s2.States2S1OnEntry();16using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;17S2 s2 = new S2();18s2.States2S1OnEntry();19using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;20S2 s2 = new S2();21s2.States2S1OnEntry();22using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;

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States2S1OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var config = Configuration.Create();9 config.Verbose = 2;10 config.SchedulingIterations = 10;11 config.SchedulingStrategy = SchedulingStrategy.DFS;12 config.RandomSchedulingSeed = 0;13 config.MaxFairSchedulingSteps = 1000;14 config.EnableCycleDetection = true;15 config.EnableDataRaceDetection = true;16 config.EnableHotStateDetection = true;17 config.EnableOperationInterleavings = true;18 config.EnablePhaseInterleavings = true;19 config.EnableRandomExecution = true;20 config.EnableStateGraphScheduling = true;21 config.EnableUnfairScheduling = true;22 config.EnableUnfairWaitInterleavings = true;23 config.EnableWaitInterleavings = true;24 config.EnableWaitOperations = true;25 config.EnableWaitOperationsInHotState = true;26 config.EnableWaitOperationsInColdState = true;27 config.EnableWaitOperationsInEntryAndExit = true;28 config.EnableWaitOperationsInEntry = true;29 config.EnableWaitOperationsInExit = true;30 config.EnableWaitOperationsInHotState = true;31 config.EnableWaitOperationsInColdState = true;32 config.EnableWaitOperationsInEntryAndExit = true;33 config.EnableWaitOperationsInEntry = true;34 config.EnableWaitOperationsInExit = true;35 config.EnableWaitOperationsInHotState = true;36 config.EnableWaitOperationsInColdState = true;37 config.EnableWaitOperationsInEntryAndExit = true;38 config.EnableWaitOperationsInEntry = true;39 config.EnableWaitOperationsInExit = true;40 config.EnableWaitOperationsInHotState = true;41 config.EnableWaitOperationsInColdState = true;42 config.EnableWaitOperationsInEntryAndExit = true;43 config.EnableWaitOperationsInEntry = true;44 config.EnableWaitOperationsInExit = true;45 config.EnableWaitOperationsInHotState = true;46 config.EnableWaitOperationsInColdState = true;47 config.EnableWaitOperationsInEntryAndExit = true;48 config.EnableWaitOperationsInEntry = true;49 config.EnableWaitOperationsInExit = true;50 config.EnableWaitOperationsInHotState = true;

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States2S1OnEntry

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S1OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S1OnExit();3Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S2OnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S2OnExit();5Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S3OnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S3OnExit();7Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S4OnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S4OnExit();9Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S5OnEntry();

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States2S1OnEntry

Using AI Code Generation

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1await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2(states2S1OnEntry));2await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2(states2S2OnEntry));3await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2(states2S3OnEntry));4await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2(states2S4OnEntry));5await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2(states2S5OnEntry));6await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2(states2S6OnEntry));7await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2(states2S7OnEntry));8await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2(states2S8OnEntry));9await this.SendEvent(this.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2(states2S9OnEntry));

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States2S1OnEntry

Using AI Code Generation

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1var s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2();2s2.States2S1OnEntry();3var s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2();4s2.States2S1OnEntry();5var s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2();6s2.States2S1OnEntry();7var s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2();8s2.States2S1OnEntry();9var s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2();10s2.States2S1OnEntry();11var s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2();12s2.States2S1OnEntry();13var s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2();14s2.States2S1OnEntry();

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States2S1OnEntry

Using AI Code Generation

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1this.RegisterMethod("States2S1OnEntry", Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S1OnEntry);2this.RegisterMethod("States2S1OnExit", Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S1OnExit);3this.RegisterMethod("States2S2OnEntry", Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S2OnEntry);4this.RegisterMethod("States2S2OnExit", Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S2OnExit);5this.RegisterMethod("States2S3OnEntry", Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S3OnEntry);6this.RegisterMethod("States2S3OnExit", Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S3OnExit);7this.RegisterMethod("States2S4OnEntry", Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S4OnEntry);

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