How to use MergeSeq method of Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.MergeSeq

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)...

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MergeSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Update;9using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse;10{11 {12 protected override async Task OnInitializeAsync(Event initialEvent)13 {14 await this.SendEventAsync(this.Id, new UpdateEvent());15 }16 protected override async Task OnEventAsync(Event e)17 {18 switch (e)19 {20 await this.SendEventAsync(this.Id, new UpdateResponseEvent());21 break;22 await this.SendEventAsync(this.Id, new UpdateEvent());23 break;24 throw new NotImplementedException();25 }26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors.BugFinding.Tests.Update;37using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse;38{39 {40 protected override async Task OnInitializeAsync(Event initialEvent)41 {42 await this.SendEventAsync(this.Id, new UpdateEvent());43 }44 protected override async Task OnEventAsync(Event e)45 {46 switch (e)47 {48 await this.SendEventAsync(this.Id, new UpdateResponseEvent());49 break;50 await this.SendEventAsync(this.Id, new UpdateEvent());51 break;52 throw new NotImplementedException();53 }54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62using Microsoft.Coyote.Actors;

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MergeSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;8using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.States;12{13 {14 private static async Task Main()15 {16 var config = Configuration.Create();17 config.LivenessTemperatureThreshold = 100;18 config.SchedulingIterations = 100000;19 config.MaxFairSchedulingSteps = 100000;20 var runtime = RuntimeFactory.Create(config);21 var monitor = runtime.CreateActor(typeof(UpdateMonitor));22 var monitor2 = runtime.CreateActor(typeof(UpdateMonitor2));23 var monitor3 = runtime.CreateActor(typeof(UpdateMonitor3));24 var monitor4 = runtime.CreateActor(typeof(UpdateMonitor4));25 var monitor5 = runtime.CreateActor(typeof(UpdateMonitor5));26 var monitor6 = runtime.CreateActor(typeof(UpdateMonitor6));27 var monitor7 = runtime.CreateActor(typeof(UpdateMonitor7));28 var monitor8 = runtime.CreateActor(typeof(UpdateMonitor8));29 var monitor9 = runtime.CreateActor(typeof(UpdateMonitor9));30 var monitor10 = runtime.CreateActor(typeof(UpdateMonitor10));31 var monitor11 = runtime.CreateActor(typeof(UpdateMonitor11));32 var monitor12 = runtime.CreateActor(typeof(UpdateMonitor12));33 var monitor13 = runtime.CreateActor(typeof(UpdateMonitor13));34 var monitor14 = runtime.CreateActor(typeof(UpdateMonitor14));35 var monitor15 = runtime.CreateActor(typeof(UpdateMonitor15));36 var monitor16 = runtime.CreateActor(typeof(UpdateMonitor16));37 var monitor17 = runtime.CreateActor(typeof(UpdateMonitor17));38 var monitor18 = runtime.CreateActor(typeof(UpdateMonitor18));39 var monitor19 = runtime.CreateActor(typeof(UpdateMonitor19));40 var monitor20 = runtime.CreateActor(typeof(UpdateMonitor20));41 var monitor21 = runtime.CreateActor(typeof(UpdateMonitor21));42 var monitor22 = runtime.CreateActor(typeof(UpdateMonitor22));

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MergeSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 ResponseToUpdate r = new ResponseToUpdate();12 r.MergeSeq();13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 ResponseToUpdate r = new ResponseToUpdate();27 r.MergeSeq();28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38 {39 static void Main(string[] args)40 {41 ResponseToUpdate r = new ResponseToUpdate();42 r.MergeSeq();43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors.BugFinding.Tests;52{53 {54 static void Main(string[] args)55 {56 ResponseToUpdate r = new ResponseToUpdate();57 r.MergeSeq();58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66using Microsoft.Coyote.Actors.BugFinding.Tests;67{68 {69 static void Main(string[] args)70 {

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MergeSeq

Using AI Code Generation

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1using System.Threading.Tasks;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;6using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test;7using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime;8using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors;11using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Client;12using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server;13using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server.State;14using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server.State.Update;15using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server.State.Update.Machine;16using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server.State.Update.Machine.State;17using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server.State.Update.Machine.State.Update;18using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server.State.Update.Machine.State.Update.State;19using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server.State.Update.Machine.State.Update.State.State;20using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server.State.Update.Machine.State.Update.State.State.State;21using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server.State.Update.Machine.State.Update.State.State.State.State;22using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server.State.Update.Machine.State.Update.State.State.State.State.State;23using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Test.Runtime.Machines.Actors.Server.State.Update.Machine.State.Update.State.State.State.State.State.State;

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MergeSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public int Value { get; set; }11 }12 {13 public int Value { get; set; }14 }15 {16 private int Value;17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 this.Value = 0;20 await this.ReceiveEventAsync<Response>(async e =>21 {22 this.Value += e.Value;23 await this.ReceiveEventAsync<Update>(async e =>24 {25 this.Value += e.Value;26 await this.SendEventAsync(this.Id, new Response { Value = this.Value });27 });28 });29 }30 }31 {32 private ActorId actor;33 protected override async Task OnInitializeAsync(Event initialEvent)34 {35 this.actor = this.CreateActor(typeof(Actor));36 await this.SendEventAsync(this.actor, new Update { Value = 1 });37 await this.SendEventAsync(this.actor, new Update { Value = 2 });38 await this.SendEventAsync(this.actor, new Update { Value = 3 });39 await this.SendEventAsync(this.actor, new Update { Value = 4 });40 await this.SendEventAsync(this.actor, new Update { Value = 5 });41 }42 }43 {44 public static void Run()45 {46 var configuration = Configuration.Create();47 configuration.TestingIterations = 10000;48 configuration.SchedulingIterations = 10000;49 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;50 configuration.BugFindingIterationBound = 1000;51 configuration.BugFindingStrategy = BugFindingStrategy.MergeSeq;52 configuration.Verbose = 1;53 configuration.ReportActivityCoverage = true;54 configuration.ReportBugFindingProgress = true;55 configuration.ReportCodeCoverage = true;56 configuration.ReportStepCoverage = true;57 configuration.ReportStateGraph = true;58 configuration.ReportStateGraphs = true;59 configuration.ReportStateGraphsToFiles = true;

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MergeSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using System.Threading.Tasks;7using System.Threading;8{9 {10 static void Main(string[] args)11 {12 Task t = Task.Run(() =>13 {14 var runtime = RuntimeFactory.Create();15 runtime.CreateActor(typeof(Actor1));16 runtime.Run();17 });18 t.Wait();19 }20 }21 {22 private ActorId actor2;23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 this.actor2 = await this.CreateActorAsync(typeof(Actor2));26 await this.SendEventAsync(this.actor2, new E1());27 }28 }29 {30 protected override async Task OnEventAsync(Event e)31 {32 if (e is E1)33 {34 await this.SendEventAsync(this.Id, new E2());35 }36 else if (e is E2)37 {38 await this.SendEventAsync(this.Id, new E3());39 }40 else if (e is E3)41 {42 await this.SendEventAsync(this.Id, new E4());43 }44 else if (e is E4)45 {46 await this.SendEventAsync(this.Id, new E5());47 }48 else if (e is E5)49 {50 await this.SendEventAsync(this.Id, new E6());51 }52 else if (e is E6)53 {54 await this.SendEventAsync(this.Id, new E7());55 }56 else if (e is E7)57 {58 await this.SendEventAsync(this.Id, new E8());59 }60 else if (e is E8)61 {62 await this.SendEventAsync(this.Id, new E9());63 }64 else if (e is E9)65 {66 await this.SendEventAsync(this.Id, new E10());67 }68 else if (e is E10)69 {70 await this.SendEventAsync(this.Id, new E11());71 }72 else if (e is E11)73 {74 await this.SendEventAsync(this.Id, new E12());75 }76 else if (e is E12)77 {78 await this.SendEventAsync(this.Id, new E13());

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