How to use ResponseToQueryAction method of Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.ResponseToQueryAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1210 this.LastUpdateResponse = new Dictionary<int, int>();1211 this.RaiseEvent(new Local());1212 }1213 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ResponseToUpdateAction))]1214 [OnEventDoAction(typeof(ResponseToQuery), nameof(ResponseToQueryAction))]1215 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]1216 private class Wait : State1217 {1218 }1219 private void ResponseToUpdateAction(Event e)1220 {1221 var tail = (e as ResponseToUpdate).Tail;1222 var key = (e as ResponseToUpdate).Key;1223 var value = (e as ResponseToUpdate).Value;1224 if (this.Servers.Contains(tail))1225 {1226 if (this.LastUpdateResponse.ContainsKey(key))1227 {1228 this.LastUpdateResponse[key] = value;1229 }1230 else1231 {1232 this.LastUpdateResponse.Add(key, value);1233 }1234 }1235 }1236 private void ResponseToQueryAction(Event e)1237 {1238 var tail = (e as ResponseToQuery).Tail;1239 var key = (e as ResponseToQuery).Key;1240 var value = (e as ResponseToQuery).Value;1241 if (this.Servers.Contains(tail))1242 {1243 this.Assert(value == this.LastUpdateResponse[key], "Value {0} is not " +1244 "equal to {1}", value, this.LastUpdateResponse[key]);1245 }1246 }1247 private void ProcessUpdateServers(Event e)1248 {1249 this.Servers = (e as UpdateServers).Servers;1250 }...

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8{9 {10 private static async Task Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.BugFindingStrategy = BugFindingStrategy.RandomBugFindingStrategy;14 configuration.SchedulingIterations = 1000;15 configuration.SchedulingSeed = 1;16 configuration.Verbose = 2;17 configuration.SchedulingStrategy = SchedulingStrategy.DFS;18 configuration.EnableDataRaceDetection = true;19 var runtime = RuntimeFactory.Create(configuration);20 var id = new ActorId();21 var actor = runtime.CreateActor(typeof(ResponseToUpdate), id);22 await runtime.SendEventAsync(actor, new ResponseToQueryAction());23 }24 }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding;32using Microsoft.Coyote.Actors.BugFinding.Strategies;33{34 {35 private static async Task Main(string[] args)36 {37 var configuration = Configuration.Create();38 configuration.BugFindingStrategy = BugFindingStrategy.RandomBugFindingStrategy;39 configuration.SchedulingIterations = 1000;40 configuration.SchedulingSeed = 1;41 configuration.Verbose = 2;42 configuration.SchedulingStrategy = SchedulingStrategy.DFS;43 configuration.EnableDataRaceDetection = true;44 var runtime = RuntimeFactory.Create(configuration);45 var id = new ActorId();46 var actor = runtime.CreateActor(typeof(ResponseToUpdate), id);47 await runtime.SendEventAsync(actor, new ResponseToQueryAction());48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 protected override async Task OnInitializeAsync(Event initialEvent)9 {10 await this.SendEvent(this.Id, new e());11 }12 protected override async Task OnEventAsync(Event e)13 {14 if (e is e)15 {16 await this.ResponseToQueryAction();17 }18 }19 private async Task ResponseToQueryAction()20 {21 await this.SendEvent(this.Id, new e());22 }23 }24}25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28{29 {30 private async Task ResponseToQueryAction()31 {32 await this.SendEvent(this.Id, new e());33 }34 }35}36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40 {41 private async Task ResponseToQueryAction()42 {43 await this.SendEvent(this.Id, new e());44 }45 }46}47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 private async Task ResponseToQueryAction()53 {54 await this.SendEvent(this.Id, new e());55 }56 }57}

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Update;7using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse;8using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse;9using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse;10using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;11using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;12using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;13using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;14using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;15using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;16using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;17using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;18using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;19using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;20using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;21using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse.UpdateResponse;

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2{3 {4 [OnEventDoAction(typeof(UnitEvent), nameof(ResponseToQueryAction))]5 class Init : MachineState { }6 void ResponseToQueryAction()7 {8 this.Send(this.Id, new UnitEvent());9 }10 }11}12using Microsoft.Coyote.Actors;13{14 {15 [OnEventDoAction(typeof(UnitEvent), nameof(ResponseToQueryAction))]16 class Init : MachineState { }17 void ResponseToQueryAction()18 {19 this.Send(this.Id, new UnitEvent());20 }21 }22}23using Microsoft.Coyote.Actors;24{25 {26 [OnEventDoAction(typeof(UnitEvent), nameof(ResponseToQueryAction))]27 class Init : MachineState { }28 void ResponseToQueryAction()29 {30 this.Send(this.Id, new UnitEvent());31 }32 }33}34using Microsoft.Coyote.Actors;35{36 {37 [OnEventDoAction(typeof(UnitEvent), nameof(ResponseToQueryAction))]38 class Init : MachineState { }39 void ResponseToQueryAction()40 {41 this.Send(this.Id, new UnitEvent());42 }43 }44}45using Microsoft.Coyote.Actors;46{47 {48 [OnEventDoAction(typeof

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 100;13 config.MaxFairSchedulingSteps = 100;14 config.MaxStepsInHotState = 100;15 config.MaxFairSchedulingSteps = 100;16 config.MaxStepsInHotState = 100;17 config.MaxUnfairSchedulingSteps = 100;18 config.MaxStepsInUnfairState = 100;19 config.MaxUnfairSchedulingSteps = 100;20 config.MaxStepsInUnfairState = 100;21 config.MaxUnfairSchedulingSteps = 100;22 config.MaxStepsInUnfairState = 100;23 config.MaxUnfairSchedulingSteps = 100;24 config.MaxStepsInUnfairState = 100;25 config.MaxUnfairSchedulingSteps = 100;26 config.MaxStepsInUnfairState = 100;27 config.MaxUnfairSchedulingSteps = 100;28 config.MaxStepsInUnfairState = 100;29 config.MaxUnfairSchedulingSteps = 100;30 config.MaxStepsInUnfairState = 100;31 config.MaxUnfairSchedulingSteps = 100;32 config.MaxStepsInUnfairState = 100;33 config.MaxUnfairSchedulingSteps = 100;34 config.MaxStepsInUnfairState = 100;35 config.MaxUnfairSchedulingSteps = 100;36 config.MaxStepsInUnfairState = 100;37 config.MaxUnfairSchedulingSteps = 100;38 config.MaxStepsInUnfairState = 100;39 config.MaxUnfairSchedulingSteps = 100;40 config.MaxStepsInUnfairState = 100;41 config.MaxUnfairSchedulingSteps = 100;42 config.MaxStepsInUnfairState = 100;43 config.MaxUnfairSchedulingSteps = 100;44 config.MaxStepsInUnfairState = 100;45 config.MaxUnfairSchedulingSteps = 100;46 config.MaxStepsInUnfairState = 100;47 config.MaxUnfairSchedulingSteps = 100;

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100000;11 config.MaxFairSchedulingSteps = 100000;12 var runtime = RuntimeFactory.Create(config);13 runtime.CreateActor(typeof(Actor1));14 runtime.RunAsync().Wait();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 var actor2 = this.CreateActor(typeof(Actor2));21 this.SendEvent(actor2, new ResponseToUpdate());22 await this.ReceiveEventAsync(typeof(Actor1));23 }24 }25 {26 protected override async Task OnInitializeAsync(Event initialEvent)27 {28 await this.ReceiveEventAsync(typeof(ResponseToUpdate));29 this.SendEvent(this.Id, new Actor1());30 }31 }32}

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ResponseToQueryAction

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 runtime.CreateActor(typeof(ResponseToUpdate));7 runtime.Run();8 }9 }10}11{12 {13 static void Main(string[] args)14 {15 var runtime = RuntimeFactory.Create();16 runtime.CreateActor(typeof(ResponseToUpdate));17 runtime.Run();18 }19 }20}21{22 {23 static void Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 runtime.CreateActor(typeof(ResponseToUpdate));27 runtime.Run();28 }29 }30}31{32 {33 static void Main(string[] args)34 {35 var runtime = RuntimeFactory.Create();36 runtime.CreateActor(typeof(ResponseToUpdate));37 runtime.Run();38 }39 }40}41{42 {43 static void Main(string[] args)44 {45 var runtime = RuntimeFactory.Create();46 runtime.CreateActor(typeof(ResponseToUpdate));47 runtime.Run();48 }49 }50}51{52 {53 static void Main(string[] args)54 {55 var runtime = RuntimeFactory.Create();56 runtime.CreateActor(typeof(ResponseToUpdate));57 runtime.Run();58 }59 }60}

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ResponseToQueryAction

Using AI Code Generation

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1{2 {3 public RequestToUpdate(int value)4 {5 this.Value = value;6 }7 public int Value { get; private set; }8 }9 {10 public ResponseToUpdate(int value)11 {12 this.Value = value;13 }14 public int Value { get; private set; }15 }16 {17 public UpdateState(int value)18 {19 this.Value = value;20 }21 public int Value { get; private set; }22 }23 {24 private int value;25 [OnEventDoAction(typeof(RequestToUpdate), nameof(HandleRequestToUpdate))]26 {27 }28 private void HandleRequestToUpdate(Event e)29 {30 this.value = (e as RequestToUpdate).Value;31 this.SendEvent(this.Id, new UpdateState(this.value));32 }33 }34 {35 private int value;36 [OnEventDoAction(typeof(UpdateState), nameof(HandleUpdateState))]37 {38 }39 private void HandleUpdateState(Event e)40 {41 this.value = (e as UpdateState).Value;42 this.SendEvent(this.Id, new ResponseToUpdate(this.value));43 }44 }45 {46 private ActorId requestToUpdateActor;47 private ActorId responseToQueryActor;48 [OnEventDoAction(typeof(Start), nameof(InitOnStart))]49 {50 }51 private void InitOnStart(Event e)52 {53 this.requestToUpdateActor = this.CreateActor(typeof(RequestToUpdateActor));54 this.responseToQueryActor = this.CreateActor(typeof(ResponseToQueryActor));55 this.SendEvent(this.requestToUpdateActor, new RequestToUpdate(10));56 this.SendEvent(this.responseToQueryActor, new ResponseToUpdate(5));57 }58 }59}

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