How to use Send method of Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Send

ReceivingExternalEventTests.cs

Source: ReceivingExternalEventTests.cs Github

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...19 }20 }21 private class Engine22 {23 public static void Send(IActorRuntime runtime, ActorId target)24 {25 runtime.SendEvent(target, new E(2));26 }27 }28 private class M : StateMachine29 {30 [Start]31 [OnEntry(nameof(InitOnEntry))]32 [OnEventDoAction(typeof(E), nameof(HandleEvent))]33 private class Init : State34 {35 }36 private void InitOnEntry()37 {38 Engine.Send(this.Context, this.Id);39 }40 private void HandleEvent(Event e)41 {42 this.Assert((e as E).Value is 2);43 }44 }45 [Fact(Timeout = 5000)]46 public void TestReceivingExternalEvents()47 {48 this.Test(r =>49 {50 r.CreateActor(typeof(M));51 });52 }...

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1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Text;6 using System.Threading.Tasks;7 using Microsoft.Coyote.Actors;8 using Microsoft.Coyote.Specifications;9 using Microsoft.Coyote.TestingServices;10 using Xunit;11 using Xunit.Abstractions;12 {13 public ReceivingExternalEventTests(ITestOutputHelper output)14 : base(output)15 {16 }17 {18 }19 {20 public ActorId Id;21 public M(ActorId id)22 {23 this.Id = id;24 }25 }26 {27 public ActorId Id;28 public N(ActorId id)29 {30 this.Id = id;31 }32 }33 {34 protected override Task OnInitializeAsync(Event initialEvent)35 {36 this.Send(this.Id, new E());37 this.Send(this.Id, new M(this.Id));38 this.Send(this.Id, new N(this.Id));39 return Task.CompletedTask;40 }41 }42 [Fact(Timeout = 5000)]43 public void TestReceivingExternalEvent()44 {45 this.TestWithError(r =>46 {47 r.CreateActor(typeof(A));48 },49 configuration: GetConfiguration().WithTestingIterations(100),50 replay: true);51 }52 }53}

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;5using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Strategies;9using Xunit;10using Xunit.Abstractions;11{12 {13 public ReceivingExternalEventTests(ITestOutputHelper output)14 : base(output)15 {16 }17 {18 public ActorId Id;19 public E(ActorId id)20 {21 this.Id = id;22 }23 }24 {25 public ActorId Id;26 public M(ActorId id)27 {28 this.Id = id;29 }30 }31 {32 public ActorId Id;33 public N(ActorId id)34 {35 this.Id = id;36 }37 }38 {39 }40 {41 }42 {43 }44 {45 private ActorId A;46 [OnEntry(nameof(InitOnEntry))]47 [OnEventDoAction(typeof(Config), nameof(Config))]48 [OnEventDoAction(typeof(Done), nameof(Done))]49 {50 }51 private void InitOnEntry()52 {53 this.A = this.CreateActor(typeof(A));54 this.Send(this.A, new E(this.Id));55 this.Raise(new Config());56 }57 private void Config()58 {59 this.Send(this.A, new M(this.Id));60 }61 private void Done()62 {63 this.Raise(new Halt());64 }65 }66 {67 private ActorId B;68 [OnEntry(nameof(InitOnEntry))]69 [OnEventDoAction(typeof(E), nameof(HandleE))]70 [OnEventDoAction(typeof(M), nameof(HandleM

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1var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests();2actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Init());3actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Sig());4actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Halt());5actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Sig());6actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Halt());7actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Sig());8actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Halt());9actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Sig());10actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Halt());11actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Sig());12actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Halt());13actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Sig());14actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Halt());15actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Sig());16actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Halt());17actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Sig());18actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Halt());19actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Sig());20actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Halt());21actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Sig());22actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.Halt());23actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Receiving

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main()8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActor(typeof(ReceivingExternalEventTests), null);11 runtime.SendEvent(new ReceivingExternalEventTests(), new Event());12 }13 }14}

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1using Microsoft.Coyote.Actors;2{3 {4 [OnEventDoAction(typeof(UnitEvent), nameof(Send))]5 {6 }7 void Send()8 {9 this.Send(this.Id, new UnitEvent());10 }11 }12}13using Microsoft.Coyote.Actors;14{15 {16 [OnEventDoAction(typeof(UnitEvent), nameof(Send))]17 {18 }19 void Send()20 {21 this.Send(this.Id, new UnitEvent());22 }23 }24}25using Microsoft.Coyote.Actors;26{27 {28 [OnEventDoAction(typeof(UnitEvent), nameof(Send))]29 {30 }31 void Send()32 {33 this.Send(this.Id, new UnitEvent());34 }35 }36}37using Microsoft.Coyote.Actors;38{39 {40 [OnEventDoAction(typeof(UnitEvent), nameof(Send))]41 {42 }43 void Send()44 {45 this.Send(this.Id, new UnitEvent());46 }47 }48}49using Microsoft.Coyote.Actors;50{

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var actor = Actor.Create<ReceivingExternalEventTests>(null);11 actor.Send(new Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.ReceivingExternalEventTests.SetupEvent());12 Console.WriteLine("Hello World!");13 }14 }15}

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.TestingIterations = 10;11 config.MaxSchedulingSteps = 100;12 config.MaxFairSchedulingSteps = 100;13 config.MaxStepsFromEntryToError = 100;14 config.MaxUnfairSchedulingSteps = 100;15 config.MaxStepsFromAnyEntryToExit = 100;16 config.MaxStepsFromAnyActionToExit = 100;17 config.MaxStepsFromAnyActionToError = 100;18 config.MaxStepsFromAnyActionToAnyAction = 100;19 config.MaxStepsFromAnyActionToSameAction = 100;20 config.MaxStepsFromAnyActionToEntry = 100;21 config.MaxStepsFromAnyActionToExit = 100;22 config.MaxStepsFromAnyActionToError = 100;23 config.MaxStepsFromAnyActionToSameAction = 100;24 config.MaxStepsFromAnyActionToAnyAction = 100;25 config.MaxStepsFromAnyActionToEntry = 100;26 config.MaxStepsFromAnyActionToExit = 100;27 config.MaxStepsFromAnyActionToError = 100;28 config.MaxStepsFromAnyActionToSameAction = 100;29 config.MaxStepsFromAnyActionToAnyAction = 100;30 config.MaxStepsFromEntryToError = 100;31 config.MaxStepsFromEntryToExit = 100;32 config.MaxStepsFromEntryToSameEntry = 100;33 config.MaxStepsFromEntryToAnyAction = 100;34 config.MaxStepsFromEntryToEntry = 100;35 config.MaxStepsFromEntryToExit = 100;36 config.MaxStepsFromEntryToError = 100;37 config.MaxStepsFromEntryToSameEntry = 100;38 config.MaxStepsFromEntryToAnyAction = 100;39 config.MaxStepsFromEntryToEntry = 100;40 config.MaxStepsFromEntryToExit = 100;41 config.MaxStepsFromEntryToError = 100;42 config.MaxStepsFromEntryToSameEntry = 100;43 config.MaxStepsFromEntryToAnyAction = 100;

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var task = Task.Run(() => runtime.CreateActor(typeof(ReceivingExternalEventTests)));11 task.Wait();12 runtime.SendEvent(task.Result, new ReceivingExternalEventTests.Send());13 Console.WriteLine("Press any key to exit.");14 Console.ReadKey();15 }16 }17}

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