Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.TestMonitorStateOverridingStateOnEventDoAction
MonitorStateInheritanceTests.cs
Source:MonitorStateInheritanceTests.cs
...319 },320 expectedError: "Error reached.");321 }322 [Fact(Timeout = 5000)]323 public void TestMonitorStateOverridingStateOnEventDoAction()324 {325 this.Test(r =>326 {327 r.RegisterMonitor<M6>();328 r.Monitor<M6>(UnitEvent.Instance);329 });330 }331 [Fact(Timeout = 5000)]332 public void TestMonitorStateOverridingTwoStatesOnEventDoAction()333 {334 this.Test(r =>335 {336 r.RegisterMonitor<M7>();337 r.Monitor<M7>(UnitEvent.Instance);...
TestMonitorStateOverridingStateOnEventDoAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;6using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitor;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitor.States;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitorWithState;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitorWithState.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitorWithStateWithEvent;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitorWithStateWithEvent.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitorWithStateWithEventDoAction;16using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitorWithStateWithEventDoAction.States;17using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitorWithStateWithEventDoActionWithGoto;18using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitorWithStateWithEventDoActionWithGoto.States;19using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitorWithStateWithGoto;20using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitorWithStateWithGoto.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.TestMonitorWithStateWithGotoWithEvent;
TestMonitorStateOverridingStateOnEventDoAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;3using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritance;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritance.Events;5using Microsoft.Coyote.Actors.TestingServices;6using Microsoft.Coyote.BugFinding;7using Microsoft.Coyote.BugFinding.BugPatterns;8using Microsoft.Coyote.BugFinding.BugPatterns.StateMachine;9using Microsoft.Coyote.BugFinding.TestingServices;10using Microsoft.Coyote.BugFinding.TestingServices.BugPatterns;11using Microsoft.Coyote.BugFinding.TestingServices.BugPatterns.StateMachine;12using Microsoft.Coyote.BugFinding.Utilities;13using Microsoft.Coyote.Specifications;14using Microsoft.Coyote.Specifications.BugFinding;15using Microsoft.Coyote.Specifications.BugFinding.BugPatterns;16using Microsoft.Coyote.Specifications.BugFinding.BugPatterns.StateMachine;17using Microsoft.Coyote.Specifications.TestingServices;18using Microsoft.Coyote.Specifications.TestingServices.BugPatterns;19using Microsoft.Coyote.Specifications.TestingServices.BugPatterns.StateMachine;20using Microsoft.Coyote.Specifications.Utilities;21using Microsoft.Coyote.SystematicTesting;22using Microsoft.Coyote.SystematicTesting.BugFinding;23using Microsoft.Coyote.SystematicTesting.BugFinding.BugPatterns;24using Microsoft.Coyote.SystematicTesting.BugFinding.BugPatterns.StateMachine;25using Microsoft.Coyote.SystematicTesting.TestingServices;26using Microsoft.Coyote.SystematicTesting.TestingServices.BugPatterns;27using Microsoft.Coyote.SystematicTesting.TestingServices.BugPatterns.StateMachine;28using Microsoft.Coyote.SystematicTesting.Utilities;29using Microsoft.Coyote.Tasks;30using Microsoft.Coyote.Tasks.BugFinding;31using Microsoft.Coyote.Tasks.BugFinding.BugPatterns;32using Microsoft.Coyote.Tasks.BugFinding.BugPatterns.StateMachine;33using Microsoft.Coyote.Tasks.TestingServices;34using Microsoft.Coyote.Tasks.TestingServices.BugPatterns;35using Microsoft.Coyote.Tasks.TestingServices.BugPatterns.StateMachine;36using Microsoft.Coyote.Tasks.Utilities;37using Microsoft.Coyote.Tests.Common;38using Microsoft.Coyote.Tests.Common.Actors;39using Microsoft.Coyote.Tests.Common.Actors.BugFinding;
TestMonitorStateOverridingStateOnEventDoAction
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Fuzzing;7using Microsoft.Coyote.Testing.Systematic;8using Microsoft.Coyote.Testing.Fuzzing.Strategies;9using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration;10using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration.Strategies;11using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration.Strategies.Probabilistic;12using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration.Strategies.Probabilistic.ProbabilityFunctions;13using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration.Strategies.Probabilistic.ProbabilityFunctions.Actors;14using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration.Strategies.Probabilistic.ProbabilityFunctions.Actors.ProbabilityFunctions;15using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration.Strategies.Probabilistic.ProbabilityFunctions.Actors.ProbabilityFunctions.ProbabilityFunctions;16using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration.Strategies.Probabilistic.ProbabilityFunctions.Actors.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions;17using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration.Strategies.Probabilistic.ProbabilityFunctions.Actors.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions;18using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration.Strategies.Probabilistic.ProbabilityFunctions.Actors.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions;19using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration.Strategies.Probabilistic.ProbabilityFunctions.Actors.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions;20using Microsoft.Coyote.Testing.Fuzzing.Strategies.StateExploration.Strategies.Probabilistic.ProbabilityFunctions.Actors.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions.ProbabilityFunctions;
TestMonitorStateOverridingStateOnEventDoAction
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.Specifications.Mocks;4using Microsoft.Coyote.SystematicTesting;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using Xunit;11using Xunit.Abstractions;12{13 {14 public TestMonitorStateOverridingStateOnEventDoAction(ITestOutputHelper output)15 : base(output)16 {17 }18 [Fact(Timeout = 5000)]19 public void Test()20 {21 this.TestWithError(r =>22 {23 r.RegisterMonitor<Monitor>();24 },25 configuration: GetConfiguration().WithTestingIterations(100),26 replay: true);27 }28 {29 }30 {31 [OnEntry(nameof(InitOnEntry))]32 [OnEventGotoState(typeof(E), typeof(S2))]33 {34 }35 private void InitOnEntry()36 {37 this.Assert(false);38 }39 [OnEntry(nameof(S2OnEntry))]40 {41 }42 private void S2OnEntry()43 {44 this.Assert(false);45 }46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;50using Microsoft.Coyote.Specifications;51using Microsoft.Coyote.Specifications.Mocks;52using Microsoft.Coyote.SystematicTesting;53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using Xunit;59using Xunit.Abstractions;60{61 {62 public TestMonitorStateOverridingStateOnEventDoAction(ITestOutputHelper output)63 : base(output)64 {65 }66 [Fact(Timeout = 5000)]67 public void Test()68 {69 this.TestWithError(r =>70 {
TestMonitorStateOverridingStateOnEventDoAction
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritance;3using System;4using System.Threading.Tasks;5using Xunit;6using Xunit.Abstractions;7using Xunit.Sdk;8{9 {10 private readonly ITestOutputHelper output;11 public TestMonitorStateOverridingStateOnEventDoAction(ITestOutputHelper output)12 {13 this.output = output;14 }15 [Fact(Timeout = 5000)]16 public void Test()17 {18 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests();19 test.TestMonitorStateOverridingStateOnEventDoAction();20 }21 }22}23{24 {25 [OnEventGotoState(typeof(UnitEvent), typeof(TestState))]26 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]27 class Init : MonitorState { }28 void OnUnitEvent()29 {30 }31 [OnEntry(nameof(OnEntryInitState))]32 [OnEventGotoState(typeof(UnitEvent), typeof(TestState))]33 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]34 class TestState : MonitorState { }35 void OnEntryInitState()36 {37 }38 }39}40{41 {42 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]43 class Init : MonitorState { }44 [OnEntry(nameof(OnEntryS1))]45 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]46 class S1 : MonitorState { }47 void OnEntryS1()48 {49 }50 }51}52{53 {54 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]55 class Init : MonitorState {
TestMonitorStateOverridingStateOnEventDoAction
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Testing;5using Microsoft.Coyote.Testing.Systematic;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Tasks;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading;13using System.Diagnostics;14using System.IO;15using System.Reflection;16using System.Runtime.CompilerServices;17using System.Runtime.InteropServices;18using System.Runtime.Remoting;19using System.Runtime.Serialization;20using System.Runtime.Serialization.Formatters.Binary;21using System.Security;22using System.Security.Permissions;23using System.Security.Policy;24using System.Security.Principal;25using System.Threading.Tasks;26using System.Xml;27using System.Xml.Serialization;28using System.Runtime;29using System.Runtime.CompilerServices;30using System.Runtime.ConstrainedExecution;31using System.Runtime.ExceptionServices;32using System.Runtime.InteropServices;33using System.Runtime.Serialization;34using System.Runtime.Versioning;35using System.Runtime.InteropServices.WindowsRuntime;36using System.Runtime.CompilerServices;37using System.Runtime.ConstrainedExecution;38using System.Runtime.ExceptionServices;39using System.Runtime.InteropServices;40using System.Runtime.Serialization;41using System.Runtime.Versioning;42using System.Runtime.InteropServices.WindowsRuntime;43using System.Runtime.CompilerServices;44using System.Runtime.ConstrainedExecution;45using System.Runtime.ExceptionServices;46using System.Runtime.InteropServices;47using System.Runtime.Serialization;48using System.Runtime.Versioning;49using System.Runtime.InteropServices.WindowsRuntime;50using System.Runtime.CompilerServices;51using System.Runtime.ConstrainedExecution;52using System.Runtime.ExceptionServices;53using System.Runtime.InteropServices;54using System.Runtime.Serialization;55using System.Runtime.Versioning;56using System.Runtime.InteropServices.WindowsRuntime;57using System.Runtime.CompilerServices;58using System.Runtime.ConstrainedExecution;59using System.Runtime.ExceptionServices;60using System.Runtime.InteropServices;61using System.Runtime.Serialization;62using System.Runtime.Versioning;63using System.Runtime.InteropServices.WindowsRuntime;64using System.Runtime.CompilerServices;65using System.Runtime.ConstrainedExecution;66using System.Runtime.ExceptionServices;67using System.Runtime.InteropServices;68using System.Runtime.Serialization;69using System.Runtime.Versioning;70using System.Runtime.InteropServices.WindowsRuntime;71using System.Runtime.CompilerServices;72using System.Runtime.ConstrainedExecution;73using System.Runtime.ExceptionServices;74using System.Runtime.InteropServices;75using System.Runtime.Serialization;76using System.Runtime.Versioning;77using System.Runtime.InteropServices.WindowsRuntime;78using System.Runtime.CompilerServices;79using System.Runtime.ConstrainedExecution;80using System.Runtime.ExceptionServices;81using System.Runtime.InteropServices;82using System.Runtime.Serialization;83using System.Runtime.Versioning;84using System.Runtime.InteropServices.WindowsRuntime;85using System.Runtime.CompilerServices;
TestMonitorStateOverridingStateOnEventDoAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public void Test()9 {10 Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.TestMonitorStateOverridingStateOnEventDoAction();11 }12 }13}14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19{20 {21 public void Test()22 {23 Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.TestMonitorStateOverridingStateOnEventDoAction();24 }25 }26}27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32{33 {34 public void Test()35 {36 Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.TestMonitorStateOverridingStateOnEventDoAction();37 }38 }39}40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45{46 {47 public void Test()48 {49 Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.TestMonitorStateOverridingStateOnEventDoAction();50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;
TestMonitorStateOverridingStateOnEventDoAction
Using AI Code Generation
1{2 protected override Task OnInitializeAsync(Event initialEvent)3 {4 var m = this.CreateActor(typeof(Monitor));5 this.SendEvent(m, new E());6 return Task.CompletedTask;7 }8}9{10 protected override Task OnInitializeAsync(Event initialEvent)11 {12 var m = this.CreateActor(typeof(Monitor));13 this.SendEvent(m, new E());14 return Task.CompletedTask;15 }16}17{18 protected override Task OnInitializeAsync(Event initialEvent)19 {20 var m = this.CreateActor(typeof(Monitor));21 this.SendEvent(m, new E());22 return Task.CompletedTask;23 }24}25{26 protected override Task OnInitializeAsync(Event initialEvent)27 {28 var m = this.CreateActor(typeof(Monitor));29 this.SendEvent(m, new E());30 return Task.CompletedTask;31 }32}33{34 protected override Task OnInitializeAsync(Event initialEvent)35 {36 var m = this.CreateActor(typeof(Monitor));37 this.SendEvent(m, new E());38 return Task.CompletedTask;39 }40}
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