Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry
StateGroupTests.cs
Source:StateGroupTests.cs
...33 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]34 public class S1 : State35 {36 }37 [OnEntry(nameof(States2S2OnEntry))]38 public class S2 : State39 {40 }41 }42 private void States1S2OnEntry() => this.RaiseEvent(UnitEvent.Instance);43 private void States2S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);44 private void States2S2OnEntry()45 {46 this.Assert(false, "Reached test assertion.");47 }48 }49 [Fact(Timeout = 5000)]50 public void TestStateGroup()51 {52 this.TestWithError(r =>53 {54 r.RegisterMonitor<Safety>();55 r.Monitor<Safety>(UnitEvent.Instance);56 },57 expectedError: "Reached test assertion.",58 replay: true);...
States2S2OnEntry
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();
States2S2OnEntry
Using AI Code Generation
1var s2 = new S2();2s2.OnEntry();3var s2 = new S2();4s2.OnEntry();5var s2 = new S2();6s2.OnEntry();7var s2 = new S2();8s2.OnEntry();9var s2 = new S2();10s2.OnEntry();11var s2 = new S2();12s2.OnEntry();13var s2 = new S2();14s2.OnEntry();15var s2 = new S2();16s2.OnEntry();17var s2 = new S2();18s2.OnEntry();19var s2 = new S2();20s2.OnEntry();21var s2 = new S2();22s2.OnEntry();
States2S2OnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 }10 }11}12using Microsoft.Coyote.Actors;13using System;14using System.Threading.Tasks;15{16 {17 static void Main(string[] args)18 {19 Console.WriteLine("Hello World!");20 }21 }22}
States2S2OnEntry
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnExit();3Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEvent();4Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnGoto();5Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnHalt();6Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnPop();7Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnPush();8Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnReceive();9Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnSend();10Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnTimeout();11Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnWait();12Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnWakeup();13Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();14Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnExit();15Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEvent();16Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnGoto();17Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnHalt();18Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnPop();19Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnPush();
States2S2OnEntry
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Specifications.Tasks;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Tasks;9using Microsoft.Coyote.Tests.Common.Tasks.SystematicTesting;10using Microsoft.Coyote.Tests.Common.Utilities;11using Xunit;12using Xunit.Abstractions;13using System.Threading.Tasks;14using System.Collections.Generic;15{16 {17 public States2S2OnEntry(ITestOutputHelper output)18 : base(output)19 {20 }21 {22 }23 {24 }25 {26 protected override Task OnEntryAsync(Event e)27 {28 this.Assert(false, "Bug found.");29 return Task.CompletedTask;30 }31 }32 {33 [OnEntry(nameof(InitOnEntry))]34 [OnEventDoAction(typeof(E), nameof(HandleE))]35 {36 }37 private void InitOnEntry()38 {39 this.RaiseEvent(new E());40 }41 private void HandleE()42 {43 this.RaiseGotoStateEvent<S2>();44 }45 }46 [Fact(Timeout=5000)]47 public void TestStates2S2OnEntry()48 {49 this.TestWithError(r =>50 {51 r.RegisterMonitor<M>();52 },53 configuration: GetConfiguration().WithTestingIterations(100),54 replay: true);55 }56 }57}58using System;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61using Microsoft.Coyote.Specifications;62using Microsoft.Coyote.Specifications.Tasks;63using Microsoft.Coyote.Tasks;64using Microsoft.Coyote.Tests.Common;65using Microsoft.Coyote.Tests.Common.Tasks;66using Microsoft.Coyote.Tests.Common.Tasks.SystematicTesting;67using Microsoft.Coyote.Tests.Common.Utilities;68using Xunit;
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