How to use UpdateFailureDetector method of Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.UpdateFailureDetector

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...345 this.RaiseEvent(new ServerFailed());346 }347 }348 [OnEntry(nameof(CorrectHeadFailureOnEntry))]349 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]350 [OnEventDoAction(typeof(HeadChanged), nameof(UpdateClients))]351 private class CorrectHeadFailure : State352 {353 }354 private void CorrectHeadFailureOnEntry()355 {356 this.Servers.RemoveAt(0);357 this.Monitor<InvariantMonitor>(358 new InvariantMonitor.UpdateServers(this.Servers));359 this.Monitor<ServerResponseSeqMonitor>(360 new ServerResponseSeqMonitor.UpdateServers(this.Servers));361 this.Head = this.Servers[0];362 this.SendEvent(this.Head, new BecomeHead(this.Id));363 }364 private void UpdateClients()365 {366 for (int i = 0; i < this.Clients.Count; i++)367 {368 this.SendEvent(this.Clients[i], new Client.UpdateHeadTail(this.Head, this.Tail));369 }370 this.RaiseEvent(new Done());371 }372 private void UpdateFailureDetector()373 {374 this.SendEvent(this.FailureDetector, new FailureDetector.FailureCorrected(this.Servers));375 }376 [OnEntry(nameof(CorrectTailFailureOnEntry))]377 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]378 [OnEventDoAction(typeof(TailChanged), nameof(UpdateClients))]379 private class CorrectTailFailure : State380 {381 }382 private void CorrectTailFailureOnEntry()383 {384 this.Servers.RemoveAt(this.Servers.Count - 1);385 this.Monitor<InvariantMonitor>(386 new InvariantMonitor.UpdateServers(this.Servers));387 this.Monitor<ServerResponseSeqMonitor>(388 new ServerResponseSeqMonitor.UpdateServers(this.Servers));389 this.Tail = this.Servers[this.Servers.Count - 1];390 this.SendEvent(this.Tail, new BecomeTail(this.Id));391 }392 [OnEntry(nameof(CorrectServerFailureOnEntry))]393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));...

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UpdateFailureDetector

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 SetupEvent.UpdateFailureDetector(0.0);13 ActorRuntime.RegisterMonitor(typeof(MyMonitor));14 ActorRuntime.RegisterMonitor(typeof(MyMonitor2));15 ActorRuntime.RegisterMonitor(typeof(MyMonitor3));16 ActorRuntime.RegisterMonitor(typeof(MyMonitor4));17 ActorRuntime.RegisterMonitor(typeof(MyMonitor5));18 ActorRuntime.RegisterMonitor(typeof(MyMonitor6));19 ActorRuntime.RegisterMonitor(typeof(MyMonitor7));20 ActorRuntime.RegisterMonitor(typeof(MyMonitor8));21 ActorRuntime.RegisterMonitor(typeof(MyMonitor9));22 ActorRuntime.RegisterMonitor(typeof(MyMonitor10));23 ActorRuntime.RegisterMonitor(typeof(MyMonitor11));24 ActorRuntime.RegisterMonitor(typeof(MyMonitor12));25 ActorRuntime.RegisterMonitor(typeof(MyMonitor13));26 ActorRuntime.RegisterMonitor(typeof(MyMonitor14));27 ActorRuntime.RegisterMonitor(typeof(MyMonitor15));28 ActorRuntime.RegisterMonitor(typeof(MyMonitor16));29 ActorRuntime.RegisterMonitor(typeof(MyMonitor17));30 ActorRuntime.RegisterMonitor(typeof(MyMonitor18));31 ActorRuntime.RegisterMonitor(typeof(MyMonitor19));32 ActorRuntime.RegisterMonitor(typeof(MyMonitor20));33 ActorRuntime.RegisterMonitor(typeof(MyMonitor21));34 ActorRuntime.RegisterMonitor(typeof(MyMonitor22));35 ActorRuntime.RegisterMonitor(typeof(MyMonitor23));36 ActorRuntime.RegisterMonitor(typeof(MyMonitor24));37 ActorRuntime.RegisterMonitor(typeof(MyMonitor25));38 ActorRuntime.RegisterMonitor(typeof(MyMonitor26));39 ActorRuntime.RegisterMonitor(typeof(MyMonitor27));40 ActorRuntime.RegisterMonitor(typeof(MyMonitor28));41 ActorRuntime.RegisterMonitor(typeof(MyMonitor29));42 ActorRuntime.RegisterMonitor(typeof(MyMonitor30));43 ActorRuntime.RegisterMonitor(typeof(MyMonitor31));44 ActorRuntime.RegisterMonitor(typeof(MyMonitor32));45 ActorRuntime.RegisterMonitor(typeof(MyMonitor33));46 ActorRuntime.RegisterMonitor(typeof(MyMonitor34));47 ActorRuntime.RegisterMonitor(typeof(MyMonitor35));48 ActorRuntime.RegisterMonitor(typeof(MyMonitor36));49 ActorRuntime.RegisterMonitor(typeof(MyMonitor37));50 ActorRuntime.RegisterMonitor(typeof(MyMonitor38));51 ActorRuntime.RegisterMonitor(typeof(MyMonitor39));52 ActorRuntime.RegisterMonitor(typeof(MyMonitor40));53 ActorRuntime.RegisterMonitor(typeof(MyMonitor41));54 ActorRuntime.RegisterMonitor(typeof(MyMonitor42));55 ActorRuntime.RegisterMonitor(typeof

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UpdateFailureDetector

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.BugFinding;6using Microsoft.Coyote.BugFinding.TestingServices;7using Microsoft.Coyote.BugFinding.Traces;8using Microsoft.Coyote.BugFinding.Traces.Schedule;9using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT;10using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage;11using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage.CoverageGraph;12using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage.CoverageGraph.CoveragePoints;13using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage.CoverageGraph.CoveragePoints.StateCoverage;14using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage.CoverageGraph.CoveragePoints.StateCoverage.StateCoverageGraph;15using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage.CoverageGraph.CoveragePoints.StateCoverage.StateCoverageGraph.StateNodes;16using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage.CoverageGraph.CoveragePoints.StateCoverage.StateCoverageGraph.StateNodes.StateNode;17using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage.CoverageGraph.CoveragePoints.StateCoverage.StateCoverageGraph.StateNodes.StateNode.StateEdge;18using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage.CoverageGraph.CoveragePoints.StateCoverage.StateCoverageGraph.StateNodes.StateNode.StateEdge.StateTransition;19using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage.CoverageGraph.CoveragePoints.StateCoverage.StateCoverageGraph.StateNodes.StateNode.StateEdge.StateTransition.StateTransitionGraph;20using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage.CoverageGraph.CoveragePoints.StateCoverage.StateCoverageGraph.StateNodes.StateNode.StateEdge.StateTransition.StateTransitionGraph.StateTransitionNode;21using Microsoft.Coyote.BugFinding.Traces.Schedule.PCT.Coverage.CoverageGraph.CoveragePoints.StateCoverage.StateCoverageGraph.StateNodes.StateNode.StateEdge.StateTransition.StateTransitionGraph.StateTransitionNode.StateTransitionEdge;

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UpdateFailureDetector

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(MyActor), new SetupEvent());14 runtime.UpdateFailureDetector(0.5, 0.5);

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UpdateFailureDetector

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Threading;10{11 {12 static void Main(string[] args)13 {14 SetupEvent.UpdateFailureDetector(new MyFailureDetector());15 Runtime.RegisterMonitor(typeof(MyMonitor));16 Runtime.RegisterMonitor(typeof(MyMonitor2));17 Runtime.RegisterMonitor(typeof(MyMonitor3));18 Runtime.RegisterMonitor(typeof(MyMonitor4));19 Runtime.RegisterMonitor(typeof(MyMonitor5));20 Runtime.RegisterMonitor(typeof(MyMonitor6));21 Runtime.RegisterMonitor(typeof(MyMonitor7));22 Runtime.RegisterMonitor(typeof(MyMonitor8));23 Runtime.RegisterMonitor(typeof(MyMonitor9));24 Runtime.RegisterMonitor(typeof(MyMonitor10));25 Runtime.RegisterMonitor(typeof(MyMonitor11));26 Runtime.RegisterMonitor(typeof(MyMonitor12));27 Runtime.RegisterMonitor(typeof(MyMonitor13));28 Runtime.RegisterMonitor(typeof(MyMonitor14));29 Runtime.RegisterMonitor(typeof(MyMonitor15));30 Runtime.RegisterMonitor(typeof(MyMonitor16));31 Runtime.RegisterMonitor(typeof(MyMonitor17));32 Runtime.RegisterMonitor(typeof(MyMonitor18));33 Runtime.RegisterMonitor(typeof(MyMonitor19));34 Runtime.RegisterMonitor(typeof(MyMonitor20));35 Runtime.RegisterMonitor(typeof(MyMonitor21));36 Runtime.RegisterMonitor(typeof(MyMonitor22));37 Runtime.RegisterMonitor(typeof(MyMonitor23));38 Runtime.RegisterMonitor(typeof(MyMonitor24));39 Runtime.RegisterMonitor(typeof(MyMonitor25));40 Runtime.RegisterMonitor(typeof(MyMonitor26));41 Runtime.RegisterMonitor(typeof(MyMonitor27));42 Runtime.RegisterMonitor(typeof(MyMonitor28));43 Runtime.RegisterMonitor(typeof(MyMonitor29));44 Runtime.RegisterMonitor(typeof(MyMonitor30));45 Runtime.RegisterMonitor(typeof(MyMonitor31));46 Runtime.RegisterMonitor(typeof(MyMonitor32));47 Runtime.RegisterMonitor(typeof(MyMonitor33));48 Runtime.RegisterMonitor(typeof(MyMonitor34));49 Runtime.RegisterMonitor(typeof(MyMonitor35));50 Runtime.RegisterMonitor(typeof(MyMonitor36));51 Runtime.RegisterMonitor(typeof(MyMonitor37));52 Runtime.RegisterMonitor(typeof(MyMonitor38));53 Runtime.RegisterMonitor(typeof(MyMonitor39));54 Runtime.RegisterMonitor(typeof(MyMonitor40));55 Runtime.RegisterMonitor(typeof(MyMonitor41));56 Runtime.RegisterMonitor(typeof(MyMonitor42));57 Runtime.RegisterMonitor(typeof(MyMonitor43));58 Runtime.RegisterMonitor(typeof(MyMonitor44));59 Runtime.RegisterMonitor(typeof(MyMonitor45));60 Runtime.RegisterMonitor(typeof(MyMonitor46));

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UpdateFailureDetector

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var setupEvent = new SetupEvent();9 setupEvent.UpdateFailureDetector(1);10 await Task.CompletedTask;11 }12 }13}14var setupEvent = new SetupEvent();15setupEvent.UpdateFailureDetector(1);16setupEvent.UpdateFailureDetector(1);

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UpdateFailureDetector

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(Actor1));10 runtime.UpdateFailureDetector(SetupEvent.FailureType.None);11 runtime.Run();12 }13 }14 {15 protected override async Task OnInitializeAsync(Event initialEvent)16 {17 var actor2 = this.CreateActor(typeof(Actor2));18 this.SendEvent(actor2, new E1());19 await Task.CompletedTask;20 }21 }22 {23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 await Task.CompletedTask;26 }27 }28 {29 }30}31Bug found: {0} Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent32Bug found: {0} Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent33Bug found: {0} Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent34Bug found: {0} Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent35Bug found: {0} Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using System.Threading.Tasks;

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UpdateFailureDetector

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8{9 {10 static void Main(string[] args)11 {12 SetupEvent.UpdateFailureDetector(new MyFailureDetector());13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors;23{24 {25 static void Main(string[] args)26 {27 SetupEvent.UpdateFailureDetector(new MyFailureDetector());28 ActorId actor = ActorId.CreateRandom();29 ActorRuntime.CreateActor(typeof(MyActor), actor);30 ActorRuntime.SendEvent(actor, new MyEvent());31 }32 }33 {34 protected override async Task OnInitializeAsync(Event initialEvent)35 {36 await Task.CompletedTask;37 }38 protected override async Task OnEventAsync(Event e)39 {40 await Task.CompletedTask;41 }42 }43 {44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using Microsoft.Coyote.Actors;53{54 {55 static void Main(string[] args)56 {57 SetupEvent.UpdateFailureDetector(new MyFailureDetector());58 ActorId actor = ActorId.CreateRandom();59 ActorRuntime.CreateActor(typeof(MyActor), actor);60 ActorRuntime.SendEvent(actor, new MyEvent());61 }62 }63 {64 protected override async Task OnInitializeAsync(Event initialEvent)65 {66 await Task.CompletedTask;67 }68 protected override async Task OnEventAsync(Event e)69 {70 await Task.CompletedTask;71 }72 }73 {74 }75}76using System;77using System.Collections.Generic;78using System.Linq;79using System.Text;

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UpdateFailureDetector

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();2setupEvent.FailureDetector = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetector();3Microsoft.Coyote.Actors.Runtime.UpdateFailureDetector(setupEvent.FailureDetector);4Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();5setupEvent.FailureDetector = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetector();6Microsoft.Coyote.Actors.Runtime.UpdateFailureDetector(setupEvent.FailureDetector);7Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();8setupEvent.FailureDetector = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetector();9Microsoft.Coyote.Actors.Runtime.UpdateFailureDetector(setupEvent.FailureDetector);10Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();11setupEvent.FailureDetector = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetector();12Microsoft.Coyote.Actors.Runtime.UpdateFailureDetector(setupEvent.FailureDetector);13Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();14setupEvent.FailureDetector = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetector();15Microsoft.Coyote.Actors.Runtime.UpdateFailureDetector(setupEvent.FailureDetector);

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UpdateFailureDetector

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 ActorRuntime runtime = RuntimeFactory.Create();10 TestingRuntime testRuntime = new TestingRuntime();11 testRuntime.UpdateFailureDetector(new SetupEvent());12 testRuntime.Run(async () => await testRuntime.CreateActor(typeof(MyActor)));13 }14 }15}16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 ActorRuntime runtime = RuntimeFactory.Create();25 TestingRuntime testRuntime = new TestingRuntime();26 testRuntime.UpdateFailureDetector(new SetupEvent());27 testRuntime.Run(async () => await testRuntime.CreateActor(typeof(MyActor)));28 }29 }30}31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 ActorRuntime runtime = RuntimeFactory.Create();40 TestingRuntime testRuntime = new TestingRuntime();41 testRuntime.UpdateFailureDetector(new42 static void Main(string[] args)43 {44 SetupEvent.UpdateFailureDetector(new MyFailureDetector());45 ActorId actor = ActorId.CreateRandom();46 ActorRuntime.CreateActor(typeof(MyActor), actor);47 ActorRuntime.SendEvent(actor, new MyEvent());48 }49 }50 {51 protected override async Task OnInitializeAsync(Event initialEvent)52 {53 await Task.CompletedTask;54 }55 protected override async Task OnEventAsync(Event e)56 {57 await Task.CompletedTask;58 }59 }60 {61 }62}63using System;64using System.Collections.Generic;65using System.Linq;66using System.Text;67using System.Threading.Tasks;68using Microsoft.Coyote.Actors.BugFinding.Tests;69using Microsoft.Coyote.Actors;70{71 {72 static void Main(string[] args)73 {74 SetupEvent.UpdateFailureDetector(new MyFailureDetector());75 ActorId actor = ActorId.CreateRandom();76 ActorRuntime.CreateActor(typeof(MyActor), actor);77 ActorRuntime.SendEvent(actor, new MyEvent());78 }79 }80 {81 protected override async Task OnInitializeAsync(Event initialEvent)82 {83 await Task.CompletedTask;84 }85 protected override async Task OnEventAsync(Event e)86 {87 await Task.CompletedTask;88 }89 }90 {91 }92}93using System;94using System.Collections.Generic;95using System.Linq;96using System.Text;

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UpdateFailureDetector

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();2setupEvent.FailureDetector = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetector();3Microsoft.Coyote.Actors.Runtime.UpdateFailureDetector(setupEvent.FailureDetector);4Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();5setupEvent.FailureDetector = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetector();6Microsoft.Coyote.Actors.Runtime.UpdateFailureDetector(setupEvent.FailureDetector);7Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();8setupEvent.FailureDetector = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetector();9Microsoft.Coyote.Actors.Runtime.UpdateFailureDetector(setupEvent.FailureDetector);10Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();11setupEvent.FailureDetector = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetector();12Microsoft.Coyote.Actors.Runtime.UpdateFailureDetector(setupEvent.FailureDetector);13Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();14setupEvent.FailureDetector = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetector();15Microsoft.Coyote.Actors.Runtime.UpdateFailureDetector(setupEvent.FailureDetector);

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