How to use ReuseActorIdTests method of Microsoft.Coyote.Actors.BugFinding.Tests.ReuseActorIdTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ReuseActorIdTests.ReuseActorIdTests

ReuseActorIdTests.cs

Source:ReuseActorIdTests.cs Github

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...3using Microsoft.Coyote.Runtime;4using Xunit.Abstractions;5namespace Microsoft.Coyote.Actors.BugFinding.Tests6{7 public class ReuseActorIdTests : Actors.Tests.ReuseActorIdTests8 {9 public ReuseActorIdTests(ITestOutputHelper output)10 : base(output)11 {12 }13 private protected override SchedulingPolicy SchedulingPolicy => SchedulingPolicy.Interleaving;14 }15}...

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ReuseActorIdTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;6using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Fuzzing;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Random;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.RandomWalk;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.SchedulingStrategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.SchedulingStrategies.StateSpaceExploration;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.SchedulingStrategies.StateSpaceExploration.Heuristics;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.SchedulingStrategies.StateSpaceExploration.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.SchedulingStrategies.StateSpaceExploration.Strategies.BoundedExploration;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.SchedulingStrategies.StateSpaceExploration.Strategies.BoundedExploration.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.SchedulingStrategies.StateSpaceExploration.Strategies.BoundedExploration.Strategies.BoundedOptimization;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.SchedulingStrategies.StateSpaceExploration.Strategies.BoundedExploration.Strategies.BoundedOptimization.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.SchedulingStrategies.StateSpaceExploration.Strategies.BoundedExploration.Strategies.BoundedOptimization.Strategies.DPOR;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.SchedulingStrategies.StateSpaceExploration.Strategies.BoundedExploration.Strategies.BoundedOptimization.Strategies.DPOR.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.SchedulingStrategies.StateSpaceExploration.Strategies.BoundedExploration.Strategies.BoundedOptimization.Strategies.DPOR.Strategies.DPORHeuristics;

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ReuseActorIdTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests.Events;4using Microsoft.Coyote.Actors.BugFinding.Tests.Utils;5using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId;6using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Actor;7using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Event;8using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Machine;9using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.State;10using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils;11using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Actor;12using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Event;13using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Machine;14using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.State;15using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils;16using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils.Actor;17using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils.Event;18using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils.Machine;19using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils.State;20using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils.Utils;21using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils.Utils.Actor;22using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils.Utils.Event;23using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils.Utils.Machine;24using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils.Utils.State;25using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils.Utils.Utils;26using Microsoft.Coyote.Actors.BugFinding.Tests.Utils.ReuseActorId.Utils.Utils.Utils.Utils.Actor;

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ReuseActorIdTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4using System;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ReuseActorIdTests));11 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ReuseActorIdTests));12 runtime.Wait();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors;18using System.Threading.Tasks;19using System;20{21 {22 static void Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ReuseEventIdTests));26 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ReuseEventIdTests));27 runtime.Wait();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors;33using System.Threading.Tasks;34using System;35{36 {37 static void Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ReuseMachineIdTests));41 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ReuseMachineIdTests));42 runtime.Wait();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors;48using System.Threading.Tasks;49using System;50{51 {52 static void Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 runtime.RegisterMonitor(typeof(Microsoft.Coyote

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ReuseActorIdTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Testing;4{5 {6 static void Main(string[] args)7 {8 var configuration = Configuration.Create().WithStrategy(new RandomStrategy());9 var test = new ReuseActorIdTests();10 test.TestReuseActorId(configuration);11 }12 }13}

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ReuseActorIdTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.TestingServices;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 using (var test = TestingEngineFactory.CreateBugFindingEngine())11 {12 test.Configuration.SchedulingIterations = 100;13 test.Configuration.TestingIterations = 1000;14 test.Configuration.Verbose = 2;15 test.Configuration.MaxSchedulingSteps = 100;16 test.Configuration.MaxFairSchedulingSteps = 100;17 test.Configuration.ThrowOnFailure = true;18 test.Configuration.EnableCycleDetection = true;19 test.Configuration.EnableDataRaceDetection = true;20 test.Configuration.EnableHotStateDetection = true;21 test.Configuration.EnableLivelockDetection = true;22 test.Configuration.EnableOperationInterleavings = true;23 test.Configuration.EnablePCT = true;24 test.Configuration.EnableRandomExecution = true;25 test.Configuration.EnableStateGraph = true;26 test.Configuration.EnableTaskDebugging = true;27 test.Configuration.TestReportDirectory = "C:\\Users\\user\\Desktop\\bugfinding\\";28 test.Configuration.TestReportName = "testreport";29 test.Configuration.SchedulingStrategy = "fair";30 await test.RunAsync(() => ReuseActorIdTests());31 }32 }33 static void ReuseActorIdTests()34 {35 var runtime = RuntimeFactory.Create();36 runtime.RegisterMonitor(typeof(Monitor1));37 var m = ActorId.CreateActor(typeof(M1), new Event());38 runtime.SendEvent(m, new Event());39 }40 }41}42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.TestingServices;45using System;46using System.Threading.Tasks;47{48 {49 static async Task Main(string[] args)50 {51 using (var test = TestingEngineFactory.CreateBugFindingEngine())52 {53 test.Configuration.SchedulingIterations = 100;54 test.Configuration.TestingIterations = 1000;55 test.Configuration.Verbose = 2;56 test.Configuration.MaxSchedulingSteps = 100;

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ReuseActorIdTests

Using AI Code Generation

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1using Microsoft.CoyoteActors;2using Microsoft.CoyoteActors.BugFinding;3{4 {5 static void Main(string[] args)6 {7 Microsoft.CoyoteActors.BugFinding.Tests.ReuseActorIdTests.ReuseActorIdTests();8 }9 }10}

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