Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.ProcessUpdateAction
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...560 this.Predecessor = (e as PredSucc).Predecessor;561 this.Successor = (e as PredSucc).Successor;562 this.RaiseEvent(new Local());563 }564 [OnEventGotoState(typeof(Client.Update), typeof(ProcessUpdate), nameof(ProcessUpdateAction))]565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));...
ProcessUpdateAction
Using AI Code Generation
1var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery();2test.ProcessUpdateAction();3var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery();4test.ProcessUpdateAction();5var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery();6test.ProcessUpdateAction();7var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery();8test.ProcessUpdateAction();9var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery();10test.ProcessUpdateAction();11var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery();12test.ProcessUpdateAction();13var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery();14test.ProcessUpdateAction();15var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery();16test.ProcessUpdateAction();17var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery();18test.ProcessUpdateAction();
ProcessUpdateAction
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse;6using System;7using System.Threading.Tasks;
ProcessUpdateAction
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 protected override async Task OnInitializeAsync(Event initialEvent)7 {8 await this.ProcessUpdateAction();9 }10 protected async Task ProcessUpdateAction()11 {12 await Task.CompletedTask;13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19{20 {21 protected override async Task OnInitializeAsync(Event initialEvent)22 {23 await this.ProcessUpdateAction();24 }25 protected async Task ProcessUpdateAction()26 {27 await Task.CompletedTask;28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Threading.Tasks;34{35 {36 protected override async Task OnInitializeAsync(Event initialEvent)37 {38 await this.ProcessUpdateAction();39 }40 protected async Task ProcessUpdateAction()41 {42 await Task.CompletedTask;43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Threading.Tasks;49{50 {51 protected override async Task OnInitializeAsync(Event initialEvent)52 {53 await this.ProcessUpdateAction();54 }55 protected async Task ProcessUpdateAction()56 {57 await Task.CompletedTask;58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Threading.Tasks;
ProcessUpdateAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var client = runtime.CreateActor(typeof(Client));12 var server = runtime.CreateActor(typeof(Server));13 await runtime.SendEvent(client, new RequestEvent(server));14 Console.WriteLine("Press any key to exit.");15 Console.ReadKey();16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;22using System;23using System.Threading.Tasks;24{25 {26 static async Task Main(string[] args)27 {28 var runtime = RuntimeFactory.Create();29 var client = runtime.CreateActor(typeof(Client));30 var server = runtime.CreateActor(typeof(Server));31 await runtime.SendEvent(client, new RequestEvent(server));32 Console.WriteLine("Press any key to exit.");33 Console.ReadKey();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;40using System;41using System.Threading.Tasks;42{43 {44 static async Task Main(string[] args)45 {46 var runtime = RuntimeFactory.Create();47 var client = runtime.CreateActor(typeof(Client));48 var server = runtime.CreateActor(typeof(Server));49 await runtime.SendEvent(client, new RequestEvent(server));50 Console.WriteLine("Press any key to exit.");51 Console.ReadKey();52 }53 }54}55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;
ProcessUpdateAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 public static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var config = Configuration.Create();10 var actor = runtime.CreateActor(typeof(ResponseToQuery), config);11 runtime.SendEvent(actor, new UpdateActionEvent(), null);12 runtime.Wait();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 public static void Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 var config = Configuration.Create();26 var actor = runtime.CreateActor(typeof(ResponseToQuery), config);27 Task.Run(() =>28 {29 runtime.SendEvent(actor, new UpdateActionEvent(), null);30 });31 runtime.Wait();32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using System;38using System.Threading.Tasks;39{40 {41 public static void Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 var config = Configuration.Create();45 var actor = runtime.CreateActor(typeof(ResponseToQuery), config);46 Task.Run(() =>47 {48 runtime.SendEvent(actor, new UpdateActionEvent(), null);49 });50 runtime.Wait();51 runtime.SendEvent(actor, new UpdateActionEvent(), null);52 }53 }54}55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Threading.Tasks;59{60 {61 public static void Main(string[] args)62 {63 var runtime = RuntimeFactory.Create();64 var config = Configuration.Create();65 var actor = runtime.CreateActor(typeof(ResponseToQuery
ProcessUpdateAction
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4{5 {6 private ActorId Client;7 private string Query;8 [OnEventDoAction(typeof(Start), nameof(Init))]9 private class InitState : State { }10 private void Init(Event e)11 {12 this.Client = (e as Start).Client;13 this.Query = (e as Start).Query;14 this.SendEvent(this.Client, new QueryResponse(this.Query));15 }16 [OnEventDoAction(typeof(ProcessUpdateAction), nameof(ProcessUpdate))]17 private class ProcessUpdateState : State { }18 private void ProcessUpdate(Event e)19 {20 this.SendEvent(this.Client, new QueryResponse(this.Query));21 }22 }23 {24 public ActorId Client;25 public string Query;26 public Start(ActorId client, string query)27 {28 this.Client = client;29 this.Query = query;30 }31 }32 {33 public string Query;34 public QueryResponse(string query)35 {36 this.Query = query;37 }38 }39 public class ProcessUpdateAction : Event { }40 {41 private ActorId QueryActor;42 private string Query;43 [OnEventDoAction(typeof(Start), nameof(Init))]44 private class InitState : State { }45 private void Init(Event e)46 {47 this.QueryActor = (e as Start).QueryActor;48 this.Query = (e as Start).Query;49 this.SendEvent(this.QueryActor, new ProcessUpdateAction());50 this.SendEvent(this.QueryActor, new ProcessUpdateAction());51 }52 [OnEventDoAction(typeof(QueryResponse), nameof(ProcessResponse))]53 private class ProcessUpdateState : State { }54 private void ProcessResponse(Event e)55 {56 this.Assert(this.Query == (e as QueryResponse).Query);57 }58 }59 {60 public static void Main()61 {62 using (var runtime = RuntimeFactory.Create())63 {64 var client = runtime.CreateActor(typeof(Client));65 var queryActor = runtime.CreateActor(typeof(ResponseToQuery
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