How to use StoreRequest method of Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.StoreRequest

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...190 var command = (e as Client.Request).Command;191 var aliveNodeIds = this.StorageNodeMap.Where(n => n.Value).Select(n => n.Key);192 foreach (var nodeId in aliveNodeIds)193 {194 this.SendEvent(this.StorageNodes[nodeId], new StorageNode.StoreRequest(command));195 }196 }197 private void RepairNodes()198 {199 if (this.DataMap.Count is 0)200 {201 return;202 }203 var latestData = this.DataMap.Values.Max();204 var numOfReplicas = this.DataMap.Count(kvp => kvp.Value == latestData);205 if (numOfReplicas >= this.NumberOfReplicas)206 {207 return;208 }209 foreach (var node in this.DataMap)210 {211 if (node.Value != latestData)212 {213 this.SendEvent(this.StorageNodes[node.Key], new StorageNode.SyncRequest(latestData));214 numOfReplicas++;215 }216 if (numOfReplicas == this.NumberOfReplicas)217 {218 break;219 }220 }221 }222 private void ProcessSyncReport(Event e)223 {224 var nodeId = (e as StorageNode.SyncReport).NodeId;225 var data = (e as StorageNode.SyncReport).Data;226 // LIVENESS BUG: can fail to ever repair again as it thinks there227 // are enough replicas. Enable to introduce a bug fix.228 // if (!this.StorageNodeMap.ContainsKey(nodeId))229 // {230 // return;231 // }232 if (!this.DataMap.ContainsKey(nodeId))233 {234 this.DataMap.Add(nodeId, 0);235 }236 this.DataMap[nodeId] = data;237 }238 private void ProcessFailure(Event e)239 {240 var node = (e as NotifyFailure).Node;241 var nodeId = this.StorageNodes.IndexOf(node);242 this.StorageNodeMap.Remove(nodeId);243 this.DataMap.Remove(nodeId);244 this.CreateNewNode();245 }246 }247 private class StorageNode : StateMachine248 {249 public class ConfigureEvent : Event250 {251 public ActorId Environment;252 public ActorId NodeManager;253 public int Id;254 public ConfigureEvent(ActorId env, ActorId manager, int id)255 : base()256 {257 this.Environment = env;258 this.NodeManager = manager;259 this.Id = id;260 }261 }262 public class StoreRequest : Event263 {264 public int Command;265 public StoreRequest(int cmd)266 : base()267 {268 this.Command = cmd;269 }270 }271 public class SyncReport : Event272 {273 public int NodeId;274 public int Data;275 public SyncReport(int id, int data)276 : base()277 {278 this.NodeId = id;279 this.Data = data;280 }281 }282 public class SyncRequest : Event283 {284 public int Data;285 public SyncRequest(int data)286 : base()287 {288 this.Data = data;289 }290 }291 internal class ShutDown : Event292 {293 }294 private class LocalEvent : Event295 {296 }297 private ActorId Environment;298 private ActorId NodeManager;299 private int NodeId;300 private int Data;301 private ActorId SyncTimer;302 [Start]303 [OnEntry(nameof(EntryOnInit))]304 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]305 [OnEventGotoState(typeof(LocalEvent), typeof(Active))]306 [DeferEvents(typeof(SyncTimer.Timeout))]307 private class Init : State308 {309 }310 private void EntryOnInit()311 {312 this.Data = 0;313 this.SyncTimer = this.CreateActor(typeof(SyncTimer));314 this.SendEvent(this.SyncTimer, new SyncTimer.ConfigureEvent(this.Id));315 }316 private void SetupEvent(Event e)317 {318 this.Environment = (e as ConfigureEvent).Environment;319 this.NodeManager = (e as ConfigureEvent).NodeManager;320 this.NodeId = (e as ConfigureEvent).Id;321 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeCreated(this.NodeId));322 this.SendEvent(this.Environment, new Environment.NotifyNode(this.Id));323 this.RaiseEvent(new LocalEvent());324 }325 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326 [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327 [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328 [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329 private class Active : State330 {331 }332 private void Store(Event e)333 {334 var cmd = (e as StoreRequest).Command;335 this.Data += cmd;336 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337 }338 private void Sync(Event e)339 {340 var data = (e as SyncRequest).Data;341 this.Data = data;342 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343 }344 private void GenerateSyncReport()345 {346 this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347 }348 private void Terminate()...

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StoreRequest

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test;9using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test.States;11using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test.States.Test;12using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test.States.Test.Test;13using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test.States.Test.Test.Test;14using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test.States.Test.Test.Test.Test;15using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test.States.Test.Test.Test.Test.Test;16using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test.States.Test.Test.Test.Test.Test.Test;17using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test.States.Test.Test.Test.Test.Test.Test.Test;18using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test.States.Test.Test.Test.Test.Test.Test.Test.Test;19using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Test.Machines.Test.States.Test.Test.Test.Test.Test.Test.Test.Test.Test;

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StoreRequest

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7{8 {9 static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.MaxSchedulingSteps = 1000;13 configuration.EnableCycleDetection = true;14 configuration.EnableDataRaceDetection = true;15 configuration.EnableActorGarbageCollection = true;16 configuration.EnableOperationInterleavings = true;17 configuration.EnableActorStatePrinting = true;18 configuration.EnableFullLogging = true;19 var test = new StoreRequestTest();20 test.TestStoreRequest(configuration);21 }22 }23}24Microsoft (R) Build Engine version 16.4.0+e901037fe for .NET Core

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StoreRequest

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tasks;9{10 {11 private TaskCompletionSource<bool> tcs;12 [OnEventDoAction(typeof(UnitEvent), nameof(StartRequest))]13 {14 }15 private void StartRequest(Event e)16 {17 this.tcs = (e as UnitEvent).Payload as TaskCompletionSource<bool>;18 this.SendEvent(this.Id, new UnitEvent());19 }20 [OnEventDoAction(typeof(UnitEvent), nameof(StoreRequest))]21 {22 }23 private void StoreRequest()24 {25 this.tcs.SetResult(true);26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;33using Microsoft.Coyote.Actors.BugFinding;34using Microsoft.Coyote.Specifications;35using Microsoft.Coyote.Tests.Common;36using Microsoft.Coyote.Tasks;37{38 {39 private TaskCompletionSource<bool> tcs;40 [OnEventDoAction(typeof(UnitEvent), nameof(StartRequest))]41 {42 }43 private void StartRequest(Event e)44 {45 this.tcs = (e as UnitEvent).Payload as TaskCompletionSource<bool>;46 this.SendEvent(this.Id, new UnitEvent());47 }48 [OnEventDoAction(typeof(UnitEvent), nameof(StoreRequest))]49 {50 }51 private void StoreRequest()52 {53 this.tcs.SetResult(true);54 }55 }56}

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StoreRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var m = new ShutDown();11 var id = await runtime.CreateActorAsync(typeof(ShutDown));12 await runtime.SendEventAsync(id, new ShutDown.StoreRequest());13 }14 }15}

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StoreRequest

Using AI Code Generation

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1{2 public StoreRequest(string key, string value)3 {4 Key = key;5 Value = value;6 }7 public string Key { get; }8 public string Value { get; }9}10{11 public StoreRequest(string key, string value)12 {13 Key = key;14 Value = value;15 }16 public string Key { get; }17 public string Value { get; }18}19{20 public StoreRequest(string key, string value)21 {22 Key = key;23 Value = value;24 }25 public string Key { get; }26 public string Value { get; }27}28{29 public StoreRequest(string key, string value)30 {31 Key = key;32 Value = value;33 }34 public string Key { get; }35 public string Value { get; }36}37{38 public StoreRequest(string key, string value)39 {40 Key = key;41 Value = value;42 }43 public string Key { get; }44 public string Value { get; }45}46{47 public StoreRequest(string key, string value)48 {49 Key = key;50 Value = value;51 }52 public string Key { get; }53 public string Value { get; }54}55{56 public StoreRequest(string key, string value)57 {58 Key = key;59 Value = value;60 }61 public string Key { get;

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StoreRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors.BugFinding;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.SetBugFindingStrategy(BugFindingStrategy.RandomExecution);12 config.SetMaxSchedulingSteps(10000);13 config.SetVerbosity(Verbosity

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StoreRequest

Using AI Code Generation

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1{2 {3 private bool _isStoreRequestCalled;4 [OnEventDoAction(typeof(InitEvent), nameof(OnInit))]5 [OnEventDoAction(typeof(StoreRequest), nameof(OnStoreRequest))]6 [OnEventDoAction(typeof(ShutDownEvent), nameof(OnShutDown))]7 private class Init : State { }8 private void OnInit()9 {10 this.SendEvent(this.Id, new StoreRequest());11 }12 private void OnStoreRequest()13 {14 this._isStoreRequestCalled = true;15 }16 private void OnShutDown()17 {18 this.Assert(this._isStoreRequestCalled, "OnShutDown method was called before StoreRequest method");19 }20 }21}22{23 {24 private bool _isStoreRequestCalled;25 [OnEventDoAction(typeof(InitEvent), nameof(OnInit))]26 [OnEventDoAction(typeof(StoreRequest), nameof(OnStoreRequest))]27 [OnEventDoAction(typeof(ShutDownEvent), nameof(OnShutDown))]28 private class Init : State { }29 private void OnInit()30 {31 this.SendEvent(this.Id, new StoreRequest());32 }33 private void OnStoreRequest()34 {35 this._isStoreRequestCalled = true;36 }37 private void OnShutDown()38 {39 this.Assert(this._isStoreRequestCalled, "OnShutDown method was called before StoreRequest method");40 }41 }42}43{44 {45 private bool _isStoreRequestCalled;46 [OnEventDoAction(typeof(InitEvent), nameof(OnInit))]47 [OnEventDoAction(typeof(StoreRequest), nameof(OnStoreRequest))]48 [OnEventDoAction(typeof(ShutDownEvent), nameof(OnShutDown))]

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