How to use RespondAppendEntriesAsCandidate method of Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.RespondAppendEntriesAsCandidate

RaftTests.cs

Source:RaftTests.cs Github

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...430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)459 {460 continue;461 }462 var lastLogIndex = this.Logs.Count;463 var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);464 this.SendEvent(this.Servers[idx], new VoteRequest(this.CurrentTerm, this.Id,465 lastLogIndex, lastLogTerm));466 }467 }468 private void VoteAsCandidate(Event e)469 {470 var request = e as VoteRequest;471 if (request.Term > this.CurrentTerm)472 {473 this.CurrentTerm = request.Term;474 this.VotedFor = null;475 this.Vote(e as VoteRequest);476 this.RaiseEvent(new BecomeFollower());477 }478 else479 {480 this.Vote(e as VoteRequest);481 }482 }483 private void RespondVoteAsCandidate(Event e)484 {485 var request = e as VoteResponse;486 if (request.Term > this.CurrentTerm)487 {488 this.CurrentTerm = request.Term;489 this.VotedFor = null;490 this.RaiseEvent(new BecomeFollower());491 }492 else if (request.Term != this.CurrentTerm)493 {494 return;495 }496 if (request.VoteGranted)497 {498 this.VotesReceived++;499 if (this.VotesReceived >= (this.Servers.Length / 2) + 1)500 {501 this.VotesReceived = 0;502 this.RaiseEvent(new BecomeLeader());503 }504 }505 }506 private void AppendEntriesAsCandidate(Event e)507 {508 var request = e as AppendEntriesRequest;509 if (request.Term > this.CurrentTerm)510 {511 this.CurrentTerm = request.Term;512 this.VotedFor = null;513 this.AppendEntries(e as AppendEntriesRequest);514 this.RaiseEvent(new BecomeFollower());515 }516 else517 {518 this.AppendEntries(e as AppendEntriesRequest);519 }520 }521 private void RespondAppendEntriesAsCandidate(Event e)522 {523 var request = e as AppendEntriesResponse;524 if (request.Term > this.CurrentTerm)525 {526 this.CurrentTerm = request.Term;527 this.VotedFor = null;528 this.RaiseEvent(new BecomeFollower());529 }530 }531 [OnEntry(nameof(LeaderOnInit))]532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]...

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RespondAppendEntriesAsCandidate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;10using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;13using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Services;14using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Utilities;16using Microsoft.Coyote.Specifications;17{18 {19 static void Main(string[] args)20 {21 Runtime.RegisterMonitor(typeof(ShutDownMonitor));22 var config = Configuration.Create();23 config.SchedulingIterations = 100;24 config.SchedulingStrategy = SchedulingStrategy.DFS;25 config.SchedulingRandomSeed = 1;26 config.Verbose = 1;27 config.MaxSchedulingSteps = 100000;28 config.MaxFairSchedulingSteps = 100000;29 config.EnableCycleDetection = true;30 config.EnableDataRaceDetection = true;31 config.EnableIntegerOverflowDetection = true;32 config.EnableDeadlockDetection = true;33 config.EnableActorGarbageCollection = true;34 config.EnableHotStateDetection = true;35 config.EnableHotStateStatistics = true;36 config.EnableBuggyWaitStatistics = true;37 config.EnableOperationCanceledException = true;38 config.EnableObjectDisposedException = true;39 config.EnableIndexOutOfRangeException = true;40 config.EnableDivideByZeroException = true;41 config.EnableNullReferenceException = true;42 config.EnableActorStateStatistics = true;43 config.EnableActorCounters = true;44 config.EnableActorTaskCounters = true;45 config.EnableActorGroupCounters = true;46 config.EnableActorIdempotenceAnalysis = true;47 config.EnableActorLivenessAnalysis = true;48 config.EnableActorFairnessAnalysis = true;49 config.EnableActorFairLivenessAnalysis = true;50 config.EnableActorStateGraphAnalysis = true;

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RespondAppendEntriesAsCandidate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 100;15 config.MaxFairSchedulingSteps = 100;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableDeadlockDetection = true;19 config.EnableIntegerOverflowDetection = true;20 config.EnableLivelockDetection = true;21 config.EnableOperationCanceledException = true;22 config.EnableObjectDisposedException = true;23 config.EnableIndexOutOfRangeException = true;24 config.EnableDivideByZeroException = true;25 config.EnableActorGarbageCollection = false;26 config.EnableActorCycleDetection = false;27 config.EnableActorStatePrinting = false;28 config.EnableActorTaskInterleavings = false;29 config.EnableActorTaskWaitMonitoring = false;30 config.EnableActorTaskWaitCancellation = false;31 config.EnableActorWaitCancellation = false;32 config.EnableMonitorWaitCancellation = false;33 config.EnableActorWaitMonitoring = false;34 config.EnableMonitorWaitMonitoring = false;35 config.EnableActorLogging = false;36 config.EnableActorProfiling = false;37 config.EnableActorTracing = false;38 config.EnableActorDebugger = false;39 config.EnableHotStateDetection = false;40 config.EnableHotStateProfiling = false;41 config.EnableHotStateTracing = false;42 config.EnableHotStatePrinting = false;43 config.EnableHotStateDebugger = false;44 config.EnableHotStateExecutionBoundsChecking = false;45 config.EnableHotStateExecutionBoundsPrinting = false;46 config.EnableHotStateExecutionBoundsTracing = false;47 config.EnableHotStateExecutionBoundsDebugger = false;48 config.EnableHotStateExecutionBoundsProfiling = false;49 config.EnableStateGraphPrinting = false;50 config.EnableStateGraphTracing = false;51 config.EnableStateGraphDebugger = false;52 config.EnableStateGraphProfiling = false;53 config.EnableStateGraphVisualization = false;54 config.EnableStateGraphRaceDetection = false;55 config.EnableStateGraphRaceProfiling = false;56 config.EnableStateGraphRaceTracing = false;

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RespondAppendEntriesAsCandidate

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown RespondAppendEntriesAsCandidate = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();2RespondAppendEntriesAsCandidate.RespondAppendEntriesAsCandidate();3Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown RespondAppendEntriesAsFollower = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();4RespondAppendEntriesAsFollower.RespondAppendEntriesAsFollower();5Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown RespondAppendEntriesAsLeader = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();6RespondAppendEntriesAsLeader.RespondAppendEntriesAsLeader();7Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown RespondAppendEntriesAsLeader = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();8RespondAppendEntriesAsLeader.RespondAppendEntriesAsLeader();9Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown RespondAppendEntriesAsLeader = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();10RespondAppendEntriesAsLeader.RespondAppendEntriesAsLeader();11Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown RespondAppendEntriesAsLeader = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();12RespondAppendEntriesAsLeader.RespondAppendEntriesAsLeader();

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RespondAppendEntriesAsCandidate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;

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RespondAppendEntriesAsCandidate

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ShutDown shutDown = new ShutDown();12 shutDown.RespondAppendEntriesAsCandidate();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 ShutDown shutDown = new ShutDown();27 shutDown.RespondAppendEntriesAsFollower();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 ShutDown shutDown = new ShutDown();42 shutDown.RespondAppendEntriesAsLeader();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {

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RespondAppendEntriesAsCandidate

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ShutDown machine = new ShutDown();12 machine.RespondAppendEntriesAsCandidate(1, 1, 1, 1, new int[] { }, new int[] { }, 1);13 }14 }15}

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RespondAppendEntriesAsCandidate

Using AI Code Generation

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1 using Microsoft.Coyote.Actors;2 using Microsoft.Coyote.Actors.BugFinding.Tests;3 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;5 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;6 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Candidate;7 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Leader;8 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Follower;9 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Follower.Events;10 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Candidate.Events;11 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Leader.Events;12 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;13 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Candidate;14 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Leader;15 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Follower;16 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Follower.Events;17 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Candidate.Events;18 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Leader.Events;19 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;20 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Candidate;21 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Leader;22 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Follower;23 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Follower.Events;24 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Candidate.Events;25 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Leader.Events;26 using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;

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RespondAppendEntriesAsCandidate

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.RespondAppendEntriesAsCandidate();2Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.RespondAppendEntriesAsFollower();3Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.RespondAppendEntriesAsLeader();4Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.RespondAppendEntriesAsPreCandidate();5Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.RespondAppendEntriesAsPreLeader();6Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.RespondAppendEntriesAsPrePreCandidate();7Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.RespondAppendEntriesAsPrePreLeader();8Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.RespondAppendEntriesAsPrePreVoter();

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RespondAppendEntriesAsCandidate

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static async Task Main(string[] args)7 {8 var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown();9 await actor.RespondAppendEntriesAsCandidate();10 }11 }12}

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