Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry
StateGroupTests.cs
Source:StateGroupTests.cs
...15 {16 private class States1 : StateGroup17 {18 [Start]19 [OnEntry(nameof(States1S1OnEntry))]20 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]21 public class S1 : State22 {23 }24 [OnEntry(nameof(States1S2OnEntry))]25 [OnEventGotoState(typeof(UnitEvent), typeof(States2.S1))]26 public class S2 : State27 {28 }29 }30 private class States2 : StateGroup31 {32 [OnEntry(nameof(States2S1OnEntry))]33 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]34 public class S1 : State35 {36 }37 [OnEntry(nameof(States2S2OnEntry))]38 public class S2 : State39 {40 }41 }42 private void States1S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);43 private void States1S2OnEntry() => this.RaiseEvent(UnitEvent.Instance);44 private void States2S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);45 private void States2S2OnEntry()46 {47 this.Assert(false, "Reached test assertion.");48 }49 }50 [Fact(Timeout = 5000)]51 public void TestStateGroup()52 {53 this.TestWithError(r =>54 {55 r.CreateActor(typeof(M));56 },...
States1S1OnEntry
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();
States1S1OnEntry
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.S1.States1S1OnEntry();
States1S1OnEntry
Using AI Code Generation
1var s1 = new Microsoft.Coyote.Actors.BugFinding.Tests.S1();2s1.States1S1OnEntry();3var s1 = new Microsoft.Coyote.Actors.BugFinding.Tests.S1();4s1.States1S1OnEntry();5var s1 = new Microsoft.Coyote.Actors.BugFinding.Tests.S1();6s1.States1S1OnEntry();7var s1 = new Microsoft.Coyote.Actors.BugFinding.Tests.S1();8s1.States1S1OnEntry();9var s1 = new Microsoft.Coyote.Actors.BugFinding.Tests.S1();10s1.States1S1OnEntry();11var s1 = new Microsoft.Coyote.Actors.BugFinding.Tests.S1();12s1.States1S1OnEntry();13var s1 = new Microsoft.Coyote.Actors.BugFinding.Tests.S1();14s1.States1S1OnEntry();15var s1 = new Microsoft.Coyote.Actors.BugFinding.Tests.S1();16s1.States1S1OnEntry();
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