How to use TestSequenceNotSortedInChainReplicationProtocol method of Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.TestSequenceNotSortedInChainReplicationProtocol

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1250 }1251 }1252 [Theory(Timeout = 10000)]1253 [InlineData(323)]1254 public void TestSequenceNotSortedInChainReplicationProtocol(uint seed)1255 {1256 this.TestWithError(r =>1257 {1258 r.RegisterMonitor<InvariantMonitor>();1259 r.RegisterMonitor<ServerResponseSeqMonitor>();1260 r.CreateActor(typeof(Environment));1261 },1262 configuration: this.GetConfiguration()1263 .WithPrioritizationStrategy(true, 1)1264 .WithMaxSchedulingSteps(100)1265 .WithTestingIterations(5)1266 .WithRandomGeneratorSeed(seed),1267 expectedError: "Sequence is not sorted.",1268 replay: true);...

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TestSequenceNotSortedInChainReplicationProtocol

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate;8using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces;9using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.States;11using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Structs;12using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types;13using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Enums;14using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Structs;15using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Structs.Enums;16using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Structs.Structs;17using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types;18using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Enums;19using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Structs;20using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Structs.Enums;21using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Types;22using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Types.Enums;23using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Types.Structs;24using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Types.Structs.Enums;25using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Types.Types;26using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Types.Types.Enums;27using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Types.Types.Structs;28using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Types.Types.Structs.Enums;29using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces.Types.Types.Types.Types.Types;

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TestSequenceNotSortedInChainReplicationProtocol

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1using System;2using System.Linq;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate;8using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces;9using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Machines;11{12 {13 private static async Task Main(string[] args)14 {15 using (var runtime = RuntimeFactory.Create())16 {17 await runtime.TestAsync(async () =>18 {19 var sentUpdate = ActorId.CreateActor(typeof(SentUpdate));20 await runtime.SendEventAsync(sentUpdate, new Start());21 });22 }23 }24 }25}26using System;27using System.Linq;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate;32using Microsoft.Coyote.Actors.BugFinding;33using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Interfaces;34using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Events;35using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate.Machines;36{37 {38 private static async Task Main(string[] args)39 {

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TestSequenceNotSortedInChainReplicationProtocol

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Replication;7using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Causal;8using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Causal.CausalChain;9using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Causal.CausalChain.CausalChainReplication;10using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Causal.CausalChain.CausalChainReplication.CausalChainReplicationProtocol;11using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Causal.CausalChain.CausalChainReplication.CausalChainReplicationProtocol.CausalChainReplicationProtocol;12using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Causal.CausalChain.CausalChainReplication.CausalChainReplicationProtocol.CausalChainReplicationProtocol.CausalChainReplicationProtocol;13using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Causal.CausalChain.CausalChainReplication.CausalChainReplicationProtocol.CausalChainReplicationProtocol.CausalChainReplicationProtocol.CausalChainReplicationProtocol;14using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Causal.CausalChain.CausalChainReplication.CausalChainReplicationProtocol.CausalChainReplicationProtocol.CausalChainReplicationProtocol.CausalChainReplicationProtocol.CausalChainReplicationProtocol;

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TestSequenceNotSortedInChainReplicationProtocol

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using System.Threading;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests.Replication;9using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Chaos;10using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Chaos.ChaosReplication;11{12 {13 private int _testId;14 private int _numReplicas;15 private int _numUpdates;16 private int _numFailures;17 private int _numRecoveries;18 private int _numClients;19 private bool _isFuzzing;20 private int _numSentUpdates;21 private int _numReceivedUpdates;22 private int _numReceivedUpdatesFromReplicas;23 private int _numReceivedUpdatesFromClients;24 private int _numReceivedUpdatesFromReplicasDuringFailures;25 private int _numReceivedUpdatesFromClientsDuringFailures;26 private int _numReceivedUpdatesFromReplicasDuringRecoveries;27 private int _numReceivedUpdatesFromClientsDuringRecoveries;28 private int _numReceivedUpdatesFromReplicasDuringFailuresAndRecoveries;29 private int _numReceivedUpdatesFromClientsDuringFailuresAndRecoveries;30 private int _numReceivedUpdatesFromReplicasDuringFailuresAndRecoveriesAfterRecovery;31 private int _numReceivedUpdatesFromClientsDuringFailuresAndRecoveriesAfterRecovery;32 private int _numReceivedUpdatesFromReplicasDuringFailuresAndRecoveriesAfterFailure;33 private int _numReceivedUpdatesFromClientsDuringFailuresAndRecoveriesAfterFailure;34 private int _numReceivedUpdatesFromReplicasDuringFailuresAndRecoveriesAfterFailureAndRecovery;35 private int _numReceivedUpdatesFromClientsDuringFailuresAndRecoveriesAfterFailureAndRecovery;36 private int _numReceivedUpdatesFromReplicasDuringFailuresAndRecoveriesAfterFailureAndRecoveryAndFailure;

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TestSequenceNotSortedInChainReplicationProtocol

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System.Threading.Tasks;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 public async Task TestSequenceNotSortedInChainReplicationProtocol()13 {14 var server1 = this.CreateActor(typeof(Server));15 var server2 = this.CreateActor(typeof(Server));16 var server3 = this.CreateActor(typeof(Server));17 var client = this.CreateActor(typeof(Client));18 await this.SendEvent(server1, new Initialize(server2));19 await this.SendEvent(server2, new Initialize(server3));20 await this.SendEvent(server3, new Initialize(client));21 await this.SendEvent(client, new Initialize(server1));22 await this.SendEvent(client, new Update(1, "Hello"));23 await this.SendEvent(client, new Update(2, "World"));24 await this.SendEvent(client, new Update(3, "!"));25 await this.SendEvent(client, new Read(1));26 await this.SendEvent(client, new Read(2));27 await this.SendEvent(client, new Read(3));28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding;34using System.Threading.Tasks;35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 public async Task TestSequenceNotSortedInChainReplicationProtocol()43 {44 var server1 = this.CreateActor(typeof(Server));45 var server2 = this.CreateActor(typeof(Server));46 var server3 = this.CreateActor(typeof(Server));47 var client = this.CreateActor(typeof(Client));48 await this.SendEvent(server1, new Initialize(server2));49 await this.SendEvent(server2, new Initialize(server3));50 await this.SendEvent(server3, new Initialize(client));51 await this.SendEvent(client, new Initialize(server

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TestSequenceNotSortedInChainReplicationProtocol

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(SentUpdate), new SentUpdate.SetupEvent());10 runtime.Wait();11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors;16using System.Threading.Tasks;17{18 {19 static void Main(string[] args)20 {21 var runtime = RuntimeFactory.Create();22 runtime.CreateActor(typeof(SentUpdate), new SentUpdate.SetupEvent());23 runtime.Wait();24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 var runtime = RuntimeFactory.Create();35 runtime.CreateActor(typeof(SentUpdate), new SentUpdate.SetupEvent());36 runtime.Wait();37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors;42using System.Threading.Tasks;43{44 {45 static void Main(string[] args)46 {47 var runtime = RuntimeFactory.Create();48 runtime.CreateActor(typeof(SentUpdate), new SentUpdate.SetupEvent());49 runtime.Wait();50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors;55using System.Threading.Tasks;56{

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TestSequenceNotSortedInChainReplicationProtocol

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.SentUpdate;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 await TestSequenceNotSortedInChainReplicationProtocol.Run();10 }11 }12}13We have just released a new version of Coyote (0.3.1) that fixes this bug. You can update your project to the latest version by running the following command in the folder that contains your .csproj file:

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