Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry
StateGroupTests.cs
Source:StateGroupTests.cs
...15 {16 private class States1 : StateGroup17 {18 [Start]19 [OnEntry(nameof(States1S1OnEntry))]20 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]21 public class S1 : State22 {23 }24 [OnEntry(nameof(States1S2OnEntry))]25 [OnEventGotoState(typeof(UnitEvent), typeof(States2.S1))]26 public class S2 : State27 {28 }29 }30 private class States2 : StateGroup31 {32 [OnEntry(nameof(States2S1OnEntry))]33 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]34 public class S1 : State35 {36 }37 [OnEntry(nameof(States2S2OnEntry))]38 public class S2 : State39 {40 }41 }42 private void States1S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);43 private void States1S2OnEntry() => this.RaiseEvent(UnitEvent.Instance);44 private void States2S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);45 private void States2S2OnEntry()46 {47 this.Assert(false, "Reached test assertion.");48 }49 }50 [Fact(Timeout = 5000)]51 public void TestStateGroup()52 {53 this.TestWithError(r =>54 {55 r.CreateActor(typeof(M));56 },...
States1S1OnEntry
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry();
States1S1OnEntry
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.S2 s2 = new Microsoft.Coyote.Actors.BugFinding.Tests.S2();2Microsoft.Coyote.Actors.BugFinding.Tests.S1 s1 = new Microsoft.Coyote.Actors.BugFinding.Tests.S1();3Microsoft.Coyote.Actors.BugFinding.Tests.S0 s0 = new Microsoft.Coyote.Actors.BugFinding.Tests.S0();4Microsoft.Coyote.Actors.BugFinding.Tests.S3 s3 = new Microsoft.Coyote.Actors.BugFinding.Tests.S3();5Microsoft.Coyote.Actors.BugFinding.Tests.S4 s4 = new Microsoft.Coyote.Actors.BugFinding.Tests.S4();6Microsoft.Coyote.Actors.BugFinding.Tests.S5 s5 = new Microsoft.Coyote.Actors.BugFinding.Tests.S5();7Microsoft.Coyote.Actors.BugFinding.Tests.S6 s6 = new Microsoft.Coyote.Actors.BugFinding.Tests.S6();8Microsoft.Coyote.Actors.BugFinding.Tests.S7 s7 = new Microsoft.Coyote.Actors.BugFinding.Tests.S7();9Microsoft.Coyote.Actors.BugFinding.Tests.S8 s8 = new Microsoft.Coyote.Actors.BugFinding.Tests.S8();10Microsoft.Coyote.Actors.BugFinding.Tests.S9 s9 = new Microsoft.Coyote.Actors.BugFinding.Tests.S9();11Microsoft.Coyote.Actors.BugFinding.Tests.S10 s10 = new Microsoft.Coyote.Actors.BugFinding.Tests.S10();12Microsoft.Coyote.Actors.BugFinding.Tests.S11 s11 = new Microsoft.Coyote.Actors.BugFinding.Tests.S11();13Microsoft.Coyote.Actors.BugFinding.Tests.S12 s12 = new Microsoft.Coyote.Actors.BugFinding.Tests.S12();14Microsoft.Coyote.Actors.BugFinding.Tests.S13 s13 = new Microsoft.Coyote.Actors.BugFinding.Tests.S13();15Microsoft.Coyote.Actors.BugFinding.Tests.S14 s14 = new Microsoft.Coyote.Actors.BugFinding.Tests.S14();16Microsoft.Coyote.Actors.BugFinding.Tests.S15 s15 = new Microsoft.Coyote.Actors.BugFinding.Tests.S15();17Microsoft.Coyote.Actors.BugFinding.Tests.S16 s16 = new Microsoft.Coyote.Actors.BugFinding.Tests.S16();
States1S1OnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public void States1S1OnEntry()10 {11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20{21 {22 public void States1S1OnEntry()23 {24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33{34 {35 public void States1S1OnEntry()36 {37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 {48 public void States1S1OnEntry()49 {50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59{60 {
States1S1OnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote;6{7 {8 protected override Task OnInitializeAsync(Event initialEvent)9 {10 this.RaiseEvent(new E2());11 return Task.CompletedTask;12 }13 [OnEntry(nameof(States1S1OnEntry))]14 [OnEventGotoState(typeof(E2), typeof(S1))]15 {16 }17 void States1S1OnEntry()18 {19 this.RaiseEvent(new E2());20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors;25using System;26using System.Threading.Tasks;27using Microsoft.Coyote;28{29 {30 protected override Task OnInitializeAsync(Event initialEvent)31 {32 this.RaiseEvent(new E2());33 return Task.CompletedTask;34 }35 [OnEntry(nameof(States1S1OnEntry))]36 [OnEventGotoState(typeof(E2), typeof(S1))]37 {38 }39 void States1S1OnEntry()40 {41 this.RaiseEvent(new E2());42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors;47using System;48using System.Threading.Tasks;49using Microsoft.Coyote;50{51 {52 protected override Task OnInitializeAsync(Event initialEvent)53 {54 this.RaiseEvent(new E2());55 return Task.CompletedTask;56 }57 [OnEntry(nameof(States1S1OnEntry))]58 [OnEventGotoState(typeof(E2), typeof(S1))]
States1S1OnEntry
Using AI Code Generation
1class S2{2 void States1S1OnEntry(){3 }4}5class S2{6 void States1S1OnEntry(){7 }8}9error CS0122: 'Microsoft.Coyote.Actors.BugFinding.Tests.S2.States1S1OnEntry()' is inaccessible due to its protection level10class S2{11 void States1S1OnEntry(){12 }13}
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