Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.VoteAsCandidate
RaftTests.cs
Source:RaftTests.cs
...427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)459 {460 continue;461 }462 var lastLogIndex = this.Logs.Count;463 var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);464 this.SendEvent(this.Servers[idx], new VoteRequest(this.CurrentTerm, this.Id,465 lastLogIndex, lastLogTerm));466 }467 }468 private void VoteAsCandidate(Event e)469 {470 var request = e as VoteRequest;471 if (request.Term > this.CurrentTerm)472 {473 this.CurrentTerm = request.Term;474 this.VotedFor = null;475 this.Vote(e as VoteRequest);476 this.RaiseEvent(new BecomeFollower());477 }478 else479 {480 this.Vote(e as VoteRequest);481 }482 }483 private void RespondVoteAsCandidate(Event e)484 {485 var request = e as VoteResponse;486 if (request.Term > this.CurrentTerm)487 {488 this.CurrentTerm = request.Term;489 this.VotedFor = null;490 this.RaiseEvent(new BecomeFollower());491 }492 else if (request.Term != this.CurrentTerm)493 {494 return;495 }496 if (request.VoteGranted)497 {...
VoteAsCandidate
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;7using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Voter;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Voter.Vote;9using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Voter.Vote.VoteAsCandidate;10using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Voter.Vote.VoteAsCandidate.VoteAsCandidate;11using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Voter.Vote.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate;12using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Voter.Vote.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate;13using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Voter.Vote.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate;14using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Voter.Vote.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate;15using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Voter.Vote.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate;16using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Voter.Vote.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate.VoteAsCandidate;
VoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Tasks;7using Microsoft.Coyote.Specifications;8using System;9using System.Threading.Tasks;10{11 {12 public static void Main(string[] args)13 {14 Console.WriteLine("Testing with original TaskActor class...");15 TestWithOriginalTaskActorClass();16 Console.WriteLine("Testing with fixed TaskActor class...");17 TestWithFixedTaskActorClass();18 }19 private static void TestWithOriginalTaskActorClass()20 {21 Task.Run(async () =>22 {23 var runtime = RuntimeFactory.Create();
VoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 100000;15 config.MaxFairSchedulingSteps = 100000;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableDeadlockDetection = true;19 config.EnableHotStateDetection = true;20 config.EnableLivenessChecking = true;21 config.EnableOperationInterleavings = true;22 config.EnableRandomExecution = true;23 config.EnableUnfairnessDetection = true;24 config.EnableStateGraphChecking = true;25 config.EnableStateGraphTracing = true;26 config.EnableStateMapTracing = true;27 config.EnableStateMapChecking = true;28 config.EnableStateMapExploration = true;29 config.EnableStateMapVerification = true;30 config.EnableStateMapCoverage = true;
VoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Threading.Tasks;6{7 {8 private ActorId Candidate;9 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]10 private class Init : State { }11 private void Init()12 {13 this.Candidate = this.CreateActor(typeof(Candidate));14 this.SendEvent(this.Candidate, new VoteAsCandidate());15 }16 }17 {18 [OnEventDoAction(typeof(VoteAsCandidate), nameof(Vote))]19 private class Init : State { }20 private void Vote()21 {22 this.SendEvent(this.Id, new Vote());23 }24 }25 internal class VoteAsCandidate : Event { }26}27using Microsoft.Coyote;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Threading.Tasks;32{33 {34 private ActorId Candidate;35 [OnEventDoAction(typeof(UnitEvent), nameof
VoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;9using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;10using System;11using System.Threading.Tasks;12{13 {14 private readonly IActorRuntime runtime;15 private readonly TaskCompletionSource<bool> tcs;16 public ShutDown(IActorRuntime runtime, TaskCompletionSource<bool> tcs)17 {18 this.runtime = runtime;19 this.tcs = tcs;20 }21 [OnEventDoAction(typeof(StartEvent), nameof(Start))]22 {23 }24 private void Start()25 {26 this.runtime.RegisterMonitor(typeof(Monitor1));27 this.runtime.RegisterMonitor(typeof(Monitor2));28 this.runtime.RegisterMonitor(typeof(Monitor3));29 this.runtime.RegisterMonitor(typeof(Monitor4));30 this.runtime.RegisterMonitor(typeof(Monitor5));31 this.runtime.RegisterMonitor(typeof(Monitor6));32 this.runtime.RegisterMonitor(typeof(Monitor7));33 this.runtime.RegisterMonitor(typeof(Monitor8));34 this.runtime.RegisterMonitor(typeof(Monitor9));35 this.runtime.RegisterMonitor(typeof(Monitor10));36 this.runtime.RegisterMonitor(typeof(Monitor11));37 this.runtime.RegisterMonitor(typeof(Monitor12));38 this.runtime.RegisterMonitor(typeof(Monitor13));39 this.runtime.RegisterMonitor(typeof(Monitor14));40 this.runtime.RegisterMonitor(typeof(Monitor15));41 this.runtime.RegisterMonitor(typeof(Monitor16));42 this.runtime.RegisterMonitor(typeof(Monitor17));43 this.runtime.RegisterMonitor(typeof(Monitor18));44 this.runtime.RegisterMonitor(typeof(Monitor19));45 this.runtime.RegisterMonitor(typeof(Monitor20));46 this.runtime.RegisterMonitor(typeof(Monitor21));47 this.runtime.RegisterMonitor(typeof(Monitor22));48 this.runtime.RegisterMonitor(typeof(Monitor23));49 this.runtime.RegisterMonitor(typeof(Monitor24));
VoteAsCandidate
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();2actor.VoteAsCandidate(42);3Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();4actor.VoteAsCandidate(42);5Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();6actor.VoteAsCandidate(42);7Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();8actor.VoteAsCandidate(42);9Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();10actor.VoteAsCandidate(42);11Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();12actor.VoteAsCandidate(42);13Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();14actor.VoteAsCandidate(42);
VoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Testing;5using System;6using System.Threading.Tasks;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading;11using System.IO;12using System.Diagnostics;13using System.Reflection;14using System.Runtime.InteropServices;15using System.Runtime.CompilerServices;16{17 {18 public static void Main(string[] args)19 {20 var configuration = Configuration.Create();21 configuration.AssemblyToBeAnalyzed = typeof(ShutDown).Assembly;22 configuration.SchedulingIterations = 1;23 configuration.SchedulingStrategy = SchedulingStrategy.DFS;24 configuration.SchedulingRandomSeed = 1;25 configuration.EnableCycleDetection = true;26 configuration.EnableDataRaceDetection = true;27 configuration.EnableHotStateDetection = true;28 configuration.EnableLivenessChecking = true;29 configuration.EnableOperationInterleavings = true;30 configuration.EnablePhaseInterleavings = true;31 configuration.EnableRandomExecution = true;32 configuration.EnableUnfairScheduling = true;33 configuration.EnableVerbosity = true;34 configuration.ReportActivityCoverage = true;35 configuration.ReportDataRaceCoverage = true;36 configuration.ReportHotStateCoverage = true;37 configuration.ReportLivenessCoverage = true;38 configuration.ReportPhaseCoverage = true;39 configuration.ReportUnfairScheduling = true;40 configuration.ReportVerbosity = true;41 configuration.TestingIterations = 1;42 configuration.TestingProcessExitTimeout = 1;43 configuration.TestingStrategy = TestingStrategy.BugFinding;44 configuration.TestReporters = new List<ITestReporter>();45 configuration.TestReporters.Add(new TextWriterTestReporter(Console.Out));46 configuration.TestReporters.Add(new TextWriterTestReporter(File.CreateText("test.txt")));47 configuration.UserAssemblyToBeAnalyzed = typeof(ShutDown).Assembly;48 configuration.UserAssemblyToBeDebugged = typeof(ShutDown).Assembly;49 configuration.UserAssemblyToBeProfiled = typeof(ShutDown).Assembly;50 configuration.UserAssemblyToBeTested = typeof(ShutDown).Assembly;51 configuration.UserLogWriter = Console.Out;52 configuration.UserLogWriter = File.CreateText("test.txt");53 configuration.UserLogWriter = new StreamWriter(File.OpenWrite("test.txt"));
VoteAsCandidate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.MaxSchedulingSteps = 100000;14 config.MaxFairSchedulingSteps = 100000;15 config.EnableCycleDetection = true;16 config.EnableDataRaceDetection = true;17 config.EnableIntegerOverflowDetection = true;18 config.EnableDeadlockDetection = true;19 config.EnableActorGarbageCollection = true;20 var runtime = RuntimeFactory.Create(config);21 runtime.CreateActor(typeof(ShutDown));22 Console.ReadLine();23 }24 }25}26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 static void Main(string[] args)36 {37 var config = Configuration.Create();38 config.MaxSchedulingSteps = 100000;39 config.MaxFairSchedulingSteps = 100000;40 config.EnableCycleDetection = true;41 config.EnableDataRaceDetection = true;42 config.EnableIntegerOverflowDetection = true;43 config.EnableDeadlockDetection = true;44 config.EnableActorGarbageCollection = true;45 var runtime = RuntimeFactory.Create(config);46 runtime.CreateActor(typeof(ShutDown));47 Console.ReadLine();48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Actors.BugFinding.Tests;58{59 {60 static void Main(string[] args)61 {62 var config = Configuration.Create();63 config.MaxSchedulingSteps = 100000;64 config.MaxFairSchedulingSteps = 100000;
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