How to use HandleUnitEvent method of Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.OverloadedEventHandlerTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.OverloadedEventHandlerTests.HandleUnitEvent

OverloadedEventHandlerTests.cs

Source: OverloadedEventHandlerTests.cs Github

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...15 private class Safety : Monitor16 {17 [Start]18 [OnEntry(nameof(InitOnEntry))]19 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]20 public class Init : State21 {22 }23 private void InitOnEntry() => this.RaiseEvent(UnitEvent.Instance);24#pragma warning disable CA1822 /​/​ Mark members as static25 private void HandleUnitEvent()26#pragma warning restore CA1822 /​/​ Mark members as static27 {28 }29#pragma warning disable CA1801 /​/​ Parameter not used30#pragma warning disable IDE0060 /​/​ Parameter not used31#pragma warning disable CA1822 /​/​ Mark members as static32 private void HandleUnitEvent(int k)33#pragma warning restore CA1822 /​/​ Mark members as static34 {35 }36#pragma warning restore IDE0060 /​/​ Parameter not used37#pragma warning restore CA1801 /​/​ Parameter not used38 }39 [Fact(Timeout = 5000)]40 public void TestOverloadedMonitorEventHandler()41 {42 this.Test(r =>43 {44 r.RegisterMonitor<Safety>();45 });46 }...

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HandleUnitEvent

Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote.Actors;5 using Xunit;6 using Xunit.Abstractions;7 using System.Collections.Generic;8 using System.Linq;9 {10 public OverloadedEventHandlerTests(ITestOutputHelper output)11 : base(output)12 {13 }14 {15 public int Value;16 public E(int value)17 {18 this.Value = value;19 }20 }21 {22 public int Value;23 public E2(int value)24 {25 this.Value = value;26 }27 }28 {29 public int Value;30 public E3(int value)31 {32 this.Value = value;33 }34 }35 {36 public int Value;37 public E4(int value)38 {39 this.Value = value;40 }41 }42 {43 public int Value;44 public E5(int value)45 {46 this.Value = value;47 }48 }49 {50 public int Value;51 public E6(int value)52 {53 this.Value = value;54 }55 }56 {57 public int Value;58 public E7(int value)59 {60 this.Value = value;61 }62 }63 {64 public int Value;65 public E8(int value)66 {67 this.Value = value;68 }69 }70 {71 public int Value;72 public E9(int value)73 {74 this.Value = value;75 }76 }77 {78 public int Value;79 public E10(int value)80 {81 this.Value = value;82 }83 }84 {85 public int Value;86 public E11(int value)87 {88 this.Value = value;89 }90 }91 {92 public int Value;93 public E12(int value)94 {95 this.Value = value;96 }97 }

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HandleUnitEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;3using Microsoft.Coyote.TestingServices;4using System;5using System.Threading.Tasks;6using Xunit;7using Xunit.Abstractions;8{9 {10 public OverloadedEventHandlerTests(ITestOutputHelper output)11 : base(output)12 {13 }14 [Fact(Timeout = 5000)]15 public void TestOverloadedEventHandler()16 {17 this.TestWithError(r =>18 {19 r.RegisterMonitor<OverloadedEventHandlerMonitor>();20 r.CreateActor(typeof(OverloadedEventHandlerTests), new Event());21 },22 configuration: this.GetConfiguration().WithTestingIterations(100),23 replay: true);24 }25 }26 {27 [OnEventDoAction(typeof(Event), nameof(HandleUnitEvent))]28 [OnEventDoAction(typeof(Event), nameof(HandleEvent))]29 {30 }31 private void HandleUnitEvent()32 {33 }34 private void HandleEvent(Event e)35 {36 }37 }38}

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HandleUnitEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;3{4 {5 static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 runtime.CreateActor(typeof(OverloadedEventHandlerTests));9 runtime.SendEvent(new HandleUnitEvent());10 runtime.SendEvent(new HandleIntEvent(1));11 runtime.SendEvent(new HandleIntEvent(2));12 runtime.SendEvent(new HandleStringEvent("hello"));13 runtime.SendEvent(new HandleStringEvent("world"));14 runtime.SendEvent(new HandleIntEvent(3));15 runtime.SendEvent(new HandleUnitEvent());16 runtime.SendEvent(new HandleIntEvent(4));17 runtime.SendEvent(new HandleStringEvent("Coyote"));18 runtime.SendEvent(new HandleUnitEvent());19 runtime.SendEvent(new HandleIntEvent(5));20 runtime.SendEvent(new HandleStringEvent("rules"));21 runtime.SendEvent(new HandleUnitEvent());22 runtime.SendEvent(new HandleIntEvent(6));23 runtime.SendEvent(new HandleStringEvent("the"));24 runtime.SendEvent(new HandleUnitEvent());25 runtime.SendEvent(new HandleIntEvent(7));26 runtime.SendEvent(new HandleStringEvent("world"));27 runtime.SendEvent(new HandleUnitEvent());28 runtime.SendEvent(new HandleIntEvent(8));29 runtime.SendEvent(new HandleStringEvent("!!!"));30 runtime.SendEvent(new HandleUnitEvent());31 runtime.SendEvent(new HandleIntEvent(9));32 }33 }34}

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HandleUnitEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();9 var test = new OverloadedEventHandlerTests();10 runtime.RegisterMonitor(test);11 await runtime.CreateActor(typeof(Actor1), null, Guid.NewGuid());12 await runtime.CreateActor(typeof(Actor2), null, Guid.NewGuid());13 await runtime.CreateActor(typeof(Actor3), null, Guid.NewGuid());14 await runtime.CreateActor(typeof(Actor4), null, Guid.NewGuid());15 await runtime.CreateActor(typeof(Actor5), null, Guid.NewGuid());16 await runtime.CreateActor(typeof(Actor6), null, Guid.NewGuid());17 await runtime.CreateActor(typeof(Actor7), null, Guid.NewGuid());18 await runtime.CreateActor(typeof(Actor8), null, Guid.NewGuid());19 await runtime.CreateActor(typeof(Actor9), null, Guid.NewGuid());20 await runtime.CreateActor(typeof(Actor10), null, Guid.NewGuid());21 await runtime.CreateActor(typeof(Actor11), null, Guid.NewGuid());22 await runtime.CreateActor(typeof(Actor12), null, Guid.NewGuid());23 await runtime.CreateActor(typeof(Actor13), null, Guid.NewGuid());24 await runtime.CreateActor(typeof(Actor14), null, Guid.NewGuid());25 await runtime.CreateActor(typeof(Actor15), null, Guid.NewGuid());26 await runtime.CreateActor(typeof(Actor16), null, Guid.NewGuid());27 await runtime.CreateActor(typeof(Actor17), null, Guid.NewGuid());28 await runtime.CreateActor(typeof(Actor18), null, Guid.NewGuid());29 await runtime.CreateActor(typeof(Actor19), null, Guid.NewGuid());30 await runtime.CreateActor(typeof(Actor20), null, Guid.NewGuid());31 await runtime.CreateActor(typeof(Actor21), null, Guid.NewGuid());32 await runtime.CreateActor(typeof(Actor22), null, Guid.NewGuid());33 await runtime.CreateActor(typeof(Actor23), null, Guid.NewGuid());34 await runtime.CreateActor(typeof(Actor24), null, Guid.NewGuid());35 await runtime.CreateActor(typeof(Actor25), null, Guid.NewGuid());36 await runtime.CreateActor(typeof(Actor26), null, Guid.NewGuid());37 await runtime.CreateActor(typeof(Actor27), null, Guid.NewGuid());38 await runtime.CreateActor(typeof(Actor28), null, Guid.NewGuid());

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HandleUnitEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;6using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.TaskCompletionSources;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.TaskCompletionSources.TaskCompletionSource;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.TaskCompletionSources.TaskCompletionSource.TaskCompletionSource;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.TaskCompletionSources.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.TaskCompletionSources.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.TaskCompletionSources.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.TaskCompletionSources.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.TaskCompletionSources.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource;15using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.TaskCompletionSources.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource;16using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.TaskCompletionSources.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource.TaskCompletionSource;

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