Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.S1.Init
CompletenessTests.cs
Source:CompletenessTests.cs
...38 }39 private class M1 : StateMachine40 {41 [Start]42 [OnEntry(nameof(InitOnEntry))]43 private class S : State44 {45 }46 private void InitOnEntry()47 {48 this.Monitor<P>(new E1());49 }50 }51 private class M2 : StateMachine52 {53 [Start]54 [OnEntry(nameof(InitOnEntry))]55 private class S : State56 {57 }58 private void InitOnEntry()59 {60 this.Monitor<P>(new E2());61 }62 }63 [Fact(Timeout = 5000)]64 public void TestCompleteness1()65 {66 this.TestWithError(r =>67 {68 r.RegisterMonitor<P>();69 r.CreateActor(typeof(M2));70 r.CreateActor(typeof(M1));71 },72 configuration: this.GetConfiguration().WithTestingIterations(100),...
GenericMonitorTests.cs
Source:GenericMonitorTests.cs
...14 private class Program<T> : StateMachine15 {16 private T Item;17 [Start]18 [OnEntry(nameof(InitOnEntry))]19 private class Init : State20 {21 }22 private void InitOnEntry()23 {24 this.Item = default;25 this.RaiseGotoStateEvent<Active>();26 }27 [OnEntry(nameof(ActiveInit))]28 private class Active : State29 {30 }31 private void ActiveInit()32 {33 this.Assert(this.Item is int);34 }35 }36 private class M<T> : Monitor37 {38 [Start]39 [OnEntry(nameof(Init))]40 private class S1 : State41 {42 }43 private class S2 : State44 {45 }46 private void Init() => this.RaiseGotoStateEvent<S2>();47 }48 [Fact(Timeout = 5000)]49 public void TestGenericMonitor()50 {51 this.Test(r =>52 {53 r.RegisterMonitor<M<int>>();54 r.CreateActor(typeof(Program<int>));55 });56 }57 }58}...
GotoStateTransitionTests.cs
Source:GotoStateTransitionTests.cs
...14 private class Safety : Monitor15 {16 internal static int MonitorValue;17 [Start]18 [OnEntry(nameof(Init))]19 private class S1 : State20 {21 }22 [OnEntry(nameof(IncrementValue))]23 private class S2 : State24 {25 }26 private void Init() => this.RaiseGotoStateEvent<S2>();27#pragma warning disable CA1822 // Mark members as static28 private void IncrementValue()29#pragma warning restore CA1822 // Mark members as static30 {31 MonitorValue = 101;32 }33 }34 [Fact(Timeout = 5000)]35 public void TestGotoStateTransition()36 {37 this.Test(r =>38 {39 r.RegisterMonitor<Safety>();40 });...
Init
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.S1.Init();2Microsoft.Coyote.Actors.BugFinding.Tests.S2.Init();3Microsoft.Coyote.Actors.BugFinding.Tests.S3.Init();4Microsoft.Coyote.Actors.BugFinding.Tests.S4.Init();5Microsoft.Coyote.Actors.BugFinding.Tests.S5.Init();6Microsoft.Coyote.Actors.BugFinding.Tests.S6.Init();7Microsoft.Coyote.Actors.BugFinding.Tests.S7.Init();8Microsoft.Coyote.Actors.BugFinding.Tests.S8.Init();9Microsoft.Coyote.Actors.BugFinding.Tests.S9.Init();10Microsoft.Coyote.Actors.BugFinding.Tests.S10.Init();11Microsoft.Coyote.Actors.BugFinding.Tests.S11.Init();12Microsoft.Coyote.Actors.BugFinding.Tests.S12.Init();
Init
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 static void Main(string[] args)4 {5 S1 s = new S1();6 s.Init();7 }8}9using Microsoft.Coyote.Actors.BugFinding.Tests;10{11 static void Main(string[] args)12 {13 S1 s = new S1();14 s.Init();15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 static void Main(string[] args)20 {21 S1 s = new S1();22 s.Init();23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 static void Main(string[] args)28 {29 S1 s = new S1();30 s.Init();31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34{35 static void Main(string[] args)36 {37 S1 s = new S1();38 s.Init();39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 static void Main(string[] args)44 {45 S1 s = new S1();46 s.Init();47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 static void Main(string[] args)52 {53 S1 s = new S1();54 s.Init();55 }56}
Init
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 [OnEntry(nameof(Init))]5 {6 }7 void Init()8 {9 this.CreateMachine(typeof(S2));10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14{15 {16 [OnEntry(nameof(Init))]17 {18 }19 void Init()20 {21 this.CreateMachine(typeof(S3));22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 [OnEntry(nameof(Init))]29 {30 }31 void Init()32 {33 this.CreateMachine(typeof(S4));34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 [OnEntry(nameof(Init))]41 {42 }43 void Init()44 {45 this.CreateMachine(typeof(S5));46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 [OnEntry(nameof(Init))]53 {54 }55 void Init()56 {57 this.CreateMachine(typeof(S6));58 }59 }60}
Init
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main(string[] args)5 {6 var s1 = new S1();7 s1.Init();8 }9 }10}
Init
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.SystematicTesting;4using System.Threading.Tasks;5using System;6using System.Diagnostics;7{8 {9 private int x;10 private int y;11 private int z;12 private int w;13 protected override Task OnInitializeAsync(Event initialEvent)14 {15 this.x = 0;16 this.y = 1;17 this.z = 2;18 this.w = 3;19 return Task.CompletedTask;20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.SystematicTesting;26using System.Threading.Tasks;27using System;28using System.Diagnostics;29{30 {31 private int x;32 private int y;33 private int z;34 private int w;35 protected override Task OnInitializeAsync(Event initialEvent)36 {37 this.x = 0;38 this.y = 1;39 this.z = 2;40 this.w = 3;41 return Task.CompletedTask;42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.SystematicTesting;48using System.Threading.Tasks;49using System;50using System.Diagnostics;51{52 {53 private int x;54 private int y;55 private int z;56 private int w;57 protected override Task OnInitializeAsync(Event initialEvent)58 {59 this.x = 0;60 this.y = 1;61 this.z = 2;62 this.w = 3;63 return Task.CompletedTask;64 }65 }66}
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