Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.HandleEventOnEntry
Liveness2BugFoundTests.cs
Source: Liveness2BugFoundTests.cs
...42 {43 this.Monitor<WatchDog>(new Waiting());44 this.SendEvent(this.Id, new UserEvent());45 }46 [OnEntry(nameof(HandleEventOnEntry))]47 [OnEventGotoState(typeof(Done), typeof(HandleEvent))]48 private class HandleEvent : State49 {50 }51 private void HandleEventOnEntry()52 {53 this.Monitor<WatchDog>(new Computing());54 }55 }56 private class WatchDog : Monitor57 {58 [Start]59 [Cold]60 [OnEventGotoState(typeof(Waiting), typeof(CanGetUserInput))]61 [OnEventGotoState(typeof(Computing), typeof(CannotGetUserInput))]62 private class CanGetUserInput : State63 {64 }65 [Hot]...
HandleEventOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFound;11{12 {13 [OnEventDoAction(typeof(e), nameof(HandleEventOnEntry))]14 {15 }16 void HandleEventOnEntry()17 {18 this.RaiseEvent(new e());19 }20 }21 {22 [OnEventDoAction(typeof(e), nameof(HandleEventOnEntry))]23 {24 }25 void HandleEventOnEntry()26 {27 this.RaiseEvent(new e());28 }29 }30 {31 [OnEventDoAction(typeof(e), nameof(HandleEventOnEntry))]32 {33 }34 void HandleEventOnEntry()35 {36 this.RaiseEvent(new e());37 }38 }39}40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;47using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness;48using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2;49using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFound;50{51 {52 [OnEventDoAction(typeof(e), nameof(HandleEventOnEntry))]53 {54 }55 void HandleEventOnEntry()56 {57 this.RaiseEvent(new
HandleEventOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13 {14 public readonly ActorId Id;15 public E(ActorId id)16 {17 this.Id = id;18 }19 }20 {21 public readonly ActorId Id;22 public F(ActorId id)23 {24 this.Id = id;25 }26 }27 {28 public readonly ActorId Id;29 public G(ActorId id)30 {31 this.Id = id;32 }33 }34 {35 public readonly ActorId Id;36 public H(ActorId id)37 {38 this.Id = id;39 }40 }41 {42 public readonly ActorId Id;43 public I(ActorId id)44 {45 this.Id = id;46 }47 }48 {49 public readonly ActorId Id;50 public J(ActorId id)51 {52 this.Id = id;53 }54 }55 {56 public readonly ActorId Id;57 public K(ActorId id)58 {59 this.Id = id;60 }61 }62 {63 public readonly ActorId Id;64 public L(ActorId id)65 {66 this.Id = id;67 }68 }69 {70 public readonly ActorId Id;71 public M(ActorId id)72 {73 this.Id = id;74 }75 }76 {77 public readonly ActorId Id;78 public N(ActorId id)79 {80 this.Id = id;81 }82 }83 {84 public readonly ActorId Id;85 public O(ActorId id)86 {87 this.Id = id;88 }89 }
HandleEventOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Systematic;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.Machines;11{12 {13 protected override TestingEngine GetTestingEngine(ILogger logger)14 {15 return TestingEngine.Systematic;16 }17 public void Test()18 {19 this.TestWithError(r =>20 {21 var a = r.CreateActor(typeof(A));22 r.SendEvent(a, new E());23 },24 configuration: GetConfiguration().WithTestingIterations(1000),25 replay: true);26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Testing;34using Microsoft.Coyote.Testing.Systematic;35using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;36using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests;37using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.Events;38using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.Machines;39{40 {41 protected override TestingEngine GetTestingEngine(ILogger logger)42 {43 return TestingEngine.Systematic;44 }45 public void Test()46 {47 this.TestWithError(r =>48 {
HandleEventOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var machine = new Liveness2BugFoundTests();13 machine.HandleEventOnEntry(new E());14 }15 }16}17Error CS0246 The type or namespace name 'Liveness2BugFoundTests' could not be found (are you missing a using directive or an assembly reference?) BugFinding.Tests C:\Users\paula\source\repos\coyote\Source\Tests\BugFinding.Tests\Specifications\Liveness2BugFoundTests\2.cs 10 Active18using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests;19using Microsoft.Coyote.Specifications;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{
HandleEventOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tests.Common;8using Xunit;9using Xunit.Abstractions;10{11 {12 public Liveness2BugFoundTests(ITestOutputHelper output)13 : base(output)14 {15 }16 [Fact(Timeout = 5000)]17 public void TestLivenessBugFound()18 {19 this.TestWithError(r =>20 {21 r.RegisterMonitor(typeof(LivenessMonitor));22 r.CreateActor(typeof(M));23 },24 configuration: GetConfiguration().WithTestingIterations(100),25 replay: true);26 }27 {28 {29 public ActorId Id;30 public E(ActorId id)31 {32 this.Id = id;33 }34 }35 [OnEventGotoState(typeof(E), typeof(S1))]36 {37 }38 [OnEventGotoState(typeof(E), typeof(S2))]39 {40 }41 [OnEventGotoState(typeof(E), typeof(S1))]42 {43 }44 }45 {46 {47 public ActorId Id;48 public E(ActorId id)49 {50 this.Id = id;51 }52 }53 private ActorId N;54 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]55 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]56 {57 }58 [OnEventGotoState(typeof(E), typeof(S1))]59 {60 }61 private void Configure()62 {63 this.N = this.CreateActor(typeof(N));64 this.RaiseEvent(this.N, new E(this.Id));65 }66 protected override void OnHalt(Event e)67 {
HandleEventOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tests.Common.Events;11using Xunit;12using Xunit.Abstractions;13using System.Collections.Generic;14using System.Diagnostics;15using System.Linq;16using System.Reflection;17using System.Runtime.CompilerServices;18using System.Threading;19using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests;20using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.Machines;22using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.Tasks.Events;24{25 {26 public Liveness2BugFoundTests(ITestOutputHelper output)27 : base(output)28 {29 }30 [Fact(Timeout = 5000)]31 public void TestLiveness2BugFound()32 {33 this.TestWithError(r =>34 {35 r.RegisterMonitor<M1>();36 r.CreateActor(typeof(M1));37 },38 configuration: GetConfiguration().WithTestingIterations(100),39 replay: true);40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;48using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests;49using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.Events;50using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.Machines;
HandleEventOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Testing;9using Microsoft.Coyote.Testing.Systematic;10using Microsoft.Coyote.Tests.Common;11using Xunit;12using Xunit.Abstractions;13{14 {15 public Liveness2BugFoundTests(ITestOutputHelper output)16 : base(output)17 {18 }19 {20 public ActorId Id;21 public E(ActorId id)22 {23 this.Id = id;24 }25 }26 {27 public ActorId Id;28 public Config(ActorId id)29 {30 this.Id = id;31 }32 }33 {34 }35 {36 private ActorId Id;37 [OnEventDoAction(typeof(Config), nameof(Configure))]38 [OnEventDoAction(typeof(E), nameof(Handle))]39 [OnEventDoAction(typeof(Done), nameof(HandleDone))]40 [IgnoreEvents(typeof(Default))]41 {42 }43 private void Configure()44 {45 this.Id = (this.ReceivedEvent as Config).Id;46 this.RaiseEvent(new E(this.Id));47 }48 private void Handle()49 {50 this.RaiseEvent(new E(this.Id));51 }52 private void HandleDone()53 {54 this.RaiseGotoStateEvent<Done>();55 }56 }57 [Fact(Timeout = 5000)]58 public void TestLivenessBugFound()59 {60 SystematicTestingOptions options = GetOptions();61 options.Strategy = TestingStrategy.SystematicExploration;62 options.SchedulingIterations = 10;63 options.TestingIterations = 100;64 options.ThrowOnFailure = true;65 options.UseRandomValuesGenerator = true;66 options.UseRandomTestingStrategy = true;67 options.UseRandomTimeouts = true;68 options.UseRandomSchedulingStrategy = true;69 options.UseRandomMaxFairSchedulingSteps = true;70 options.UseRandomMaxUnfairSchedulingSteps = true;
HandleEventOnEntry
Using AI Code Generation
1 {2 public async Task TestMethod()3 {4 var runtime = await Runtime.CreateAsync();5 var machine = await runtime.CreateActorAsync(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests));6 await machine.SendEventAsync(new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2BugFoundTests.SetupEvent());7 }8 }9}
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