Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.ProcessNodeCreated
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...656 this.NumberOfReplicas = (e as ConfigureEvent).NumberOfReplicas;657 this.RaiseEvent(new LocalEvent());658 }659 [Cold]660 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]661 [OnEventDoAction(typeof(NotifyNodeFail), nameof(FailAndCheckRepair))]662 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(ProcessNodeUpdate))]663 [OnEventGotoState(typeof(LocalEvent), typeof(Repairing))]664 private class Repaired : State665 {666 }667 private void ProcessNodeCreated(Event e)668 {669 var nodeId = (e as NotifyNodeCreated).NodeId;670 this.DataMap.Add(nodeId, 0);671 }672 private void FailAndCheckRepair(Event e)673 {674 this.ProcessNodeFail(e);675 this.RaiseEvent(new LocalEvent());676 }677 private void ProcessNodeUpdate(Event e)678 {679 var nodeId = (e as NotifyNodeUpdate).NodeId;680 var data = (e as NotifyNodeUpdate).Data;681 this.DataMap[nodeId] = data;682 }683 [Hot]684 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]685 [OnEventDoAction(typeof(NotifyNodeFail), nameof(ProcessNodeFail))]686 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(CheckIfRepaired))]687 [OnEventGotoState(typeof(LocalEvent), typeof(Repaired))]688 private class Repairing : State689 {690 }691 private void ProcessNodeFail(Event e)692 {693 var nodeId = (e as NotifyNodeFail).NodeId;694 this.DataMap.Remove(nodeId);695 }696 private void CheckIfRepaired(Event e)697 {698 this.ProcessNodeUpdate(e);...
ProcessNodeCreated
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;10{11 {12 static void Main(string[] args)13 {14 using (var runtime = RuntimeFactory.Create())15 {16 var proxy = runtime.CreateActor(typeof(ShutDown));17 runtime.SendEvent(proxy, new E1());18 runtime.Wait();19 }20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;32{33 {34 protected override Task OnInitializeAsync(Event initialEvent)35 {36 this.SendEvent(this.Id, new E1());37 return Task.CompletedTask;38 }39 protected override Task OnEventAsync(Event e)40 {41 if (e is E1)42 {43 this.SendEvent(this.Id, new E2());44 }45 else if (e is E2)46 {47 this.SendEvent(this.Id, new E3());48 }49 else if (e is E3)50 {51 this.SendEvent(this.Id, new E4());52 }53 else if (e is E4)54 {55 this.SendEvent(this.Id, new E5());56 }57 else if (e is E5)58 {59 this.SendEvent(this.Id, new E6());60 }61 else if (e is E6)62 {63 this.SendEvent(this.Id, new E7
ProcessNodeCreated
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 Task t = Task.Run(new Action(Start));10 t.Wait();11 Console.WriteLine("Press any key to exit");12 Console.ReadKey();13 }14 static void Start()15 {16 Console.WriteLine("Starting");17 ActorRuntime runtime = new ActorRuntime();18 runtime.CreateActor(typeof(ShutDown));19 Console.WriteLine("Actor created");20 }21 }22}23public static void Main()24{25 var runtime = new ActorRuntime();26 runtime.CreateActor(typeof(ShutDown));27}28public static void Main()29{30 var runtime = new ActorRuntime();31 runtime.CreateActor(typeof(ShutDown));32}33public static void Main()34{35 var runtime = new ActorRuntime();36 runtime.CreateActor(typeof(ShutDown));37}38public static void Main()39{40 var runtime = new ActorRuntime();41 runtime.CreateActor(typeof(ShutDown));42}43public static void Main()44{45 var runtime = new ActorRuntime();46 runtime.CreateActor(typeof(ShutDown));47}48public static void Main()49{50 var runtime = new ActorRuntime();51 runtime.CreateActor(typeof(ShutDown));52}53public static void Main()54{55 var runtime = new ActorRuntime();56 runtime.CreateActor(typeof(ShutDown));57}58public static void Main()59{60 var runtime = new ActorRuntime();61 runtime.CreateActor(typeof(ShutDown));62}63public static void Main()64{65 var runtime = new ActorRuntime();66 runtime.CreateActor(typeof(ShutDown));67}68public static void Main()69{70 var runtime = new ActorRuntime();71 runtime.CreateActor(typeof(ShutDown));72}73public static void Main()74{75 var runtime = new ActorRuntime();76 runtime.CreateActor(typeof(ShutDown));77}78public static void Main()79{80 var runtime = new ActorRuntime();81 runtime.CreateActor(typeof(ShutDown));82}83public static void Main()84{85 var runtime = new ActorRuntime();86 runtime.CreateActor(typeof(ShutDown));87}
ProcessNodeCreated
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;4using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;9{10 {11 public void ProcessNodeCreated(NodeCreated nodeCreated)12 {13 var node = nodeCreated.Node;14 var nodeInterface = new NodeInterface(node);15 nodeInterface.Send(new NodeReady());16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;21using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;22using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;24using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;25using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;26using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;27{28 {29 public void ProcessNodeCreated(NodeCreated nodeCreated)30 {31 var node = nodeCreated.Node;32 var nodeInterface = new NodeInterface(node);33 nodeInterface.Send(new NodeReady());34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;39using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;
ProcessNodeCreated
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 ShutDown test = new ShutDown();9 test.ProcessNodeCreated();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 static void Main(string[] args)19 {20 ShutDown test = new ShutDown();21 test.ProcessNodeCreated();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 ShutDown test = new ShutDown();33 test.ProcessNodeCreated();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 ShutDown test = new ShutDown();45 test.ProcessNodeCreated();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 ShutDown test = new ShutDown();57 test.ProcessNodeCreated();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Threading.Tasks;64{65 {
ProcessNodeCreated
Using AI Code Generation
1{2 {3 public static void ProcessNodeCreated()4 {5 Console.WriteLine("Node created");6 }7 }8}9using System;10using System.Threading.Tasks;11using Microsoft.Coyote;12using Microsoft.Coyote.Actors;13using Microsoft.Coyote.Actors.BugFinding.Tests;14{15 {16 static void Main(string[] args)17 {18 Runtime.RegisterMonitor(typeof(Monitor1));19 Runtime.RegisterMonitor(typeof(Monitor2));20 Runtime.RegisterMonitor(typeof(Monitor3));21 Runtime.RegisterMonitor(typeof(Monitor4));22 Runtime.RegisterMonitor(typeof(Monitor5));23 Runtime.RegisterMonitor(typeof(Monitor6));24 Runtime.RegisterMonitor(typeof(Monitor7));25 Runtime.RegisterMonitor(typeof(Monitor8));26 Runtime.RegisterMonitor(typeof(Monitor9));27 Runtime.RegisterMonitor(typeof(Monitor10));28 Runtime.RegisterMonitor(typeof(Monitor11));29 Runtime.RegisterMonitor(typeof(Monitor12));30 Runtime.RegisterMonitor(typeof(Monitor13));31 Runtime.RegisterMonitor(typeof(Monitor14));32 Runtime.RegisterMonitor(typeof(Monitor15));33 Runtime.RegisterMonitor(typeof(Monitor16));34 Runtime.RegisterMonitor(typeof(Monitor17));35 Runtime.RegisterMonitor(typeof(Monitor18));36 Runtime.RegisterMonitor(typeof(Monitor19));37 Runtime.RegisterMonitor(typeof(Monitor20));38 Runtime.RegisterMonitor(typeof(Monitor21));39 Runtime.RegisterMonitor(typeof(Monitor22));40 Runtime.RegisterMonitor(typeof(Monitor23));41 Runtime.RegisterMonitor(typeof(Monitor24));42 Runtime.RegisterMonitor(typeof(Monitor25));43 Runtime.RegisterMonitor(typeof(Monitor26));44 Runtime.RegisterMonitor(typeof(Monitor27));45 Runtime.RegisterMonitor(typeof(Monitor28));46 Runtime.RegisterMonitor(typeof(Monitor29));47 Runtime.RegisterMonitor(typeof(Monitor30));48 Runtime.RegisterMonitor(typeof(Monitor31));49 Runtime.RegisterMonitor(typeof(Monitor32));50 Runtime.RegisterMonitor(typeof(Monitor33));51 Runtime.RegisterMonitor(typeof(Monitor34));52 Runtime.RegisterMonitor(typeof(Monitor35));53 Runtime.RegisterMonitor(typeof(Monitor36));54 Runtime.RegisterMonitor(typeof(Monitor37));55 Runtime.RegisterMonitor(typeof(Monitor38));56 Runtime.RegisterMonitor(typeof(Monitor39));57 Runtime.RegisterMonitor(typeof(Monitor40));
ProcessNodeCreated
Using AI Code Generation
1{2 {3 [Fact(Timeout = 5000)]4 public void TestShutDown()5 {6 this.Test(r =>7 {8 r.CreateActor(typeof(Initiator));9 });10 }11 {12 private MachineId target;13 protected override void OnCreateEvent()14 {15 this.target = this.CreateActor(typeof(Target));16 this.SendEvent(this.target, new Halt());17 }18 protected override void OnHaltEvent()19 {20 this.RaiseHaltEvent();21 }22 }23 {24 protected override void OnCreateEvent()25 {26 this.ProcessNodeCreated();27 }28 protected override void OnHaltEvent()29 {30 this.ProcessNodeTerminated();31 this.RaiseHaltEvent();32 }33 }34 }35}36{37 {38 [Fact(Timeout = 5000)]39 public void TestShutDown()40 {41 this.Test(r =>42 {43 r.CreateActor(typeof(Initiator));44 });45 }46 {47 private MachineId target;48 protected override void OnCreateEvent()49 {50 this.target = this.CreateActor(typeof(Target));51 this.SendEvent(this.target, new Halt());52 }53 protected override void OnHaltEvent()54 {55 this.RaiseHaltEvent();56 }57 }58 {59 protected override void OnCreateEvent()60 {61 this.ProcessNodeCreated();62 }63 protected override void OnHaltEvent()64 {
ProcessNodeCreated
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;11{12 {13 static void Main(string[] args)14 {15 var cluster = new Cluster();
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