How to use CandidateOnInit method of Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.CandidateOnInit

RaftTests.cs

Source:RaftTests.cs Github

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...425 this.CurrentTerm = request.Term;426 this.VotedFor = null;427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)...

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CandidateOnInit

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Default;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies.RandomWalkWithRandomRestart;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies.RandomWalkWithRandomRestart.Strategies;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies.RandomWalkWithRandomRestart.Strategies.RandomWalkWithRandomRestartWithRandomWalk;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies.RandomWalkWithRandomRestart.Strategies.RandomWalkWithRandomRestartWithRandomWalk.Strategies;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies.StateExploration.Strategies.RandomExploration.Strategies.RandomWalk.Strategies.RandomWalkWithRandomRestart.Strategies.RandomWalkWithRandomRestartWithRandomWalk.Strategies.RandomWalkWithRandomRestartWithRandomWalkWithRandomWalk;

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CandidateOnInit

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12using Microsoft.Coyote.Tests.Common.Events;13using Microsoft.Coyote.Tests.Common.Tasks;14using Microsoft.Coyote.Tests.Common.Utilities;15using Microsoft.Coyote.Tests.Systematic;16using Microsoft.Coyote.Tests.Systematic.TestingServices;17using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage;18using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport;19using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model;20using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph;21using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model;22using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes;23using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Events;24using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Machines;25using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Tasks;26using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Tasks.Events;27using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Tasks.Machines;28using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Tasks.Machines.Events;29using Microsoft.Coyote.Tests.Systematic.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.Tasks.Machines.States;

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CandidateOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 runtime.RegisterMonitor(typeof(Monitor));15 runtime.CreateActor(typeof(ShutDown));16 runtime.Wait();17 }18 }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 [OnEventDoAction(typeof(ShutDownEvent), nameof(OnShutDown))]31 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]32 {33 }34 void OnShutDown()35 {36 this.Assert(false, "ShutDownEvent was raised.");37 }38 void OnStart()39 {40 this.Assert(false, "StartEvent was raised.");41 }42 }43}44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 [OnEntry(nameof(OnInit))]55 [OnEventGotoState(typeof(StartEvent), typeof(Active))]56 {57 }58 void OnInit()59 {60 this.Raise(new StartEvent

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CandidateOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4{5{6[OnEntry(nameof(OnInit))]7{8}9private void OnInit(Event e)10{11this.Raise(new Halt());12}13}14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;18{19{20[OnEntry(nameof(OnInit))]21{22}23private void OnInit(Event e)24{25this.Raise(new Halt());26}27}28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;32{33{34[OnEntry(nameof(OnInit))]35{36}37private void OnInit(Event e)38{39this.Raise(new Halt());40}41}42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;46{47{48[OnEntry(nameof(OnInit))]49{50}51private void OnInit(Event e)52{53this.Raise(new Halt());54}55}56}

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CandidateOnInit

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Strategies;6using Microsoft.Coyote.Actors.BugFinding.Strategies.Shutdown;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Shutdown.Strategies;8{9 {10 public static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.Strategy = new ShutdownStrategy();14 var runtime = RuntimeFactory.Create(config);15 var actor = runtime.CreateActor(typeof(ShutDown));16 }17 }18}19 at Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.<>c__DisplayClass0_0.<CandidateOnInit>b__0() in C:\Users\user\source\repos\coyote\Source\BugFinding\Tests\ShutDown.cs:line 2420 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, Guid opGroupId) in C:\Users\user\source\repos\coyote\Source\Runtime\ActorRuntime.cs:line 44721 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e) in C:\Users\user\source\repos\coyote\Source\Runtime\ActorRuntime.cs:line 39622 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, TaskCompletionSource`1 completionSource) in C:\Users\user\source\repos\coyote\Source\Runtime\ActorRuntime.cs:line 41523 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, TaskCompletionSource`1 completionSource, Guid opGroupId) in C:\Users\user\source\repos\coyote\Source\Runtime\ActorRuntime.cs:line 42624 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event

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CandidateOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 private static void Main(string[] args)7 {8 var config = Configuration.Create();9 config.BugFindingStrategy = BugFindingStrategy.Random;10 config.BugFindingIterations = 1000;11 config.SchedulingIterations = 1000;12 config.SchedulingStrategy = SchedulingStrategy.Random;13 config.TestingIterations = 1000;14 config.Verbose = 2;15 config.LogWriter = Console.Out;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableHotStateDetection = true;19 config.EnableOperationInterleavings = true;20 config.EnableStateGraph = true;21 config.EnableStateGraphLogging = true;22 config.EnableStateGraphScheduling = true;23 config.EnableStateGraphTesting = true;24 config.EnableTimerCancellation = true;25 config.EnableTimerPrecision = true;26 config.EnableTimerStatistics = true;27 config.EnableUnfairnessDetection = true;28 config.EnableVerboseTrace = true;29 config.EnableWaitOperations = true;30 config.EnableWaitOperationsStatistics = true;31 config.EnableWaitOperationsTracing = true;32 config.IsDeterministic = false;33 config.MaxFairSchedulingSteps = 1000;34 config.MaxUnfairSchedulingSteps = 1000;35 config.MaxUnfairSchedulingStepsBound = 1000;36 config.MaxUnfairSchedulingStepsPerIteration = 1000;37 config.MaxUnfairSchedulingStepsPerIterationBound = 1000;38 config.MaxUnfairSchedulingStepsPerRound = 1000;39 config.MaxUnfairSchedulingStepsPerRoundBound = 1000;40 config.MaxUnfairSchedulingStepsPerTestCase = 1000;41 config.MaxUnfairSchedulingStepsPerTestCaseBound = 1000;42 config.MaxUnfairSchedulingStepsPerTest = 1000;43 config.MaxUnfairSchedulingStepsPerTestBound = 1000;44 config.MaxUnfairSchedulingStepsPerTestIteration = 1000;45 config.MaxUnfairSchedulingStepsPerTestIterationBound = 1000;46 config.MaxUnfairSchedulingStepsPerTestRound = 1000;47 config.MaxUnfairSchedulingStepsPerTestRoundBound = 1000;

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CandidateOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;4using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.States;9using System;10using System.Threading.Tasks;11{12 {13 {14 private IShutDownServer Server;15 [OnEventDoAction(typeof(Init), nameof(OnInit))]16 private class InitState : State { }17 private void OnInit()18 {19 this.Server = this.CreateActor<ShutDownServer>();20 this.SendEvent(this.Server, new Start());21 }22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown;28using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Interfaces;30using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines;31using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.Interfaces;32using Microsoft.Coyote.Actors.BugFinding.Tests.ShutDown.Machines.States;33using System;34using System.Threading.Tasks;35{36 {37 {38 private IShutDownServer Server;39 [OnEventDoAction(typeof(Init), nameof(OnInit))]40 private class InitState : State { }41 private void OnInit()42 {43 this.Server = this.CreateActor<ShutDownServer>();

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CandidateOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100;11 config.MaxFairSchedulingSteps = 100;12 config.MaxStepsFromBugFinding = 100;13 config.MaxFairStepsFromBugFinding = 100;14 config.Verbose = 1;15 config.BugFindingStrategy = BugFindingStrategy.RandomSteps;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableActorGarbageCollection = true;19 config.EnableStateGraphScheduling = true;20 config.EnableStateGraphScheduling = true;21 config.EnableActorCycleDetection = true;

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CandidateOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5{6 {7 static void Main(string[] args)8 {9 BugFindingRuntime runtime = new BugFindingRuntime();10 runtime.CreateActor(typeof(ShutDown));11 runtime.Run();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19{20 {21 static void Main(string[] args)22 {23 BugFindingRuntime runtime = new BugFindingRuntime();24 runtime.CreateActor(typeof(ShutDown));25 runtime.Run();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33{34 {35 static void Main(string[] args)36 {37 BugFindingRuntime runtime = new BugFindingRuntime();38 runtime.CreateActor(typeof(ShutDown));39 runtime.Run();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47{48 {49 static void Main(string[] args)50 {51 BugFindingRuntime runtime = new BugFindingRuntime();52 runtime.CreateActor(typeof(ShutDown));53 runtime.Run();54 }55 }56}

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