How to use States2S1OnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.S2 class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry

StateGroupTests.cs

Source: StateGroupTests.cs Github

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...28 }29 }30 private class States2 : StateGroup31 {32 [OnEntry(nameof(States2S1OnEntry))]33 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]34 public class S1 : State35 {36 }37 [OnEntry(nameof(States2S2OnEntry))]38 public class S2 : State39 {40 }41 }42 private void States1S2OnEntry() => this.RaiseEvent(UnitEvent.Instance);43 private void States2S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);44 private void States2S2OnEntry()45 {46 this.Assert(false, "Reached test assertion.");47 }48 }49 [Fact(Timeout = 5000)]50 public void TestStateGroup()51 {52 this.TestWithError(r =>53 {54 r.RegisterMonitor<Safety>();55 r.Monitor<Safety>(UnitEvent.Instance);56 },57 expectedError: "Reached test assertion.",...

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States2S1OnEntry

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S2OnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S3OnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S4OnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S5OnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S6OnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S7OnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S8OnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S9OnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S10OnEntry();

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States2S1OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2Microsoft.Coyote.Actors.BugFinding.Tests.S2 s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.S2();3s2.States2S1OnEntry();4using Microsoft.Coyote.Actors.BugFinding.Tests;5Microsoft.Coyote.Actors.BugFinding.Tests.S2 s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.S2();6s2.States2S1OnEntry();7using Microsoft.Coyote.Actors.BugFinding.Tests;8Microsoft.Coyote.Actors.BugFinding.Tests.S2 s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.S2();9s2.States2S1OnEntry();10using Microsoft.Coyote.Actors.BugFinding.Tests;11Microsoft.Coyote.Actors.BugFinding.Tests.S2 s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.S2();12s2.States2S1OnEntry();13using Microsoft.Coyote.Actors.BugFinding.Tests;14Microsoft.Coyote.Actors.BugFinding.Tests.S2 s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.S2();15s2.States2S1OnEntry();16using Microsoft.Coyote.Actors.BugFinding.Tests;17Microsoft.Coyote.Actors.BugFinding.Tests.S2 s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.S2();18s2.States2S1OnEntry();

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States2S1OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.S2;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 100;15 config.MaxFairSchedulingSteps = 100;16 config.MaxUnfairSchedulingSteps = 100;17 config.MaxStepsFromProductionRaces = 100;18 config.MaxStepsFromLivelock = 100;19 config.MaxStepsFromDeadlock = 100;20 config.MaxStepsFromUnhandledExceptions = 100;

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States2S1OnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 [OnEntry(nameof(States2S1OnEntry))]7 [OnEventDoAction(typeof(e1), nameof(States2S1e1Handler))]8 [OnEventDoAction(typeof(e2), nameof(States2S1e2Handler))]9 {10 }11 void States2S1OnEntry()12 {13 Console.WriteLine("States2S1OnEntry");14 }15 void States2S1e1Handler()16 {17 Console.WriteLine("States2S1e1Handler");18 }19 void States2S1e2Handler()20 {21 Console.WriteLine("States2S1e2Handler");22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 [OnEntry(nameof(States3S1OnEntry))]31 [OnEventDoAction(typeof(e1), nameof(States3S1e1Handler))]32 [OnEventDoAction(typeof(e2), nameof(States3S1e2Handler))]33 {34 }35 void States3S1OnEntry()36 {37 Console.WriteLine("States3S1OnEntry");38 }39 void States3S1e1Handler()40 {41 Console.WriteLine("States3S1e1Handler");42 }43 void States3S1e2Handler()44 {45 Console.WriteLine("States3S1e2Handler");46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {

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States2S1OnEntry

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();11Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();12Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();13Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();14Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();15Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();16Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();17Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();18Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();19Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();

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States2S1OnEntry

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.S2.States2S1OnEntry();

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