How to use SetupPredSucc method of Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.SetupPredSucc

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...538 private int NextSeqId;539 [Start]540 [OnEntry(nameof(InitOnEntry))]541 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]542 [OnEventDoAction(typeof(PredSucc), nameof(SetupPredSucc))]543 [DeferEvents(typeof(Client.Update), typeof(Client.Query),544 typeof(BackwardAck), typeof(ForwardUpdate))]545 private class Init : State546 {547 }548 private void InitOnEntry(Event e)549 {550 this.ServerId = (e as SetupEvent).Id;551 this.IsHead = (e as SetupEvent).IsHead;552 this.IsTail = (e as SetupEvent).IsTail;553 this.KeyValueStore = new Dictionary<int, int>();554 this.History = new List<int>();555 this.SentHistory = new List<SentLog>();556 this.NextSeqId = 0;557 }558 private void SetupPredSucc(Event e)559 {560 this.Predecessor = (e as PredSucc).Predecessor;561 this.Successor = (e as PredSucc).Successor;562 this.RaiseEvent(new Local());563 }564 [OnEventGotoState(typeof(Client.Update), typeof(ProcessUpdate), nameof(ProcessUpdateAction))]565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]...

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SetupPredSucc

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution;11using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Probabilistic;12using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.NonDeterministic;13using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Guided;14using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Smart;15using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Smart.Probabilistic;16using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Smart.NonDeterministic;17using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Smart.Guided;18using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Smart.Guided.Probabilistic;19using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Smart.Guided.NonDeterministic;20using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution.Smart.Guided.NonDeterministic.Probabilistic;21using System.Diagnostics;22{23 {24 static void Main(string[] args)25 {

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SetupPredSucc

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default.Strategies;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default.Strategies.Default;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default.Strategies.Default.Strategies;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default.Strategies.Default.Strategies.Default;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;

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SetupPredSucc

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies;9using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.DPOR;10using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule;11using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies;12using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.Liveness;13using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.StateSpace;14using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.StateSpace.Strategies;15using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.StateSpace.Strategies.Fairness;16using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.StateSpace.Strategies.Liveness;17using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.StateSpace.Strategies.Liveness.Strategies;18using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.StateSpace.Strategies.Liveness.Strategies.PCT;19using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.StateSpace.Strategies.Liveness.Strategies.PCT.Strategies;20using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.StateSpace.Strategies.Liveness.Strategies.PCT.Strategies.Liveness;21using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.StateSpace.Strategies.Liveness.Strategies.PCT.Strategies.Liveness.Strategies;22using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.StateSpace.Strategies.Liveness.Strategies.PCT.Strategies.Liveness.Strategies.StateSpace;23using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies.FairSchedule.Strategies.StateSpace.Strategies.Liveness.Strategies.PCT.Strategies.Liveness.Strategies.StateSpace.Strategies;

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SetupPredSucc

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(ResponseToQuery));13 runtime.CreateActor(typeof(M));14 runtime.Wait();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 await this.SendEventAsync(this.Id, new E());21 }22 protected override async Task OnEventAsync(Event e)23 {24 if (e is E)25 {26 var m = this.CreateActor(typeof(N));27 await this.SendEventAsync(m, new E());28 }29 }30 }31 {32 protected override async Task OnEventAsync(Event e)33 {34 if (e is E)35 {36 await this.SendEventAsync(this.Id, new E());37 }38 }39 }40 class E : Event { }41}42using System;43using System.Threading.Tasks;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49 {50 static void Main(string[] args)51 {52 var runtime = RuntimeFactory.Create();53 runtime.RegisterMonitor(typeof(ResponseToQuery));54 runtime.CreateActor(typeof(M));55 runtime.Wait();56 }57 }58 {59 protected override async Task OnInitializeAsync(Event initialEvent)60 {61 await this.SendEventAsync(this.Id, new E());62 }63 protected override async Task OnEventAsync(Event e)64 {65 if (e is E)66 {67 var m = this.CreateActor(typeof(N));68 await this.SendEventAsync(m, new E());69 }70 }71 }72 {73 protected override async Task OnEventAsync(Event e)74 {75 if (e is E)76 {77 await this.SendEventAsync(this.Id, new E());78 }79 }

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SetupPredSucc

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7{8 {9 {10 public ActorId Sender;11 public Query(ActorId sender) : base() { this.Sender = sender; }12 }13 {14 public int Value;15 public Response(int value) : base() { this.Value = value; }16 }17 {18 public ActorId Pred;19 public ActorId Succ;20 public SetupPredSucc(ActorId pred, ActorId succ) : base() { this.Pred = pred; this.Succ = succ; }21 }22 ActorId pred;23 ActorId succ;24 [OnEventDoAction(typeof(SetupPredSucc), nameof(SetupPredSuccAction))]25 [OnEventDoAction(typeof(Query), nameof(ProcessQuery))]26 class Init : State { }27 void SetupPredSuccAction(Event e)28 {29 var setupEvent = e as SetupPredSucc;30 this.pred = setupEvent.Pred;31 this.succ = setupEvent.Succ;32 }33 void ProcessQuery()34 {35 this.Send(this.pred, new Response(1));36 this.Send(this.succ, new Response(2));37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Specifications;46{47 {48 {49 public ActorId Sender;50 public Query(ActorId sender) : base() { this.Sender = sender; }51 }52 {53 public int Value;54 public Response(int value) : base() { this.Value = value; }55 }

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SetupPredSucc

Using AI Code Generation

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1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Threading.Tasks;6 using Microsoft.Coyote.Actors;7 using Xunit;8 using Xunit.Abstractions;9 {10 public ResponseToQuery(ITestOutputHelper output)11 : base(output)12 {13 }14 [Fact(Timeout = 5000)]15 public void TestResponseToQuery()16 {17 this.Test(async r =>18 {19 var m = new SetupPredSucc();20 r.CreateActor(typeof(A), m);21 r.CreateActor(typeof(B), m);22 r.CreateActor(typeof(C), m);23 });24 }25 {26 public ActorId A;27 public ActorId B;28 public ActorId C;29 }30 {31 private ActorId B;32 private ActorId C;33 protected override Task OnInitializeAsync(Event initialEvent)34 {35 var m = (SetupPredSucc)initialEvent;36 this.B = m.B;37 this.C = m.C;38 return Task.CompletedTask;39 }40 protected override Task OnEventAsync(Event e)41 {42 if (e is SetupPredSucc)43 {44 var m = (SetupPredSucc)e;45 this.B = m.B;46 this.C = m.C;47 return Task.CompletedTask;48 }49 return Task.CompletedTask;50 }51 }52 {53 private ActorId A;54 private ActorId C;55 protected override Task OnInitializeAsync(Event initialEvent)56 {57 var m = (SetupPredSucc)initialEvent;58 this.A = m.A;59 this.C = m.C;60 return Task.CompletedTask;61 }62 protected override Task OnEventAsync(Event e)63 {64 if (e is SetupPredSucc)65 {66 var m = (SetupPredSucc)e;67 this.A = m.A;68 this.C = m.C;69 return Task.CompletedTask;70 }71 return Task.CompletedTask;72 }73 }74 {75 private ActorId A;76 private ActorId B;77 protected override Task OnInitializeAsync(Event initialEvent)78 {

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SetupPredSucc

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public ResponseToQuery(ActorId client, ActorId server)8 {9 this.SetupPredSucc(client, server);10 }11 private async Task SetupPredSucc(ActorId client, ActorId server)12 {13 await this.SendEvent(server, new AddPredEvent(this.Id));14 await this.SendEvent(server, new AddSuccEvent(client));15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Threading.Tasks;22{23 {24 public ResponseToQuery(ActorId client, ActorId server)25 {26 this.SetupPredSucc(client, server);27 }28 private async Task SetupPredSucc(ActorId client, ActorId server)29 {30 await this.SendEvent(server, new AddPredEvent(this.Id));31 await this.SendEvent(server, new AddSuccEvent(client));32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using System;38using System.Threading.Tasks;39{40 {41 public ResponseToQuery(ActorId client, ActorId server)42 {43 this.SetupPredSucc(client, server);44 }45 private async Task SetupPredSucc(ActorId client, ActorId server)46 {47 await this.SendEvent(server, new AddPredEvent(this.Id));48 await this.SendEvent(server, new AddSuccEvent(client));49 }50 }51}

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SetupPredSucc

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;8{9 {10 static void Main(string[] args)11 {12 ResponseToQuery r = new ResponseToQuery();13 r.SetupPredSucc(new List<int>() { 1, 2, 3 });14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;24{25 {26 static void Main(string[] args)27 {28 ResponseToQuery r = new ResponseToQuery();29 r.SetupPredSucc(new List<int>() { 1, 2, 3 });30 r.SetupPredSucc(new List<int>() { 1, 2, 3 });31 }32 }33}34using System;35using System.Collections.Generic;

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SetupPredSucc

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(ResponseToQuery));10 runtime.Wait();11 }12 }13}14using System;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17{18 {19 static void Main(string[] args)20 {21 var runtime = RuntimeFactory.Create();22 runtime.CreateActor(typeof(ResponseToQuery));23 runtime.Wait();24 }25 }26}27using System;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30{31 {32 static void Main(string[] args)33 {34 var runtime = RuntimeFactory.Create();35 runtime.CreateActor(typeof(ResponseToQuery));36 runtime.Wait();37 }38 }39}40using System;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 static void Main(string[] args)46 {47 var runtime = RuntimeFactory.Create();48 runtime.CreateActor(typeof(ResponseToQuery));49 runtime.Wait();50 }51 }52}53using System;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Actors.BugFinding.Tests;56{57 {58 static void Main(string[] args)59 {60 var runtime = RuntimeFactory.Create();61 runtime.CreateActor(typeof(ResponseToQuery));62 runtime.Wait();63 }64 }65}

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