How to use NotifyClientRequest method of Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.NotifyClientRequest

ChordTests.cs

Source:ChordTests.cs Github

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...611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }621 else622 {623 this.SendEvent(this.ClusterManager, new ClusterManager.TerminateNode());624 }625 this.QueryCounter++;626 }627 this.RaiseEvent(new Local());628 }629 private int GetNextQueryKey()630 {631 int keyIndex = -1;632 while (keyIndex < 0)633 {634 for (int i = 0; i < this.Keys.Count; i++)635 {636 if (this.RandomBoolean())637 {638 keyIndex = i;639 break;640 }641 }642 }643 return this.Keys[keyIndex];644 }645 [OnEventGotoState(typeof(Local), typeof(Querying))]646 [OnEventDoAction(typeof(ChordNode.FindSuccessorResp), nameof(ProcessFindSuccessorResp))]647 [OnEventDoAction(typeof(ChordNode.QueryIdResp), nameof(ProcessQueryIdResp))]648 private class Waiting : State649 {650 }651 private void ProcessFindSuccessorResp(Event e)652 {653 var successor = (e as ChordNode.FindSuccessorResp).Node;654 var key = (e as ChordNode.FindSuccessorResp).Key;655 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientResponse(key));656 this.SendEvent(successor, new ChordNode.QueryId(this.Id));657 }658 private void ProcessQueryIdResp() => this.RaiseEvent(new Local());659 }660 private class LivenessMonitor : Monitor661 {662 public class NotifyClientRequest : Event663 {664 public int Key;665 public NotifyClientRequest(int key)666 : base()667 {668 this.Key = key;669 }670 }671 public class NotifyClientResponse : Event672 {673 public int Key;674 public NotifyClientResponse(int key)675 : base()676 {677 this.Key = key;678 }679 }680 [Start]681 [OnEntry(nameof(InitOnEntry))]682 private class Init : State683 {684 }685 private void InitOnEntry() => this.RaiseGotoStateEvent<Responded>();686 [Cold]687 [OnEventGotoState(typeof(NotifyClientRequest), typeof(Requested))]688 private class Responded : State689 {690 }691 [Hot]692 [OnEventGotoState(typeof(NotifyClientResponse), typeof(Responded))]693 private class Requested : State694 {695 }696 }697 [Theory(Timeout = 10000)]698 [InlineData(20)]699 public void TestLivenessBugInChordProtocol(uint seed)700 {701 var configuration = this.GetConfiguration();...

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NotifyClientRequest

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9{10 {11 protected override async Task OnInitializeAsync(Event initialEvent)12 {13 var e = new SetupEvent();14 e.NotifyClientRequest += (sender, args) => { Console.WriteLine("Client received request"); };15 await this.SendEvent(this.Runtime.SetupEvent, e);16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Specifications;27{28 {29 protected override async Task OnInitializeAsync(Event initialEvent)30 {31 var e = new SetupEvent();32 e.NotifyClientRequest += (sender, args) => { Console.WriteLine("Client received request"); };33 await this.SendEvent(this.Runtime.SetupEvent, e);34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Specifications;45{46 {47 protected override async Task OnInitializeAsync(Event initialEvent)48 {49 var e = new SetupEvent();50 e.NotifyClientRequest += (sender, args) => { Console.WriteLine("Client received request"); };51 await this.SendEvent(this.Runtime.SetupEvent, e);52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;

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NotifyClientRequest

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 ActorRuntime runtime = ActorRuntime.Create();12 runtime.NotifyClientRequest("2.cs", 10);13 }14 }15}16Microsoft (R) Coyote Testing Platform

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NotifyClientRequest

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(Actor1));14 runtime.CreateActor(typeof(Actor2));15 runtime.CreateActor(typeof(Actor3));16 runtime.CreateActor(typeof(Actor4));17 runtime.CreateActor(typeof(Actor5));18 runtime.CreateActor(typeof(Actor6));19 runtime.CreateActor(typeof(Actor7));20 runtime.CreateActor(typeof(Actor8));21 runtime.CreateActor(typeof(Actor9));22 runtime.CreateActor(typeof(Actor10));23 runtime.CreateActor(typeof(Actor11));24 runtime.CreateActor(typeof(Actor12));25 runtime.CreateActor(typeof(Actor13));26 runtime.CreateActor(typeof(Actor14));27 runtime.CreateActor(typeof(Actor15));28 runtime.CreateActor(typeof(Actor16));29 runtime.CreateActor(typeof(Actor17));30 runtime.CreateActor(typeof(Actor18));31 runtime.CreateActor(typeof(Actor19));32 runtime.CreateActor(typeof(Actor20));33 runtime.CreateActor(typeof(Actor21));34 runtime.CreateActor(typeof(Actor22));35 runtime.CreateActor(typeof(Actor23));36 runtime.CreateActor(typeof(Actor24));37 runtime.CreateActor(typeof(Actor25));38 runtime.CreateActor(typeof(Actor26));39 runtime.CreateActor(typeof(Actor27));40 runtime.CreateActor(typeof(Actor28));41 runtime.CreateActor(typeof(Actor29));42 runtime.CreateActor(typeof(Actor30));43 runtime.CreateActor(typeof(Actor31));44 runtime.CreateActor(typeof(Actor32));45 runtime.CreateActor(typeof(Actor33));46 runtime.CreateActor(typeof(Actor34));47 runtime.CreateActor(typeof(Actor35));48 runtime.CreateActor(typeof(Actor36));49 runtime.CreateActor(typeof(Actor37));50 runtime.CreateActor(typeof(Actor38));51 runtime.CreateActor(typeof(Actor39));52 runtime.CreateActor(typeof(Actor40));53 runtime.CreateActor(typeof(Actor41));54 runtime.CreateActor(typeof(Actor42));55 runtime.CreateActor(typeof(Actor43));56 runtime.CreateActor(typeof(Actor44));57 runtime.CreateActor(typeof(Actor45));58 runtime.CreateActor(typeof(Actor46));59 runtime.CreateActor(typeof(Actor47));60 runtime.CreateActor(typeof(

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;6{7 {8 static async Task Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var a = ActorId.CreateRandom();13 var b = ActorId.CreateRandom();14 await runtime.CreateActor(typeof(SetupEventActor), new SetupEventEvent(a, b));15 await runtime.CreateActor(typeof(SetupEventActor), new SetupEventEvent(a, b));16 await runtime.WaitAsync();17 }18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;26{27 {28 static async Task Main(string[] args)29 {30 using (var runtime = RuntimeFactory.Create())31 {32 var a = ActorId.CreateRandom();33 var b = ActorId.CreateRandom();34 await runtime.CreateActor(typeof(SetupEventActor), new SetupEventEvent(a, b));35 await runtime.CreateActor(typeof(SetupEventActor), new SetupEventEvent(a, b));36 await runtime.WaitAsync();37 }38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;46{47 {48 static async Task Main(string[] args)49 {50 using (var runtime = RuntimeFactory.Create())51 {52 var a = ActorId.CreateRandom();53 var b = ActorId.CreateRandom();54 await runtime.CreateActor(typeof(SetupEventActor), new SetupEventEvent(a, b));55 await runtime.CreateActor(typeof(SetupEventActor), new SetupEventEvent(a, b));56 await runtime.WaitAsync();57 }58 }59 }60}

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NotifyClientRequest

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.TestingServices;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution;9using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic;11using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic.ProbabilityDistributions;12using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic.ProbabilityDistributions.Bounded;13using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic.ProbabilityDistributions.Unbounded;14using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic.ProbabilityDistributions.Unbounded.Bounded;15using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic.ProbabilityDistributions.Unbounded.Unbounded;16using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic.ProbabilityDistributions.Unbounded.Unbounded.Bounded;17using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic.ProbabilityDistributions.Unbounded.Unbounded.Unbounded;18using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic.ProbabilityDistributions.Unbounded.Unbounded.Unbounded.Bounded;19using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic.ProbabilityDistributions.Unbounded.Unbounded.Unbounded.Unbounded;20using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic.ProbabilityDistributions.Unbounded.Unbounded.Unbounded.Unbounded.Bounded;21using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Strategies.Probabilistic.ProbabilityDistributions.Unbounded.Unbounded.Unbounded.Unbounded.Unbounded;

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NotifyClientRequest

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using System.Threading;8{9 {10 static void Main(string[] args)11 {12 SetupEvent se = new SetupEvent();13 se.NotifyClientRequest();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using System.Threading;24{25 {26 static void Main(string[] args)27 {28 SetupEvent se = new SetupEvent();29 se.NotifyClientRequest();30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System.Threading;40{41 {42 static void Main(string[] args)43 {44 SetupEvent se = new SetupEvent();45 se.NotifyClientRequest();46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.Actors.BugFinding.Tests;55using System.Threading;56{57 {58 static void Main(string[] args)59 {60 SetupEvent se = new SetupEvent();61 se.NotifyClientRequest();62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading.Tasks;70using Microsoft.Coyote.Actors.BugFinding.Tests;71using System.Threading;72{73 {74 static void Main(string[] args)

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var runtime = Microsoft.Coyote.Actors.RuntimeFactory.Create();10 var setupEvent = new SetupEvent();11 setupEvent.NotifyClientRequest();12 var client = runtime.CreateActor(typeof(Client));13 await runtime.SendEvent(client, setupEvent);14 }15 }16 {17 [Microsoft.Coyote.Actors.OnEventDoAction(typeof(SetupEvent), nameof(Setup))]18 private class Init : Microsoft.Coyote.Actors.State { }19 private void Setup()20 {21 Console.WriteLine("Client has been notified by the server");22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;27using System;28using System.Threading.Tasks;29{30 {31 public static async Task Main(string[] args)32 {33 var runtime = Microsoft.Coyote.Actors.RuntimeFactory.Create();34 var setupEvent = new SetupEvent();35 var client = runtime.CreateActor(typeof(Client));36 await runtime.SendEvent(client, setupEvent);37 setupEvent.NotifyClientRequest();38 }39 }40 {41 [Microsoft.Coyote.Actors.OnEventDoAction(typeof(SetupEvent), nameof(Setup))]42 private class Init : Microsoft.Coyote.Actors.State { }43 private void Setup()44 {45 Console.WriteLine("Client has been notified by the server");46 }47 }48}

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NotifyClientRequest

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 private SetupEvent Setup;9 private ActorId Server;10 [OnEventDoAction(typeof(SetupEvent), nameof(Configure))]11 {12 }13 private void Configure()14 {15 this.Setup = this.ReceivedEvent as SetupEvent;16 this.Server = this.Setup.Server;17 }18 [OnEventDoAction(typeof(UnitEvent), nameof(SendRequest))]19 {20 }21 private async Task SendRequest()22 {23 await this.SendEventAndExecuteAsync(this.Server, new NotifyClientRequest(this.Id));24 this.RaiseEvent(new Halt());25 }26 }27}28using System;29using System.Threading.Tasks;30using Microsoft.Coyote;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 private SetupEvent Setup;36 private ActorId Client;37 [OnEventDoAction(typeof(SetupEvent), nameof(Configure))]38 {39 }40 private void Configure()41 {42 this.Setup = this.ReceivedEvent as SetupEvent;43 this.Client = this.Setup.Client;44 }45 [OnEventDoAction(typeof(UnitEvent), nameof(SendRequest))]46 {47 }48 private async Task SendRequest()49 {50 await this.SendEventAndExecuteAsync(this.Client, new NotifyServerRequest(this.Id));51 this.RaiseEvent(new Halt());52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60{

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NotifyClientRequest

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;7{8 {9 static void Main(string[] args)10 {11 Runtime runtime = Runtime.Create();12 runtime.RegisterMonitor(typeof(CoyoteApplication.Monitor1));13 runtime.CreateActor(typeof(CoyoteApplication.Actor1), new ActorId(1));14 runtime.CreateActor(typeof(CoyoteApplication.Actor2), new ActorId(2));15 runtime.CreateActor(typeof(CoyoteApplication.Actor3), new ActorId(3));16 runtime.CreateActor(typeof(CoyoteApplication.Actor4), new ActorId(4));17 runtime.CreateActor(typeof(CoyoteApplication.Actor5), new ActorId(5));18 runtime.CreateActor(typeof(CoyoteApplication.Actor6), new ActorId(6));19 runtime.CreateActor(typeof(CoyoteApplication.Actor7), new ActorId(7));20 runtime.CreateActor(typeof(CoyoteApplication.Actor8), new ActorId(8));21 runtime.CreateActor(typeof(CoyoteApplication.Actor9), new ActorId(9));22 runtime.CreateActor(typeof(CoyoteApplication.Actor10), new ActorId(10));23 runtime.CreateActor(typeof(CoyoteApplication.Actor11), new ActorId(11));24 runtime.CreateActor(typeof(CoyoteApplication.Actor12), new ActorId(12));25 runtime.CreateActor(typeof(CoyoteApplication.Actor13), new ActorId(13));26 runtime.CreateActor(typeof(CoyoteApplication.Actor14), new ActorId(14));27 runtime.CreateActor(typeof(CoyoteApplication.Actor15), new ActorId(15));28 runtime.CreateActor(typeof(CoyoteApplication.Actor16), new ActorId(16));29 runtime.CreateActor(typeof(CoyoteApplication.Actor17), new ActorId(17));30 runtime.CreateActor(typeof(CoyoteApplication.Actor18), new ActorId(18));31 runtime.CreateActor(typeof(CoyoteApplication.Actor19), new ActorId(19));32 runtime.CreateActor(typeof(CoyoteApplication.Actor20), new ActorId(20));33 runtime.CreateActor(typeof(CoyoteApplication.Actor21), new ActorId(21));34 runtime.CreateActor(typeof(CoyoteApplication.Actor22), new ActorId(22

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