Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S1.States2S1OnEntry
StateGroupTests.cs
Source:StateGroupTests.cs
...28 }29 }30 private class States2 : StateGroup31 {32 [OnEntry(nameof(States2S1OnEntry))]33 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]34 public class S1 : State35 {36 }37 [OnEntry(nameof(States2S2OnEntry))]38 public class S2 : State39 {40 }41 }42 private void States1S2OnEntry() => this.RaiseEvent(UnitEvent.Instance);43 private void States2S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);44 private void States2S2OnEntry()45 {46 this.Assert(false, "Reached test assertion.");47 }48 }49 [Fact(Timeout = 5000)]50 public void TestStateGroup()51 {52 this.TestWithError(r =>53 {54 r.RegisterMonitor<Safety>();55 r.Monitor<Safety>(UnitEvent.Instance);56 },57 expectedError: "Reached test assertion.",...
States2S1OnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 protected override async Task OnEntryAsync(Event e, ActorRuntime runtime)8 {9 await runtime.GotoStateAsync(typeof(S1), new OnEntryEvent());10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;14using Microsoft.Coyote.Actors;15using System;16using System.Threading.Tasks;17{18 {19 protected override async Task OnEntryAsync(Event e, ActorRuntime runtime)20 {21 await runtime.GotoStateAsync(typeof(S1), new OnEntryEvent());22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;26using Microsoft.Coyote.Actors;27using System;28using System.Threading.Tasks;29{30 {31 protected override async Task OnEntryAsync(Event e, ActorRuntime runtime)32 {33 await runtime.GotoStateAsync(typeof(S1), new OnEntryEvent());34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;38using Microsoft.Coyote.Actors;39using System;40using System.Threading.Tasks;41{42 {43 protected override async Task OnEntryAsync(Event e, ActorRuntime runtime)44 {45 await runtime.GotoStateAsync(typeof(S1), new OnEntryEvent());46 }47 }48}
States2S1OnEntry
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S1.States2S1OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S2.States2S2OnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S3.States2S3OnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S4.States2S4OnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S5.States2S5OnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S6.States2S6OnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S7.States2S7OnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S8.States2S8OnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.S9.States2S9OnEntry();
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