Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.HandleEventOnEntry
Liveness1Tests.cs
Source: Liveness1Tests.cs
...42 {43 this.Monitor<WatchDog>(new Waiting());44 this.SendEvent(this.Id, new UserEvent());45 }46 [OnEntry(nameof(HandleEventOnEntry))]47 [OnEventGotoState(typeof(Done), typeof(WaitForUser))]48 private class HandleEvent : State49 {50 }51 private void HandleEventOnEntry()52 {53 this.Monitor<WatchDog>(new Computing());54 this.SendEvent(this.Id, new Done());55 }56 }57 private class WatchDog : Monitor58 {59 [Start]60 [Cold]61 [OnEventGotoState(typeof(Waiting), typeof(CanGetUserInput))]62 [OnEventGotoState(typeof(Computing), typeof(CannotGetUserInput))]63 private class CanGetUserInput : State64 {65 }...
HandleEventOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Monitor;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc2;15using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc3;16using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc4;17using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc5;18using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc6;19using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc7;20using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc8;21using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc9;22using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc10;23using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc11;24using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc12;25using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc13;26using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc14;27using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc15;28using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests.Machines.Proc16;
HandleEventOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.Specifications.Tasks;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(Liveness1Tests));12 runtime.CreateActor(typeof(A));13 runtime.Wait();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 this.SendEvent(this.Id, new e());20 await Task.CompletedTask;21 }22 }23 {24 }25}26[OnEntry(nameof(HandleEventOnEntry))]27{28 [OnEventDoAction(typeof(e), nameof(HandleEvent))]29 {30 }31 void HandleEvent()32 {33 this.RaiseGotoStateEvent<Init>();34 }35 void HandleEventOnEntry()36 {37 this.RaiseGotoStateEvent<Init>();38 }39}
HandleEventOnEntry
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4{5 {6 public static void Main(string[] args)7 {8 Runtime runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests));10 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness1Tests));11 runtime.Wait();12 }13 }14}15using System;16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18{19 {20 public static void Main(string[] args)21 {22 Runtime runtime = RuntimeFactory.Create();23 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2Tests));24 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2Tests));25 runtime.Wait();26 }27 }28}29using System;30using Microsoft.Coyote;31using Microsoft.Coyote.Actors;32{33 {34 public static void Main(string[] args)35 {36 Runtime runtime = RuntimeFactory.Create();37 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness3Tests));38 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness3Tests));39 runtime.Wait();40 }41 }42}43using System;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46{47 {48 public static void Main(string[] args)49 {50 Runtime runtime = RuntimeFactory.Create();51 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness4Tests));
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