Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.GetPrev
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)...
GetPrev
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11{12 {13 static void Main(string[] args)14 {15 var test = new GetPrev();16 test.Run();17 }18 }19 {20 public void Run()21 {22 this.Test(r =>23 {24 r.CreateActor(typeof(ResponseToUpdate));25 });26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Specifications;37using Microsoft.Coyote.SystematicTesting;38using Microsoft.Coyote.Tasks;39{40 {41 static void Main(string[] args)42 {43 var test = new GetPrev();44 test.Run();45 }46 }47 {48 public void Run()49 {50 this.Test(r =>51 {52 r.CreateActor(typeof(ResponseToUpdate));53 });54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62using Microsoft.Coyote.Actors;63using Microsoft.Coyote.Actors.BugFinding.Tests;64using Microsoft.Coyote.Specifications;65using Microsoft.Coyote.SystematicTesting;66using Microsoft.Coyote.Tasks;67{68 {69 static void Main(string[] args)70 {71 var test = new GetPrev();72 test.Run();73 }74 }75 {76 public void Run()77 {
GetPrev
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;7using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Client;8using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Server;9using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Shared;10{11 {12 static void Main(string[] args)13 {14 var runtime = RuntimeFactory.Create();15 runtime.RegisterMonitor(typeof(ResponseToUpdateMonitor));16 runtime.CreateActor(typeof(Client));17 runtime.Wait();18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;27using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Client;28using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Server;29using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Shared;30{31 {32 [OnEventDoAction(typeof(StartEvent), nameof(StartHandler))]33 class Init : State { }34 void StartHandler()35 {36 this.SendEvent(this.Id, new GetPrev());37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;46using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Client;47using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Server;48using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Shared;49{
GetPrev
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;7{8 {9 static async Task Main(string[] args)10 {11 var config = Configuration.Create();12 await BugFindingEngine.RunAsync(config, async () =>13 {14 var m = ActorId.CreateActor(typeof(M));15 var n = ActorId.CreateActor(typeof(N));16 var c = ActorId.CreateActor(typeof(C));17 await c.SendEventAsync(new Setup(m, n));18 await c.SendEventAsync(new Start());19 });20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;29{30 {31 static async Task Main(string[] args)32 {33 var config = Configuration.Create();34 await BugFindingEngine.RunAsync(config, async () =>35 {36 var m = ActorId.CreateActor(typeof(M));37 var n = ActorId.CreateActor(typeof(N));38 var c = ActorId.CreateActor(typeof(C));39 await c.SendEventAsync(new Setup(m, n));40 await c.SendEventAsync(new Start());41 });42 }43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;51{52 {53 static async Task Main(string[] args)54 {55 var config = Configuration.Create();56 await BugFindingEngine.RunAsync(config, async () =>57 {58 var m = ActorId.CreateActor(typeof(M));59 var n = ActorId.CreateActor(typeof(N));60 var c = ActorId.CreateActor(typeof(C));61 await c.SendEventAsync(new Setup(m, n));
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Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;5using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Monitor;6using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine;7using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine2;8using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine3;9using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine4;10using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine5;11using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine6;12using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine7;13using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine8;14using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine9;15using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine10;16using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine11;17using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine12;18using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine13;19using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine14;20using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine15;21using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine16;22using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine17;23using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine18;24using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine19;25using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine20;26using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine21;27using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine22;28using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine23;29using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine24;30using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine25;31using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate.Machine26;
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Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var actor = runtime.CreateActor(typeof(ResponseToUpdate));14 var result = runtime.SendEventAndExecute(actor, new GetPrev());15 Console.WriteLine(result);16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 static void Main(string[] args)29 {30 var runtime = RuntimeFactory.Create();31 var actor = runtime.CreateActor(typeof(ResponseToUpdate));32 var result = runtime.SendEventAndExecute(actor, new GetPrev());33 Console.WriteLine(result);34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45 {46 static void Main(string[] args)47 {48 var runtime = RuntimeFactory.Create();49 var actor = runtime.CreateActor(typeof(ResponseToUpdate));50 var result = runtime.SendEventAndExecute(actor, new GetPrev());51 Console.WriteLine(result);52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;62{63 {64 static void Main(string[] args)65 {66 var runtime = RuntimeFactory.Create();67 var actor = runtime.CreateActor(typeof(ResponseToUpdate));
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Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Repro;8using Microsoft.Coyote.Actors.BugFinding.Tests.Repro2;9using Microsoft.Coyote.Actors.BugFinding.Tests.Repro3;10using Microsoft.Coyote.Actors.BugFinding.Tests.Repro4;11using Microsoft.Coyote.Actors.BugFinding.Tests.Repro5;12using Microsoft.Coyote.Actors.BugFinding.Tests.Repro6;13using Microsoft.Coyote.Actors.BugFinding.Tests.Repro7;14using Microsoft.Coyote.Actors.BugFinding.Tests.Repro8;15using Microsoft.Coyote.Actors.BugFinding.Tests.Repro9;16using Microsoft.Coyote.Actors.BugFinding.Tests.Repro10;17using Microsoft.Coyote.Actors.BugFinding.Tests.Repro11;18using Microsoft.Coyote.Actors.BugFinding.Tests.Repro12;19using Microsoft.Coyote.Actors.BugFinding.Tests.Repro13;20using Microsoft.Coyote.Actors.BugFinding.Tests.Repro14;21using Microsoft.Coyote.Actors.BugFinding.Tests.Repro15;22using Microsoft.Coyote.Actors.BugFinding.Tests.Repro16;23using Microsoft.Coyote.Actors.BugFinding.Tests.Repro17;24using Microsoft.Coyote.Actors.BugFinding.Tests.Repro18;25using Microsoft.Coyote.Actors.BugFinding.Tests.Repro19;26using Microsoft.Coyote.Actors.BugFinding.Tests.Repro20;27using Microsoft.Coyote.Actors.BugFinding.Tests.Repro21;28using Microsoft.Coyote.Actors.BugFinding.Tests.Repro22;29using Microsoft.Coyote.Actors.BugFinding.Tests.Repro23;30using Microsoft.Coyote.Actors.BugFinding.Tests.Repro24;31using Microsoft.Coyote.Actors.BugFinding.Tests.Repro25;32using Microsoft.Coyote.Actors.BugFinding.Tests.Repro26;33using Microsoft.Coyote.Actors.BugFinding.Tests.Repro27;34using Microsoft.Coyote.Actors.BugFinding.Tests.Repro28;35using Microsoft.Coyote.Actors.BugFinding.Tests.Repro29;36using Microsoft.Coyote.Actors.BugFinding.Tests.Repro30;
GetPrev
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(Actor1));13 runtime.Run();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 var actor2 = this.CreateActor(typeof(Actor2));20 var actor3 = this.CreateActor(typeof(Actor3));21 var actor4 = this.CreateActor(typeof(Actor4));22 var actor5 = this.CreateActor(typeof(Actor5));23 var update = new Update();24 var response = await this.SendEventAndExecuteTask<ResponseToUpdate>(actor2, update);25 var response2 = await this.SendEventAndExecuteTask<ResponseToUpdate>(actor3, response);26 var response3 = await this.SendEventAndExecuteTask<ResponseToUpdate>(actor4, response2);27 var response4 = await this.SendEventAndExecuteTask<ResponseToUpdate>(actor5, response3);28 await this.SendEvent(actor2, response4);29 }30 }31 {32 protected override async Task OnEventAsync(Event e)33 {34 if (e is Update)35 {36 var update = e as Update;37 var response = new ResponseToUpdate();38 response.Update = update;39 await this.SendEvent(this.Id, response);40 }41 else if (e is ResponseToUpdate)42 {43 var response = e as ResponseToUpdate;44 var response2 = new ResponseToUpdate();45 response2.Update = response.Update;46 await this.SendEvent(this.Id, response2);47 }48 }49 }50 {51 protected override async Task OnEventAsync(Event e)52 {53 if (e is ResponseToUpdate)54 {55 var response = e as ResponseToUpdate;56 var response2 = new ResponseToUpdate();57 response2.Update = response.Update;58 await this.SendEvent(this.Id, response2);59 }60 }61 }62 {63 protected override async Task OnEventAsync(Event e)64 {65 if (e is ResponseToUpdate)66 {67 var response = e as ResponseToUpdate;
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Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse;9using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test;10using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test.UpdateResponseTest;11using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test.UpdateResponseTest.UpdateResponseTest;12using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest;13using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest;14using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest;15using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest;16using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest;17using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest;18using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest;19using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest;20using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateResponse.Test.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest.UpdateResponseTest;
GetPrev
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToUpdate;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.Scheduling;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing;12using Microsoft.Coyote.TestingServices.Threading;13using Microsoft.Coyote.TestingServices.Threading.Strategies;14{15 {16 public static async Task Main(string[] args)17 {18 var configuration = Configuration.Create().WithTestingIterations(1000);19 configuration.SchedulingStrategy = new RandomStrategy();20 configuration.SchedulingIterations = 1000;21 configuration.SchedulingSeed = 1;22 configuration.SchedulingVerbosity = SchedulingVerbosity.Detailed;23 configuration.SchedulingLogLevel = LogLevel.Trace;24 configuration.SchedulingTraceToConsole = true;25 configuration.TracingEnabled = true;26 configuration.LogLevel = LogLevel.Trace;27 configuration.TraceToConsole = true;28 configuration.ReportActivityCoverage = true;29 configuration.ReportCodeCoverage = true;30 configuration.ReportDataCoverage = true;31 configuration.ReportFairScheduling = true;32 configuration.ReportStateGraphCoverage = true;
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