Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry
MonitorStateInheritanceTests.cs
Source:MonitorStateInheritanceTests.cs
...43 [Start]44 private class Init : BaseState45 {46 }47 [OnEntry(nameof(BaseOnEntry))]48 private class BaseState : State49 {50 }51 private void BaseOnEntry()52 {53 this.Assert(false, "Error reached.");54 }55 }56 private class M4 : Monitor57 {58 [Start]59 [OnEntry(nameof(InitOnEntry))]60 private class Init : BaseState61 {62 }63 [OnEntry(nameof(BaseOnEntry))]64 private class BaseState : State65 {66 }67#pragma warning disable CA1822 // Mark members as static68 private void InitOnEntry()69#pragma warning restore CA1822 // Mark members as static70 {71 }72 private void BaseOnEntry()73 {74 this.Assert(false, "Error reached.");75 }76 }77 private class M5 : Monitor78 {79 [Start]80 private class Init : BaseState81 {82 }83 [OnEventDoAction(typeof(UnitEvent), nameof(Check))]84 private class BaseState : State85 {86 }...
BaseOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests;11{12 {13 [OnEventDoAction(typeof(BaseEvent), nameof(BaseOnEntry))]14 class Init : MonitorState { }15 protected virtual void BaseOnEntry(Event e)16 {17 this.Assert(false, "BaseOnEntry");18 }19 }20 {21 protected override void BaseOnEntry(Event e)22 {23 this.Assert(false, "DerivedOnEntry");24 }25 }26}27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Specifications;35using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;36using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests;37{38 class BaseEvent : Event { }39 class DerivedEvent : BaseEvent { }40 {41 protected override async Task OnInitializeAsync(Event initialEvent)42 {43 await this.Monitor<BaseMonitor>(new BaseEvent());44 }45 }46 {47 protected override async Task OnInitializeAsync(Event initialEvent)48 {49 await this.Monitor<BaseMonitor>(new DerivedEvent());50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using Microsoft.Coyote;
BaseOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;3using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.Monitor;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.State;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.State.SubState;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.State.SubState.SubSubState;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.State.SubState.SubSubState.SubSubSubState;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.State.SubState.SubSubState.SubSubSubState.SubSubSubSubState;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.State.SubState.SubSubState.SubSubSubState.SubSubSubSubState.SubSubSubSubSubState;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.State.SubState.SubSubState.SubSubSubState.SubSubSubSubState.SubSubSubSubSubState.SubSubSubSubSubSubState;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.State.SubState.SubSubState.SubSubSubState.SubSubSubSubState.SubSubSubSubSubState.SubSubSubSubSubSubState.SubSubSubSubSubSubSubState;15using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.Machines.State.SubState.SubSubState.SubSubSubState.SubSubSubSubState.SubSubSubSubSubState.SubSubSubSubSubSubState.SubSubSubSubSubSubSubState.SubSubSubSubSubSubSubSubState;
BaseOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tests.Common;7using Xunit;8using Xunit.Abstractions;9using System.Threading;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests;11{12 {13 protected override void OnEntry()14 {15 base.OnEntry();16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;23using Microsoft.Coyote.Specifications;24using Microsoft.Coyote.Tests.Common;25using Xunit;26using Xunit.Abstractions;27using System.Threading;28using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests;29{30 {31 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]32 {33 }34 void OnUnitEvent()35 {36 this.RaiseGotoStateEvent<Init>();37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;44using Microsoft.Coyote.Specifications;45using Microsoft.Coyote.Tests.Common;46using Xunit;47using Xunit.Abstractions;48using System.Threading;49using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests;50{51 {52 protected override void OnEntry()53 {54 base.OnEntry();55 }56 }
BaseOnEntry
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();11Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();12Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();13Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();14Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();15Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();16Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();17Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();18Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests.BaseOnEntry();
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