How to use PumpRequestsDoneAction method of Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.PumpRequestsDoneAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...862 this.RaiseEvent(new Local());863 }864 [OnEntry(nameof(PumpUpdateRequestsOnEntry))]865 [OnEventGotoState(typeof(Local), typeof(PumpUpdateRequests), nameof(PumpRequestsLocalAction))]866 [OnEventGotoState(typeof(Done), typeof(PumpQueryRequests), nameof(PumpRequestsDoneAction))]867 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]868 private class PumpUpdateRequests : State869 {870 }871 private void PumpUpdateRequestsOnEntry()872 {873 this.SendEvent(this.HeadNode, new Update(this.Id, this.Next * this.StartIn,874 this.KeyValueStore[this.Next * this.StartIn]));875 if (this.Next >= 3)876 {877 this.RaiseEvent(new Done());878 }879 else880 {881 this.RaiseEvent(new Local());882 }883 }884 [OnEntry(nameof(PumpQueryRequestsOnEntry))]885 [OnEventGotoState(typeof(Local), typeof(PumpQueryRequests), nameof(PumpRequestsLocalAction))]886 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]887 private class PumpQueryRequests : State888 {889 }890 private void PumpQueryRequestsOnEntry()891 {892 this.SendEvent(this.TailNode, new Query(this.Id, this.Next * this.StartIn));893 if (this.Next >= 3)894 {895 this.RaiseHaltEvent();896 }897 else898 {899 this.RaiseEvent(new Local());900 }901 }902 private void PumpRequestsLocalAction()903 {904 this.Next++;905 }906 private void PumpRequestsDoneAction()907 {908 this.Next = 1;909 }910 }911 private class InvariantMonitor : Monitor912 {913 internal class SetupEvent : Event914 {915 public List<ActorId> Servers;916 public SetupEvent(List<ActorId> servers)917 : base()918 {919 this.Servers = servers;920 }...

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PumpRequestsDoneAction

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 [OnEventDoAction(typeof(UnitEvent), nameof(PumpRequestsDoneAction))]12 class Init : State { }13 private async Task PumpRequestsDoneAction()14 {15 await Task.Run(() => { });16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Specifications;25using Microsoft.Coyote.SystematicTesting;26using Microsoft.Coyote.Tasks;27{28 {29 [OnEventDoAction(typeof(UnitEvent), nameof(PumpRequestsDoneAction))]30 class Init : State { }31 private async Task PumpRequestsDoneAction()32 {33 await Task.Run(() => { });34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Specifications;43using Microsoft.Coyote.SystematicTesting;44using Microsoft.Coyote.Tasks;45{46 {47 [OnEventDoAction(typeof(UnitEvent), nameof(PumpRequestsDoneAction))]48 class Init : State { }49 private async Task PumpRequestsDoneAction()50 {51 await Task.Run(() => { });52 }53 }54}55using System;

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PumpRequestsDoneAction

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.BugFinding;8using Microsoft.Coyote.BugFinding.SchedulingStrategies;9using Microsoft.Coyote.BugFinding.Strategies;10using Microsoft.Coyote.BugFinding.TestingServices;11using Microsoft.Coyote.BugFinding.TestingServices.Runtime;12using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.Runtime;14using Microsoft.Coyote.Specifications;15using Microsoft.Coyote.Tasks;16using Microsoft.Coyote.TestingServices;17using Microsoft.Coyote.TestingServices.SchedulingStrategies;18using Microsoft.Coyote.TestingServices.Tracing.Schedule;19{20 {21 public static void Run()22 {23 var configuration = Configuration.Create();24 configuration.SchedulingStrategy = SchedulingStrategy.DFS;25 configuration.Strategy = BugFindingStrategy.RandomExecution;26 configuration.MaxSchedulingSteps = 1000;27 configuration.EnableDataRaceDetection = true;28 configuration.EnableCycleDetection = true;29 configuration.EnableIntegerOverflowChecks = true;30 configuration.EnableActorGarbageCollection = true;31 configuration.EnableBuggyWaitOperations = true;32 configuration.EnableActorMonitoring = true;33 configuration.EnableActorScopeDebugging = true;34 configuration.EnableActorStatePrinting = true;35 configuration.EnableStateGraphPrinting = true;36 configuration.EnableHotStatePrinting = true;37 configuration.EnableHotStateDetection = true;

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PumpRequestsDoneAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var task = Task.Run(async () =>11 {12 var id = await runtime.CreateActor(typeof(ResponseToUpdate));13 var proxy = runtime.CreateActorProxy(id);14 await proxy.PumpRequestsDoneAction();15 });16 task.Wait();17 Console.WriteLine("Done");18 }19 }20}21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using System;24using System.Threading.Tasks;25{26 {27 static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 var task = Task.Run(async () =>31 {32 var id = await runtime.CreateActor(typeof(ResponseToUpdate));33 var proxy = runtime.CreateActorProxy(id);34 await proxy.PumpRequestsDoneAction();35 });36 task.Wait();37 Console.WriteLine("Done");38 }39 }40}41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using System;44using System.Threading.Tasks;45{46 {47 static void Main(string[] args)48 {49 var runtime = RuntimeFactory.Create();50 var task = Task.Run(async () =>51 {52 var id = await runtime.CreateActor(typeof(ResponseToUpdate));53 var proxy = runtime.CreateActorProxy(id);54 await proxy.PumpRequestsDoneAction();55 });56 task.Wait();57 Console.WriteLine("Done");58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using System;64using System.Threading.Tasks;65{66 {67 static void Main(string[] args)68 {69 var runtime = RuntimeFactory.Create();

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PumpRequestsDoneAction

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 1000;12 config.MaxFairSchedulingSteps = 1000;13 config.EnableCycleDetection = true;14 config.EnableDataRaceDetection = true;15 config.EnableIntegerOverflowChecks = true;16 config.EnableActorGarbageCollection = true;17 config.EnableActorStateTracking = true;18 config.EnableActorTaskTracking = true;19 config.EnableActorMonitoring = true;20 config.EnableActorLogging = true;21 config.EnableActorDebugger = true;

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PumpRequestsDoneAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(ResponseToUpdate));11 runtime.CreateActor(typeof(Actor1));12 runtime.Start();13 Console.ReadKey();14 }15 }16 {17 private ActorId _actor2;18 protected override Task OnInitializeAsync(Event initialEvent)19 {20 this._actor2 = this.CreateActor(typeof(Actor2));21 return Task.CompletedTask;22 }23 protected override Task OnEventAsync(Event e)24 {25 if (e is E1)26 {27 this.SendEvent(this._actor2, new E2());28 }29 else if (e is E3)30 {31 this.SendEvent(this._actor2, new E4());32 }33 return Task.CompletedTask;34 }35 }36 {37 private ActorId _actor1;38 protected override Task OnInitializeAsync(Event initialEvent)39 {40 this._actor1 = this.CreateActor(typeof(Actor1));41 return Task.CompletedTask;42 }43 protected override Task OnEventAsync(Event e)44 {45 if (e is E2)46 {47 this.SendEvent(this._actor1, new E3());48 }49 else if (e is E4)50 {51 this.SendEvent(this._actor1, new E1());52 }53 return Task.CompletedTask;54 }55 }56 public class E1 : Event { }57 public class E2 : Event { }58 public class E3 : Event { }59 public class E4 : Event { }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using System;64using System.Threading.Tasks;65{66 {67 public static void Main(string[] args)68 {69 var runtime = RuntimeFactory.Create();70 runtime.RegisterMonitor(typeof(ResponseToUpdate));71 runtime.CreateActor(typeof(Actor1));72 runtime.Start();73 Console.ReadKey();74 }75 }

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PumpRequestsDoneAction

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var config = Configuration.Create();11 await runtime.CreateActor(typeof(ResponseToUpdate), config, "ResponseToUpdate");12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 public static async Task Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 var config = Configuration.Create();26 await runtime.CreateActor(typeof(ResponseToUpdate), config, "ResponseToUpdate");27 Console.ReadLine();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Threading.Tasks;35{36 {37 public static async Task Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 var config = Configuration.Create();41 await runtime.CreateActor(typeof(ResponseToUpdate), config, "ResponseToUpdate");42 Console.ReadLine();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49using System.Threading.Tasks;50{51 {52 public static async Task Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 var config = Configuration.Create();56 await runtime.CreateActor(typeof(ResponseToUpdate), config, "ResponseToUpdate");57 Console.ReadLine();58 }59 }60}61using Microsoft.Coyote.Actors;

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PumpRequestsDoneAction

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Run()7 {8 var runtime = await Runtime.CreateAsync();9 var id = new ActorId();10 var actor = runtime.CreateActor(typeof(ResponseToUpdate), id);11 await runtime.PumpRequestsDoneAction();12 }13 }14}15using Microsoft.Coyote.Actors;16using System;17using System.Threading.Tasks;18{19 {20 public static async Task Run()21 {22 var runtime = await Runtime.CreateAsync();23 var id = new ActorId();24 var actor = runtime.CreateActor(typeof(ResponseToUpdate), id);25 await runtime.WaitRequestDoneAction();26 }27 }28}29using Microsoft.Coyote.Actors;30using System;31using System.Threading.Tasks;32{33 {34 public static async Task Run()35 {36 var runtime = await Runtime.CreateAsync();37 var id = new ActorId();38 var actor = runtime.CreateActor(typeof(ResponseToUpdate), id);39 await runtime.PumpRequestsDoneAction();40 }41 }42}43using Microsoft.Coyote.Actors;44using System;45using System.Threading.Tasks;46{47 {48 public static async Task Run()49 {50 var runtime = await Runtime.CreateAsync();51 var id = new ActorId();52 var actor = runtime.CreateActor(typeof(ResponseToUpdate), id);53 await runtime.WaitRequestDoneAction();54 }55 }56}57using Microsoft.Coyote.Actors;58using System;59using System.Threading.Tasks;60{61 {62 public static async Task Run()63 {64 var runtime = await Runtime.CreateAsync();

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