How to use DoneOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.DoneOnEntry

MonitorStateInheritanceTests.cs

Source:MonitorStateInheritanceTests.cs Github

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...172 [OnEventGotoState(typeof(UnitEvent), typeof(Done))]173 private class BaseState : State174 {175 }176 [OnEntry(nameof(DoneOnEntry))]177 private class Done : State178 {179 }180 private void DoneOnEntry()181 {182 this.Assert(false, "Done reached.");183 }184 }185 private class M10 : Monitor186 {187 [Start]188 [OnEventGotoState(typeof(UnitEvent), typeof(Done))]189 private class Init : BaseState190 {191 }192 [OnEventGotoState(typeof(UnitEvent), typeof(Error))]193 private class BaseState : State194 {195 }196 [OnEntry(nameof(DoneOnEntry))]197 private class Done : State198 {199 }200 [OnEntry(nameof(ErrorOnEntry))]201 private class Error : State202 {203 }204 private void DoneOnEntry()205 {206 this.Assert(false, "Done reached.");207 }208 private void ErrorOnEntry()209 {210 this.Assert(false, "Error reached.");211 }212 }213 private class M11 : Monitor214 {215 [Start]216 [OnEventGotoState(typeof(UnitEvent), typeof(Done))]217 private class Init : BaseState218 {219 }220 [OnEventGotoState(typeof(UnitEvent), typeof(Error))]221 private class BaseState : BaseBaseState222 {223 }224 [OnEventGotoState(typeof(UnitEvent), typeof(Error))]225 private class BaseBaseState : State226 {227 }228 [OnEntry(nameof(DoneOnEntry))]229 private class Done : State230 {231 }232 [OnEntry(nameof(ErrorOnEntry))]233 private class Error : State234 {235 }236 private void DoneOnEntry()237 {238 this.Assert(false, "Done reached.");239 }240 private void ErrorOnEntry()241 {242 this.Assert(false, "Error reached.");243 }244 }245 private class M12 : Monitor246 {247 [Start]248 private class Init : BaseState249 {250 }251 [OnEventGotoState(typeof(UnitEvent), typeof(Done))]252 private class BaseState : BaseBaseState253 {254 }255 [OnEventGotoState(typeof(UnitEvent), typeof(Error))]256 private class BaseBaseState : State257 {258 }259 [OnEntry(nameof(DoneOnEntry))]260 private class Done : State261 {262 }263 [OnEntry(nameof(ErrorOnEntry))]264 private class Error : State265 {266 }267 private void DoneOnEntry()268 {269 this.Assert(false, "Done reached.");270 }271 private void ErrorOnEntry()272 {273 this.Assert(false, "Error reached.");274 }275 }276 [Fact(Timeout = 5000)]277 public void TestMonitorStateInheritingAbstractState()278 {279 this.TestWithError(r =>280 {281 r.RegisterMonitor<M1>();...

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DoneOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor1;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor2;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor3;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor4;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor5;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor6;15using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor7;16using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor8;17using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor9;18using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor10;19using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor11;20using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor12;21using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor13;22using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor14;23using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor15;24using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor16;25using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor17;26using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Monitor18;

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DoneOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Specifications.Tasks;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8using System;9using System.Threading.Tasks;10{11 {12 public static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.TestingIterations = 100;16 configuration.SchedulingIterations = 100;17 var test = new MonitorStateInheritanceTests();18 test.TestSetup();19 test.Test();20 }21 }22}23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding;25using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;26using Microsoft.Coyote.Specifications;27using Microsoft.Coyote.Specifications.Tasks;28using Microsoft.Coyote.SystematicTesting;29using Microsoft.Coyote.Tasks;30using System;31using System.Threading.Tasks;32{33 {34 public static void Main(string[] args)35 {36 var configuration = Configuration.Create();37 configuration.TestingIterations = 100;38 configuration.SchedulingIterations = 100;39 var test = new MonitorStateInheritanceTests();40 test.TestSetup();41 test.Test();42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding;47using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;48using Microsoft.Coyote.Specifications;49using Microsoft.Coyote.Specifications.Tasks;50using Microsoft.Coyote.SystematicTesting;51using Microsoft.Coyote.Tasks;52using System;53using System.Threading.Tasks;54{55 {56 public static void Main(string[] args)57 {58 var configuration = Configuration.Create();59 configuration.TestingIterations = 100;60 configuration.SchedulingIterations = 100;

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DoneOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tests.Common;8using Xunit;9using Xunit.Abstractions;10{11 {12 public MonitorStateInheritanceTests(ITestOutputHelper output)13 : base(output)14 {15 }16 [Fact(Timeout = 5000)]17 public void TestMonitorStateInheritance()18 {19 this.TestWithError(r =>20 {21 r.RegisterMonitor(typeof(MonitorStateInheritanceTests));22 r.CreateActor(typeof(M));23 },24 configuration: GetConfiguration().WithTestingIterations(100),25 replay: true);26 }27 {28 [OnEntry(nameof(InitOnEntry))]29 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]30 private class S1 : MonitorState { }31 [OnEntry(nameof(DoneOnEntry))]32 private class S2 : MonitorState { }33 private void InitOnEntry(Event e)34 {35 this.Goto(typeof(S2));36 }37 private void DoneOnEntry(Event e)38 {39 this.Assert(false, "Monitor detected an assertion failure.");40 }41 }42 }43}

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DoneOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests test = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests();11 test.DoneOnEntry();12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests test = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests();25 test.DoneOnEntry();26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34{35 {36 static void Main(string[] args)37 {38 Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests test = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests();39 test.DoneOnEntry();40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48{49 {50 static void Main(string[] args)51 {

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DoneOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 {9 public ActorId Id;10 public E1(ActorId id)11 {12 this.Id = id;13 }14 }15 {16 public ActorId Id;17 public E2(ActorId id)18 {19 this.Id = id;20 }21 }22 {23 [OnEntry(nameof(InitOnEntry))]24 [OnEventGotoState(typeof(E1), typeof(S1))]25 private class Init : MonitorState { }26 [OnEntry(nameof(S1OnEntry))]27 private class S1 : MonitorState { }28 private void InitOnEntry()29 {30 this.RaiseGotoStateEvent<Init>();31 }32 private void S1OnEntry()33 {34 this.RaiseGotoStateEvent<S1>();35 }36 }37 {38 [OnEntry(nameof(S2OnEntry))]39 private class S2 : MonitorState { }40 private void S2OnEntry()41 {42 this.RaiseGotoStateEvent<S2>();43 }44 }45 {46 [OnEntry(nameof(S3OnEntry))]47 private class S3 : MonitorState { }48 private void S3OnEntry()49 {50 this.RaiseGotoStateEvent<S3>();51 }52 }53 {54 private ActorId Id;55 protected override Task OnInitializeAsync(Event initialEvent)56 {57 this.Id = (initialEvent as E1).Id;58 this.Monitor<M2>(new E1(this.Id));59 return Task.CompletedTask;60 }61 protected override Task OnEventAsync(Event e)62 {63 this.Id = (e as E2).Id;64 this.Monitor<M3>(new E2(this.Id));65 return Task.CompletedTask;66 }67 }68 [Fact(Timeout = 5000)]69 public void TestMonitorStateInheritance()70 {71 this.TestWithError(r =>72 {73 r.CreateActor(typeof(A), new E1

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DoneOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;4{5 {6 public static void Main(string[] args)7 {8 MonitorStateInheritanceTests test = new MonitorStateInheritanceTests();9 test.DoneOnEntry();10 }11 }12}

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