Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.ProcessUpdateOnEntry
ChainReplicationTests.cs
Source: ChainReplicationTests.cs
...671 }672 }673 this.SendEvent(main, new ChainReplicationMaster.Success());674 }675 [OnEntry(nameof(ProcessUpdateOnEntry))]676 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]677 private class ProcessUpdate : State678 {679 }680 private void ProcessUpdateOnEntry(Event e)681 {682 var client = (e as Client.Update).Client;683 var key = (e as Client.Update).Key;684 var value = (e as Client.Update).Value;685 if (this.KeyValueStore.ContainsKey(key))686 {687 this.KeyValueStore[key] = value;688 }689 else690 {691 this.KeyValueStore.Add(key, value);692 }693 this.History.Add(this.NextSeqId);694 this.Monitor<InvariantMonitor>(...
ProcessUpdateOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;6using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test;7using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.Monitor;10using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong;11using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Ping;12using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong;13using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong2;14using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong3;15using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong4;16using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong5;17using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong6;18using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong7;19using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong8;20using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong9;21using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong10;22using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong11;23using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong12;24using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Machines.PingPong.Pong.Pong13;
ProcessUpdateOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 private static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100;11 config.MaxFairSchedulingSteps = 100;12 config.UserExplicitlyCreatedActors = new Type[] { typeof(Client) };13 config.UserDefinedEvents = new Type[] { typeof(Start), typeof(Update), typeof(ResponseToUpdate) };14 runtime.CreateActor(typeof(Client), new Start());15 runtime.Run(config);16 }17 }18 {19 private class WaitingForResponse : State { }20 private class WaitingForUpdate : State { }21 {22 public ActorId Server;23 public Config(ActorId server)24 {25 this.Server = server;26 }27 }28 private ActorId Server;29 [OnEntry(nameof(OnInit))]30 [OnEventDoAction(typeof(Update), nameof(ProcessUpdate))]31 private class Init : State { }32 private void OnInit(Event e)33 {34 var config = e as Config;35 this.Server = config.Server;36 this.Send(this.Server, new Request());37 }38 private void ProcessUpdate(Event e)39 {40 this.Send(this.Server, new Request());41 this.RaiseGotoStateEvent<WaitingForResponse>();42 }43 [OnEntry(nameof(OnWaitingForResponse))]44 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ProcessResponse))]45 private class WaitingForResponse : State { }46 private void OnWaitingForResponse(Event e)47 {48 this.Send(this.Server, new Request());49 this.RaiseGotoStateEvent<WaitingForUpdate>();50 }51 private void ProcessResponse(Event e)52 {53 this.Send(this.Server, new Request());54 this.RaiseGotoStateEvent<WaitingForUpdate>();55 }56 [OnEntry(nameof(OnWaitingForUpdate))]57 [OnEventDoAction(typeof(Update), nameof(ProcessUpdateOnEntry))]58 private class WaitingForUpdate : State { }59 private void OnWaitingForUpdate(Event e)60 {61 this.Send(this.Server, new Request());62 this.RaiseGotoStateEvent<WaitingForResponse>();63 }64 private void ProcessUpdateOnEntry(Event
ProcessUpdateOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.BugFinding;5using Microsoft.Coyote.BugFinding.TestingServices;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8{9 {10 internal async Task ProcessUpdateOnEntry(Event e)11 {12 await this.ReceiveEventAsync<Update>(async u =>13 {14 await this.SendEventAsync(this.Id, new Update());15 await this.ReceiveEventAsync<Update>();16 });17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.BugFinding;24using Microsoft.Coyote.BugFinding.TestingServices;25using Microsoft.Coyote.SystematicTesting;26using Microsoft.Coyote.Tasks;27{28 {29 internal async Task ProcessUpdateOnEntry(Event e)30 {31 await this.ReceiveEventAsync<Update>(async u =>32 {33 await this.SendEventAsync(this.Id, new Update());34 await this.ReceiveEventAsync<Update>();35 });36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.BugFinding;43using Microsoft.Coyote.BugFinding.TestingServices;44using Microsoft.Coyote.SystematicTesting;45using Microsoft.Coyote.Tasks;46{47 {48 internal async Task ProcessUpdateOnEntry(Event e)49 {50 await this.ReceiveEventAsync<Update>(async u =>51 {52 await this.SendEventAsync(this.Id, new Update());53 await this.ReceiveEventAsync<Update>();54 });55 }56 }57}
ProcessUpdateOnEntry
Using AI Code Generation
1var responseToUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();2responseToUpdate.ProcessUpdateOnEntry(new Microsoft.Coyote.Actors.BugFinding.Tests.Update());3var responseToUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();4responseToUpdate.ProcessUpdateOnEntry(new Microsoft.Coyote.Actors.BugFinding.Tests.Update());5var responseToUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();6responseToUpdate.ProcessUpdateOnEntry(new Microsoft.Coyote.Actors.BugFinding.Tests.Update());7var responseToUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();8responseToUpdate.ProcessUpdateOnEntry(new Microsoft.Coyote.Actors.BugFinding.Tests.Update());9var responseToUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();10responseToUpdate.ProcessUpdateOnEntry(new Microsoft.Coyote.Actors.BugFinding.Tests.Update());11var responseToUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();12responseToUpdate.ProcessUpdateOnEntry(new Microsoft.Coyote.Actors.BugFinding.Tests.Update());13var responseToUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate();14responseToUpdate.ProcessUpdateOnEntry(new Microsoft.Coyote.Actors.BugFinding.Tests.Update());
ProcessUpdateOnEntry
Using AI Code Generation
1 {2 public static void ProcessUpdateOnEntry(Microsoft.Coyote.Actors.Actor actor, string update)3 {4 actor.Assert(update == "Update", "Update is not as expected");5 }6 }7 {8 public static void Main()9 {10 Microsoft.Coyote.Actors.ActorId actorId = Microsoft.Coyote.Actors.ActorId.CreateRandom();11 Microsoft.Coyote.Actors.ActorRuntime runtime = new Microsoft.Coyote.Actors.ActorRuntime();12 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate), actorId, "Update");13 }14 }15 {16 protected override async System.Threading.Tasks.Task OnInitializeAsync(Microsoft.Coyote.Actors.Runtime.IActorRuntime runtime, object state)17 {18 await base.OnInitializeAsync(runtime, state);19 Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.ProcessUpdateOnEntry(this, (string)state);20 }21 }22 {23 protected override async System.Threading.Tasks.Task OnInitializeAsync(Microsoft.Coyote.Actors.Runtime.IActorRuntime runtime, object state)24 {25 await base.OnInitializeAsync(runtime, state);26 Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.ProcessUpdateOnEntry(this, (string)state);27 }28 }29 {30 public static void Main()31 {32 Microsoft.Coyote.Actors.ActorId actorId = Microsoft.Coyote.Actors.ActorId.CreateRandom();33 Microsoft.Coyote.Actors.ActorRuntime runtime = new Microsoft.Coyote.Actors.ActorRuntime();34 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate), actorId, "Update");35 }36 }37 {
ProcessUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public int Response { get; private set; }8 public ResponseToUpdate(int response)9 {10 this.Response = response;11 }12 public static ResponseToUpdate ProcessUpdateOnEntry(int update)13 {14 return new ResponseToUpdate(update + 1);15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Threading.Tasks;22{23 {24 public int Response { get; private set; }25 public ResponseToUpdate(int response)26 {27 this.Response = response;28 }29 public static ResponseToUpdate ProcessUpdateOnEntry(int update)30 {31 return new ResponseToUpdate(update + 1);32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using System;38using System.Threading.Tasks;39{40 {41 public int Response { get; private set; }42 public ResponseToUpdate(int response)43 {44 this.Response = response;45 }46 public static ResponseToUpdate ProcessUpdateOnEntry(int update)47 {48 return new ResponseToUpdate(update + 1);49 }
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