Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.UpdateSuccessor
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)619 {620 var target = (e as FailureDetector.Ping).Target;621 this.SendEvent(target, new FailureDetector.Pong());622 }623 private void UpdatePredecessor(Event e)624 {625 var main = (e as NewPredecessor).Main;626 this.Predecessor = (e as NewPredecessor).Predecessor;627 if (this.History.Count > 0)628 {629 if (this.SentHistory.Count > 0)630 {631 this.SendEvent(main, new NewSuccInfo(632 this.History[this.History.Count - 1],633 this.SentHistory[0].NextSeqId));634 }635 else636 {637 this.SendEvent(main, new NewSuccInfo(638 this.History[this.History.Count - 1],639 this.History[this.History.Count - 1]));640 }641 }642 }643 private void UpdateSuccessor(Event e)644 {645 var main = (e as NewSuccessor).Main;646 this.Successor = (e as NewSuccessor).Successor;647 var lastUpdateReceivedSucc = (e as NewSuccessor).LastUpdateReceivedSucc;648 var lastAckSent = (e as NewSuccessor).LastAckSent;649 if (this.SentHistory.Count > 0)650 {651 for (int i = 0; i < this.SentHistory.Count; i++)652 {653 if (this.SentHistory[i].NextSeqId > lastUpdateReceivedSucc)654 {655 this.SendEvent(this.Successor, new ForwardUpdate(this.Id, this.SentHistory[i].NextSeqId,656 this.SentHistory[i].Client, this.SentHistory[i].Key, this.SentHistory[i].Value));657 }...
UpdateSuccessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Runtime;8using Microsoft.Coyote.Specifications;9{10 {11 private SetupEvent Setup;12 protected override async Task OnInitializeAsync(Event initialEvent)13 {14 this.Setup = (SetupEvent)initialEvent;15 this.Setup.UpdateSuccessor(this.Id);16 }17 protected override async Task OnEventAsync(Event e)18 {19 if (e is HaltEvent)20 {21 this.Setup.UpdateSuccessor(this.Id);22 this.RaiseHaltEvent();23 }24 else if (e is PingEvent)25 {26 this.Setup.UpdateSuccessor(this.Id);27 this.SendEvent((e as PingEvent).Target, new PongEvent(this.Id));28 }29 else if (e is PongEvent)30 {31 this.Setup.UpdateSuccessor(this.Id);32 this.SendEvent((e as PongEvent).Target, new PingEvent(this.Id));33 }34 }35 }36 {37 public ActorId Successor;38 public SetupEvent(ActorId successor)39 {40 this.Successor = successor;41 }42 public void UpdateSuccessor(ActorId successor)43 {44 this.Successor = successor;45 }46 }47 {48 public ActorId Target;49 public PingEvent(ActorId target)50 {51 this.Target = target;52 }53 }54 {55 public ActorId Target;56 public PongEvent(ActorId target)57 {58 this.Target = target;59 }60 }61 {62 }63 {64 private ActorId TestActor;65 [OnEntry(nameof(InitOnEntry))]66 [OnEventDoAction(typeof(SetupEvent), nameof(SetupHandler))]67 [OnEventGotoState(typeof(HaltEvent), typeof(End))]68 {69 }70 void InitOnEntry()71 {72 this.TestActor = this.CreateActor(typeof(TestActor));73 this.SendEvent(this.TestActor,
UpdateSuccessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.TestingServices;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Strategies;13using Microsoft.Coyote.SystematicTesting.TestingServices;14using Microsoft.Coyote.SystematicTesting.Timers;15using Microsoft.Coyote.SystematicTesting.Tasks;16{17 {18 public ActorId Monitor;19 public SetupEvent(ActorId monitor)20 {21 this.Monitor = monitor;22 }23 }24 {25 public ActorId Successor;26 public UpdateSuccessor(ActorId successor)27 {28 this.Successor = successor;29 }30 }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Actors.BugFinding;38using Microsoft.Coyote.Actors.TestingServices;39using Microsoft.Coyote.Actors.Timers;40using Microsoft.Coyote.Specifications;41using Microsoft.Coyote.Tasks;42using Microsoft.Coyote.SystematicTesting;43using Microsoft.Coyote.SystematicTesting.Strategies;44using Microsoft.Coyote.SystematicTesting.TestingServices;45using Microsoft.Coyote.SystematicTesting.Timers;46using Microsoft.Coyote.SystematicTesting.Tasks;47{48 {49 public ActorId Monitor;50 public SetupEvent(ActorId monitor)51 {52 this.Monitor = monitor;53 }54 }55 {56 public ActorId Successor;57 public UpdateSuccessor(ActorId successor)58 {59 this.Successor = successor;60 }61 }62}
UpdateSuccessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;6using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test1;7using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test2;8using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test3;9using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test4;10using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test5;11using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test6;12using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test7;13using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test8;14using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test9;15using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test10;16using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test11;17using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test12;18using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test13;19using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test14;20using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test15;21using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test16;22using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test17;23using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test18;24using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test19;25using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test20;26using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test21;27using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test22;28using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test23;29using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test24;30using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test25;31using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test26;32using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test27;33using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test28;
UpdateSuccessor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;
UpdateSuccessor
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent e = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();2e.UpdateSuccessor(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent());3Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent e = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();4e.UpdateSuccessor(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent());5Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent e = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();6e.UpdateSuccessor(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent());7Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent e = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();8e.UpdateSuccessor(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent());9Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent e = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();10e.UpdateSuccessor(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent());11Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent e = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();12e.UpdateSuccessor(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent());13Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent e = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();14e.UpdateSuccessor(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent());
UpdateSuccessor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 public ActorId Successor;8 public SetupEvent(ActorId successor)9 {10 this.Successor = successor;11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors;16using System;17using System.Threading.Tasks;18{19 {20 public ActorId Successor;21 public SetupEvent(ActorId successor)22 {23 this.Successor = successor;24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors;29using System;30using System.Threading.Tasks;31{32 {33 public ActorId Successor;34 public SetupEvent(ActorId successor)35 {36 this.Successor = successor;37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors;42using System;43using System.Threading.Tasks;44{45 {46 public ActorId Successor;47 public SetupEvent(ActorId successor)48 {49 this.Successor = successor;50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors;55using System;56using System.Threading.Tasks;57{58 {
UpdateSuccessor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8{9 {10 static void Main(string[] args)11 {12 SetupEvent se = new SetupEvent();13 se.UpdateSuccessor(1);14 }15 }16}
UpdateSuccessor
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 SetupEvent se = new SetupEvent();6 se.UpdateSuccessor(new ActorId(3));7 }8 }9}10{11 {12 static void Main(string[] args)13 {14 SetupEvent se = new SetupEvent();15 se.UpdateSuccessor(new ActorId(4));16 }17 }18}
UpdateSuccessor
Using AI Code Generation
1public static async Task UseUpdateSuccessor()2{3 var id = Guid.NewGuid();4 var setup = new SetupEvent(id, null);5 setup.UpdateSuccessor(new ActorId());6 var m = new ActorId();7 setup.UpdateSuccessor(m);8 var m1 = new ActorId();9 setup.UpdateSuccessor(m1);10 var m2 = new ActorId();11 setup.UpdateSuccessor(m2);12}13public static async Task UseUpdateSuccessor()14{15 var id = Guid.NewGuid();16 var setup = new SetupEvent(id, null);17 setup.UpdateSuccessor(new ActorId());18 var m = new ActorId();19 setup.UpdateSuccessor(m);20 var m1 = new ActorId();21 setup.UpdateSuccessor(m1);22 var m2 = new ActorId();23 setup.UpdateSuccessor(m2);24}25public static async Task UseUpdateSuccessor()26{27 var id = Guid.NewGuid();28 var setup = new SetupEvent(id, null);29 setup.UpdateSuccessor(new ActorId());30 var m = new ActorId();31 setup.UpdateSuccessor(m);32 var m1 = new ActorId();33 setup.UpdateSuccessor(m1);34 var m2 = new ActorId();35 setup.UpdateSuccessor(m2);36}37public static async Task UseUpdateSuccessor()38{39 var id = Guid.NewGuid();40 var setup = new SetupEvent(id, null);41 setup.UpdateSuccessor(new ActorId());42 var m = new ActorId();43 setup.UpdateSuccessor(m);44 var m1 = new ActorId();45 setup.UpdateSuccessor(m1);46 var m2 = new ActorId();47 setup.UpdateSuccessor(m2);48}49public static async Task UseUpdateSuccessor()50{51 var id = Guid.NewGuid();52 var setup = new SetupEvent(id, null);
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